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Archer

Archer Icon 4.pngArcher (ARC)  Dpsroleicon.png
The Armoury
Archerartwork.png
With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te.
Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted.
Guild: Quiver's Hold
Role: DPS - DPSroleicon.png
Stats: Dexterity
Weapons: Bow
Archer (30)
Pugilist (15)
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Level Name Type Description Affinity
&0000000000000001000000 Heavy Shot Icon.png Heavy Shot Weaponskill Delivers an attack with a potency of 150.
Heavier Shot: 20% chance that the next Straight Shot will be critical.
ARC, BRD
&0000000000000002000000 Straight Shot Icon.png Straight Shot Weaponskill Delivers an attack with a potency of 140. GLA, PGL, MRD, LNC, ARC, BRD
&0000000000000004000000 Raging Strikes Icon.png Raging Strikes Ability Increases attack power by 20%.
Enhanced Raging Strike: Recast: 120 seconds
GLA, PGL, MRD, LNC, ARC, CNJ, THM, ACN, BRD, BLM, SMN
&0000000000000006000000 Venomous Bite Icon.png Venomous Bite Weaponskill Delivers an attack with a potency of 100.
Enhanced Venomous Bite: 18 seconds.
River of Blood: 50% chance that critical damage over time will reset Bloodletter recast timer.
GLA, PGL, MRD, LNC, ARC, BRD
&0000000000000008000000 Misery's End Icon.png Misery's End Ability Delivers an attack with a potency of 190. Can only be executed when target's HP is below 20%. ARC, BRD
&000000000000001000000010  Shadowbind Icon.png Shadowbind Ability Binds target.
Cancels auto-attack upon execution.
Target unbound if damage taken.
ARC, BRD
&000000000000001200000012  Bloodletter Icon.png Bloodletter Ability Delivers an attack with a potency of 150. ARC, BRD
&000000000000001500000015 Quest Icon.png Repelling Shot Icon.png Repelling Shot Ability Delivers an attack with a potency of 80.
Cannot be executed while bound.
ARC,BRD
&000000000000001800000018  Quick Nock Icon.png Quick Nock Weaponskill Delivers an attack with a potency of 110 to all enemies in a cone before you.
Enhanced Quick Nock: Extends range to 12 yalms.
ARC, BRD
&000000000000002200000022  Swiftsong Icon.png Swiftsong Spell Increases the movement speed of all nearby party members as long as they remain within hearing distance. Effect ends upon reuse or when enmity generated. Cannot be used in battle or with other songs. ARC, BRD
&000000000000002600000026  Hawk's Eye Icon.png Hawk's Eye Ability Increases DEX by 15% and physical accuracy by 100%. GLA, PGL, MRD, LNC, ARC, CNJ, THM, ACN, BRD, BLM, SMN
&000000000000003000000030 Quest Icon.png Windbite Icon.png Windbite Weaponskill Deals wind damage with a potency of 60.
River of Blood: 50% chance of resetting Bloodletter recast timer when dealing critical damage over time.
ARC,BRD
&000000000000003400000034  Quelling Strikes Icon.png Quelling Strikes Ability Reduces enmity generated by each attack. GLA, PGL, MRD, LNC, ARC, CNJ, THM, ACN, BRD, BLM, SMN
&000000000000003800000038  Barrage Icon.png Barrage Ability Increases the number of strikes per auto-attack to two.
Enhanced Barrage: Three.
ARC, BRD
&000000000000004200000042  Blunt Arrow Icon.png Blunt Arrow Ability Delivers an attack with a potency of 50. ARC, BRD
&000000000000004600000046  Flaming Arrow Icon.png Flaming Arrow Ability Sets the ground ablaze, delivering damage with a potency of 35 to enemies that enter the flames. ARC, BRD
&000000000000005000000050  Wide Volley Icon.png Wide Volley Weaponskill Delivers an attack with a potency of 110 to target and enemies near it.
Bard: 15% chance next Rain of Death will cost no TP.
ARC, BRD

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Level Name Type Description Acquired
&0000000000000001000000 Breath of the Earth Icon.png Breath of the Earth Limit Break Level 2 Restores 60% of HP and MP of all nearby party members. Adventurer
&0000000000000001000000 Pulse of Life Icon.png Pulse of Life Limit Break Level 3 Restores 100% HP/MP of all nearby party members, including ones KO'd. Adventurer
&0000000000000001000000 Healing Wind Icon.png Healing Wind Limit Break Level 1 Restores 25% of HP and MP of all nearby party members. Adventurer
&0000000000000002000000 Feint Icon.png Feint Weaponskill Delivers an attack with a potency of 120.
Enhanced Feint: Duration: 20 seconds
Lancer
&0000000000000002000000 Cure Icon.png Cure Spell Restores target's HP.
Freecure: 15% chance next Cure II will cost no MP.
Conjurer
&0000000000000002000000 Foresight Icon.png Foresight Ability Increase defense by 20%.
Enhanced Foresight: Reduces recast to 90 seconds.
Marauder
&0000000000000004000000 Skull Sunder Icon.png Skull Sunder Weaponskill Delivers an attack with a potency of 100.
Warrior: Grants Wrath when used with Defiance.
Marauder
&0000000000000004000000 Savage Blade Icon.png Savage Blade Weaponskill Delivers an attack with a potency of 100. Gladiator
&0000000000000004000000 Physick Icon.png Physick Spell Restores target's HP. Arcanist
&0000000000000004000000 Featherfoot Icon.png Featherfoot Ability Increases evasion by 15%.
Enhanced Featherfoot: 25%
Pugilist
&0000000000000006000000 Keen Flurry Icon.png Keen Flurry Ability Increases parry rate by 50%.
Keener Flurry: 80%
Lancer
&0000000000000006000000 Fracture Icon.png Fracture Weaponskill Delivers an attack with a potency of 100.
Enhanced Fracture: Increases duration to 30 seconds.
Marauder
&0000000000000008000000 Flash Icon.png Flash Spell Increases Enmity in all nearby enemies.
Enhanced Flash: Blind for 12 seconds.
Gladiator
&0000000000000008000000 Bloodbath Icon.png Bloodbath Ability Converts 25% of physical damage dealt into HP.
Bloodshower: 30 seconds.
Marauder
&0000000000000008000000 Second Wind Icon.png Second Wind Ability Instantly restores own HP. Cure potency 400. Cure potency varies with current attack power.
Third Wind: 650
Pugilist
&0000000000000008000000 Surecast Icon.png Surecast Ability Next spell is cast without interruption. Thaumaturge
&0000000000000008000000 Protect Icon.png Protect Spell Increases the physical defense of all party members within range of target.
Proshell adds magic defense.
Conjurer
&000000000000001000000010  Haymaker Icon.png Haymaker Weaponskill Delivers an attack with a potency of 170.
Can only be used immediately after evading an attack.
Pugilist
&000000000000001000000010  Convalescence Icon.png Convalescence Ability Increases HP restored by spells or actions by 20%.
Enhanced Convalescence: 30%
Gladiator
&000000000000001200000012  Raise Icon.png Raise Spell Resurrects target to a weakened state. Cannot be used when in combat.
Enhanced Raise: Can be used in combat.
Conjurer
&000000000000001200000012  Virus Icon.png Virus Ability Reduces target's STR and DEX by 15%.
Supervirus: INT, and MND damage added.
Arcanist
&000000000000001200000012  Internal Release Icon.png Internal Release Ability Increases critical hit rate by 10%.
Enhanced Internal Release: 30%.
Pugilist
&000000000000002200000022  Invigorate Icon.png Invigorate Ability Instantly restores 400 TP.
Exhilarate: 500
Lancer
&000000000000002200000022  Provoke Icon.png Provoke Ability Gesture threateningly, increasing enmity in target. Gladiator
&000000000000002600000026  Swiftcast Icon.png Swiftcast Ability Next spell is cast immediately. Thaumaturge
&000000000000002600000026  Mercy Stroke Icon.png Mercy Stroke Ability Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%. If delivered as the killing blow, up to 20% of your maximum HP will be restored.
Enhanced Mercy Stroke: Recast: 40 seconds.
Marauder
&000000000000003400000034  Blood for Blood Icon.png Blood for Blood Ability Increases damage dealt by 10% and damage suffered by 25%.
Enhanced Blood for Blood: Increases damage dealt by 30%
Lancer
&000000000000003400000034  Eye for an Eye Icon.png Eye for an Eye Ability Erects a magicked barrier around a single party member or pet for 30 seconds. Barrier Effect: 20% chance that when barrier is struck, the striker will deal 10% less damage for 20 seconds.
Enhanced Eye for an Eye: Recast: 120 seconds.
Arcanist
&000000000000003400000034  Awareness Icon.png Awareness Ability Reduces the chance of suffering critical damage by 25%.
Enhanced Awareness: 25 seconds.
Gladiator
&000000000000003400000034  Stoneskin Icon.png Stoneskin Spell Creates a barrier around target that prevents physical damage totaling 10% of target's maximum HP.
Graniteskin: 18%
Conjurer
&000000000000004200000042  Mantra Icon.png Mantra Ability Increases HP recovery via curing magic by 10% for self and nearby party members.
Enhanced Mantra: 20%.
Pugilist
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Level Name Description
&00000000000000080000008 Heavier Shot Icon.png Heavier Shot Adds to Heavy Shot a 20% chance that your next Straight Shot will deal critical damage.
&000000000000001400000014 Enhanced Dexterity (Archer) Icon.png Enhanced Dexterity (Archer) Increases dexterity by 2.
&000000000000001600000016 Enhanced Dexterity II (Archer) Icon.png Enhanced Dexterity II (Archer) Increases dexterity by 4.
&000000000000002000000020 Increased Action Damage (Archer) Icon.png Increased Action Damage (Archer) Increases base action damage by 10%.
&000000000000002400000024 Enhanced Venomous Bite Icon.png Enhanced Venomous Bite Extends Venomous Bite duration to 18 seconds.
&000000000000002800000028 Enhanced Raging Strike Icon.png Enhanced Raging Strike Shortens Raging Strike recast time to 120 seconds.
&000000000000003000000030 32px Enhanced Manasong Shortens recast time to 180 seconds.
&000000000000003000000030 32px Enhanced Manasong II Increases MP recovery to 40%.
&000000000000003000000030 32px Enhanced Mana Draw II (Archer) Increases MP recovery to 50%.
&000000000000003000000030 32px Enhanced Mana Draw (Archer) Shortens recast time to 180 seconds.
&000000000000003000000030 32px Enhanced Blast Shot Shortens recast time to 180 seconds.
&000000000000003000000030 32px Enhanced Blast Shot II Increases potency to 200.
&000000000000003000000030 32px Enhanced Farshot Shortens recast time to 120 seconds.
&000000000000003000000030 32px Enhanced Farshot II Increases potency to 190.
&000000000000003000000030 32px Enhanced Farshot III Increases criticial hit rate by an additional 10%.
&000000000000003000000030 32px Enhanced Blast Shot III Increases knockback distance to 15 yalms.
&000000000000003200000032 Enhanced Dexterity III (Archer) Icon.png Enhanced Dexterity III (Archer) Increases dexterity by 6.
&000000000000003600000036 Enhanced Quick Nock Icon.png Enhanced Quick Nock Extends Quick Nock range to 12 yalms.
&000000000000004000000040 Increased Action Damage II (Archer) Icon.png Increased Action Damage II (Archer) Increases base action damage by 20%.
&000000000000004400000044 Enhanced Barrage Icon.png Enhanced Barrage Increases number of strikes per auto-attack to three.
&000000000000004800000048 River of Blood Icon.png River of Blood Grants a 20% chance that damage over time inflicted by Venomous Bite or Windbite will reset the Bloodletter recast timer.
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Level Name Type Description Affinity
&000000000000003000000030  Manasong Icon.png Manasong PvP Ability Restores 25% of maximum MP for all nearby party members.
Enhanced Manasong: Shortens recast time to 180 seconds.
Enhanced Manasong II: Increases MP recovery to 40%.
ARC, BRD
&000000000000003000000030  Mana Draw Icon.png Mana Draw PvP Ability Restores 30% of maximum MP.
Enhanced Mana Draw: Shortens recast time to 180 seconds.
Enhanced Mana Draw II: Increases MP recovery to 50%.
ARC, CNJ, THM, ACN, WHM, BRD, BLM, SMN, SCH
&000000000000003000000030  Farshot Icon.png Farshot PvP Ability Delivers a ranged attack with a potency of 140. Potency is not affected by distance.
Enhanced Farshot: Shortens recast time to 120 seconds.
Enhanced Farshot II: Increases potency to 190.
Enhanced Farshot III: Increases critical hit rate by an additional 10%.
ARC, BRD
&000000000000003000000030  Enliven Icon.png Enliven PvP Ability Instantly restores 50% TP.
Enhanced Enliven: Shortens recast time to 180 seconds.
Enhanced Enliven II: Increases TP recovery to 75%.
GLA, MRD, PGL, LNC, ARC, PLD, MNK, WAR, DRG, BRD
&000000000000003000000030  Blast Shot Icon.png Blast Shot PvP Ability Delivers an attack with a potency of 150 to target and enemies near it.
Enhanced Blast Shot: Shortens recast time to 180 seconds.
Enhanced Blast Shot II: Increases potency to 200.
Enhanced Blast Shot III: Increases knockback distance to 15 yalms.
ARC, BRD
Gear and Items Quests
Gear
Class Quests
Name Level
My First Bow &0000000000000001000000
A Matter of Perspective &0000000000000005000000
Training with Leih &000000000000001000000010 
Violators Will Be Shot &000000000000001500000015 
To Catch a Poacher &000000000000002000000020 
Homecoming &000000000000002500000025 
The One that Got Away &000000000000003000000030 
A Song of Bards and Bowmen &000000000000003000000030 (Archer Icon 5.png Lvl.30 Pugilist Icon 5.png Lvl.15)
Hunting Log



Images
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