Marauder
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The Armoury | |||
Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.
They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises. | ||||
Unlock: My First Axe (Lv. 1) Weapon Type: Axe Unlocks: Warrior Guild: Coral Tower Required: A Realm Reborn Starting Level: 1
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Level | Name | Description | Stats | |
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1 | Heavy Swing(Weaponskill) | Delivers an attack with a potency of 200. |
200
Instant 2.5s 3y 0y | |
4 | Maim(Weaponskill) | Delivers an attack with a potency of 150. |
150
Instant 2.5s 3y 0y | |
6 | Berserk(Ability) | Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits. |
Instant
60s 0y | |
10 | Defiance(Ability) | Significantly increases enmity generation. |
Instant
2s 0y 0y | |
10 | Overpower(Weaponskill) | Delivers an attack with a potency of 110 to all nearby enemies. |
110
Instant 2.5s 8y 8y | |
10 | Release Defiance(Ability) | Cancels the effect of Defiance. |
Instant
1s 0y | |
15 | Tomahawk(Weaponskill) | Delivers a ranged attack with a potency of 150. |
150
Instant 2.5s 20y 0y | |
26 | Storm's Path(Weaponskill) | Delivers an attack with a potency of 160. |
160
Instant 2.5s 3y 0y | |
30 | Thrill of Battle(Ability) | Increases maximum HP by 20% and restores the amount increased. |
Instant
90s 0y 0y | |
38 | Vengeance(Ability) | Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage. |
55
Instant 120s 0y 0y | |
42 | Holmgang(Ability) | Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1. |
Instant
240s 6y 0y | |
50 | Storm's Eye(Weaponskill) | Delivers an attack with a potency of 160. |
150
Instant 2.5s 3y 0y |
Level | Name | Description | Acquisition | |
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8 | Rampart(Ability) | Reduces damage taken by 20%.
Duration: 20s |
Instant
90s 0y | |
12 | Low Blow(Ability) | Stuns target.
Duration: 5s |
0s
25s 3y 0y | |
15 | Provoke(Ability) | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | Instant
30s 25y 0y | |
18 | Interject(Ability) | Interrupts the use of a target's action. | Instant
30s 3y 0y | |
22 | Reprisal(Ability) | Reduces damage dealt by nearby enemies by 10%.
Duration: 10s |
Instant
60s 0y 5y | |
32 | Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Instant
120s 0y 0y | |
48 | Shirk(Ability) | Diverts 25% of enmity to target party member. | Instant
120s 25y 0y |
Level | Name | Description |
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1 | Tank Mastery | Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
Level | Name | Description | Stats | |
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1 | Shield Wall(Limit Break Level 1) | Reduces damage taken by all party members by 20%. |
0s
50y | |
1 | Stronghold(Limit Break Level 2) | Reduces damage taken by all party members by 40%. |
0s
50y |
Additional Information
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