They can be unlocked by completing the following quests:
|Quest||The Ink Thief||Waste Not Want Not||Ring of Deceit|
Once unlocked, you can access the the Inns by speaking to the quest starters.
Inns can be set as Return destinations. Simply speak to the NPC found at an inn entrance to set that inn as a secondary home point. Only one of the three inns can be set at a time. This is in addition to the one aetheryte destination setting that is also available as a primary home point.
When player characters enter an inn, they go into “resting mode,” accumulating a rested bonus as time passes. Even after players have logged out, the rested bonus continues to accumulate up to a maximum limit.
When player characters are sufficiently rested, experience points earned through combat, synthesis, and gathering are increased by 50%.
Players continue to benefit from the rested experience points boost until a certain amount of experience points have been earned. The time remaining on the rested bonus is indicated by the experience bar. Red indicates that the rested bonus continues beyond the current level. Green indicates that the rested bonus will be granted within the green area.
In the inn, players may access a compendium called The Unending Journey which contains a list of completed quests. They can also select and replay event scenes from this list.
A private armoire capable of holding some untradable items. Though use of the armoire is free, the following restrictions apply:
The same storage is accessible from the armoires in all three city inns. For example, an item stored using the armoire at the Mizzenmast in Limsa Lominsa can be retrieved using the armoire at the Roost in Gridania. Job artifacts, seasonal event items and achievement rewards are the primary types of items that can be stored. For a complete list see this list.
Feather Beds located in inn rooms can be targeted. Selecting a bed presents the following options:
If you exit the game via the Feather Bed, upon logging back in, you will occasionally find an item in the bed if you "examine the bed" based upon the dream you had. One hour (Earth time) needs to pass in order for a dream to occur. Players may also have a "Nightmare" cutscene one time only pertaining to the coming of the Seventh Umbral Era.
Items found: (Dreams in Parentheses)