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Category:Genus:Ahriman

Ahriman Icon.pngAhriman
Genus
Higher Taxonomy Ranks
Transcendent
Voidsent
Ahriman
Lower Taxonomy Ranks

Floating Eye
     Floating Head
     

Common Drops

(&0000000000000133000000133) Gil Icon.png Gil
(&00000000000000050000005) Ahriman Wing Icon.png Ahriman Wing
(&00000000000000010000001) Ahriman Cornea Icon.png Ahriman Cornea

Ahriman are a family of voidsent that manifest in the physical plane by investing their essences in the eyes of animals. They are possessed of great arcane ability, and fly by clawing their way along airborne currents of aether. According to studies of voidsent hierarchy, the ahriman family is of middling class, its various forms occupying the fourth and fifth rungs.[1]
Monsters
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Etymology
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Ahriman is the Middle Persian equivalent of Angra Mainyu. In Zoroastrian belief, Angra Mainyu is the personification of evil who eternally opposes the personification of good, Spenta Mainyu (his twin brother). He is considered an eternal destroyer, bringer of death, disease, and ruler of darkness. Angra Mainyu first introduced disease, frost, heatwaves, and any other form of suffering. He is also the being that created Azi Dahaka (also called Dahak), a terrible dragon which ravaged the Earth. His symbol is the snake and he lives in a dark realm, the place where all evil go (Zoroastrian equivalent of Hell). Angra Mainyu is Persian for "evil spirit". Angra Mainyu is considered an analogue to the Christian Satan, however, unlike Satan, Angra Mainyu is considered equal in power to his divine enemy, Spenta Mainyu/Ahura Mazda. It should be noted originally, both Angra Mainyu & Spenta Mainyu were considered the sons of Ahura Mazda, the supreme god of Zoroastrianism, but over time, Spenta Mainyu was merged with Ahura Mazda and eventually disappeared as an independent character. It should be noted the primary terms the Zoroastrians defined the cosmic struggle between Ahura Mazda and Angra Mainryu was not Light vs. Darkness or Good vs. Evil, but Truth (asa) vs. Lie (druj). Light and Good are qualities of Truth and Darkness and Evil are qualities of Lie, though.
Raimdelle Codex
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Original:

"In this creature the wit of seeing is best and is most sharp in act and deed of beholding prey that be far from him. A right noyful glare it doth have and if by any hap a man is to gaze upon the Ahriman's eye, anon he shall become astonied. Ne man wots whence the ahriman came."

Modern Adaptation:

This creature has tremendous eyesight and can spot its prey from great distances. It is said that any who are caught by the ahriman's terrible gaze will be turned to stone. No one knows from whence the ahriman originally came.
Actions
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Name Description
Cursed Gaze Deliver a cursed gaze, causing amnesia.
Dread Gaze Paralyze a foe with a dark gaze.
Eyes on Me (Ahriman) Blanket the nearby area in darkness.
Level 5 Petrify Petrifies all targets with levels in multiples of 5
Screen Shots
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Notes
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Although the two subfamilies of Ahriman do not seem to vary much in terms of drops or abilities, there is a distinct color difference. True ahriman exhibit a black hue, while their counterparts exhibit a yellow one. The official name of the yellow subfamily is presently unknown, but will remain as simply 'Eyes' until one is revealed due to that term's solid establishment in Final Fantasy canon.
References
  1. Ahriman (Triple Triad Card)

Subcategories

This category has the following 2 subcategories, out of 2 total.

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Pages in category "Genus:Ahriman"

The following 18 pages are in this category, out of 18 total.

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