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Category:Grand Companies

Main Command 42 Icon.png
The Grand Companies of Eorzea are a military alliance of nations united in common cause to avert imminent catastrophe from engulfing the realm, each city-state charged with mustering its resources under the banner of an elite regiment. The allegiance of a player is decided when they enlist in a Grand Company at level 20 as part of the Main Scenario Storyline.
"And though the Land is riven and the heavens torn asunder
It is from this Chaos that our bonds are given strength."

- Scarlet Lancer Field Marshal Ealdic the Pious

[edit] Grand Companies

The Maelstrom Flag.png
The Maelstrom's base of operations is located in the Maelstrom Command in the Limsa Lominsa Upper Decks.
The Order of the Twin Adder Flag.png
The Order of the Twin Adder's base of operations is located in the Adders' Nest in New Gridania.
The Immortal Flames Flag.png
The Immortal Flames'base of operations is located in the Hall of Flames in Ul'dah - Steps of Nald.

[edit] Company Seals

Grand Company Seals.jpeg

Company seals are the main currency used within the Grand Companies. These are used to purchase key items, medicines, weapons, and armor, some of which are unique to each company, as well as to advance in company ranks. Initially, players can hold a max of 10,000 seals, but as they progress in ranks, they can hold a maximum of 50,000 seals.

There are multiple ways to acquire Grand Company seals:

  • Grand Company Hunting Logs grant seals as rewards. These logs can be completed only once.
  • F.A.T.E.s. Seals are awarded upon the completion (whether by victory or defeat) based on performance.
  • Expert Delivery. Certain Weapons and Armor can be exchanged for Company Seals by talking to the Personnel Officer associated with your Grand Company. Turning in a HQ Icon2.png item will not increase the amount of seals earned. In order to redeem items for seals, you must have reached Sergeant Second Class in your grand company. Not all items are available to be redeemed; they must have a Pink (Aetherial Spiked Steel Labrys Icon.png) Green (Avengers Icon.png) or Blue (Thundercloud Icon.png) background color on the icon and have an NPC Sell value. Seals are awarded at a rate of 11.5 times the item level.

[edit] Company Ranks

See: Main Article.

"Arduous work, stalwart dedication, and a display of unrelenting perseverance within each city-state Grand Company is never overlooked. Those who strive to continuously be the best asset for their respective army will be rewarded in the shape of rank promotion, unlocking more rewards and benefits from the Quartermaster NPC."

By performing various tasks for your chosen Grand Company, you can obtain new ranks within the company, allowing you to perform more difficult tasks, hold more seals, and purchase better items from the quartermaster.

Comission Rank The Maelstrom The Order of the Twin Adder The Immortal Flames Seal Cap
Enlistee Private Third Class
Private Second Class
Private First Class
Petty Officer Sergeant Third Class
Sergeant Second Class
Sergeant First Class
Chief Sergeant
Officer Second Lieutenant

[edit] Grand Company Quests

See: Main Article.

A limited number of Grand Company Quests can, or must, be undertaken throughout the game. These quests typically unlock various optional content, such as:

Dzemael Darkhold
The Aurum Vale

[edit] Frontline

See: Main Article.

Participation in the PvP duty Frontline is undertaken based on Grand Company allegiance.

[edit] Official Description

For thousands of years, Eorzea has been victim to a catastrophic cycle of destruction and rebirth that periodically envelops
the realm and threatens all who live upon her soil; each time faced with a tragedy seemingly worse than the last, however, the
peoples of Eorzea have found some way to persevere. One method, seemingly going back hundreds of generations, has been
the establishment of comprehensive command centers which combine the military, economic and technological resources of
a city-state in order to better prepare it for the coming doom. These are the Grand Companies of Eorzea.

The last recorded of emergence of the Grand Companies was nearly 1,500 years ago, at the end of the Fifth Astral Era and the
arrival of the great deluge which triggered the dark period known as the Sixth Umbral Era. It was through these companies
that the then warring city-states were able to put aside their bitter differences and join together to form an alliance and ensure
the realm survived.

With the recent attacks by the Garlean Empire seen as an imminent threat to the realm, there have been scattered talks of
restoring the Grand Companies to their former glory, but conflicting agendas on all sides have slowed progress. That is, until
the appearance of an adventurer who set in motion the wheels of hope.

The Grand Companies.png

[edit] External Links

Pages in category "Grand Companies"

The following 4 pages are in this category, out of 4 total.

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