Machinist
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The Armoury | |||
The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them — the machinist. | ||||
Unlock: Savior of Skysteel (Lv. 50) Weapon Type: Guns Guild: Skysteel Manufactory Required: Heavensward Starting Level: 30
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Level | Name | Description | Stats | |
---|---|---|---|---|
1 | Split Shot(Weaponskill) | Delivers an attack with a potency of 140. |
140
Instant 2.5s 25y 0y | |
2 | Slug Shot(Weaponskill) | Delivers an attack with a potency of 100. |
100
Instant 2.5s 25y 0y | |
4 | Hot Shot(Weaponskill) | Delivers an attack with a potency of 240. |
240
Instant 40s 25y 0y | |
10 | Reassemble(Ability) | Guarantees that next weaponskill is a critical direct hit. |
Instant
55s 0y 0y | |
15 | Gauss Round(Ability) | Delivers an attack with a potency of 130. |
130
Instant 30s x3 25y 0y | |
18 | Spread Shot(Ability) | Delivers an attack with a potency of 140 to all enemies in a cone before you. |
140
Instant 2.5s 12y 12y | |
26 | Clean Shot(Weaponskill) | Delivers an attack with a potency of 100. |
100
Instant 2.5s 25y 0y | |
30 | Hypercharge(Ability) | Grants 5 stacks of Overheated, each stack allowing the execution of Heat Blast or Auto Crossbow. |
Instant
10s Heat: 50 0y 0y | |
35 | Heat Blast(Weaponskill) | Delivers an attack with a potency of 200. |
200
Instant 1.5s 25y 0y | |
40 | Rook Overload(Ability) | Delivers an attack with a potency of 160. |
160
Instant 40y 0y | |
40 | Rook Overdrive(Ability) | Orders the rook autoturret to use Rook Overload. |
160
Instant 15s 25y 0y | |
40 | Rook Autoturret(Ability) | Deploys a single-target battle turret which attacks using Volley Fire, dealing damage with a potency of 35. |
35
Instant 6s Battery: 50 0y 0y | |
45 | Wildfire(Ability) | Covers target's body in a slow-burning pitch. Action is changed to Detonator for the duration of the effect. |
240
Instant 120s 25y 0y | |
45 | Detonator(Ability) | Ends the effect of Wildfire, dealing damage to the target. |
Instant
1s 25y 0y | |
50 | Ricochet(Ability) | Deals damage to all nearby enemies with a potency of 130 for the first enemy, and 50% less for all remaining enemies. |
130
Instant 30s x3 25y 5y | |
52 | Auto Crossbow(Weaponskill) | Delivers an attack with a potency of 140 to all enemies in a cone before you. |
140
Instant 1.5s 12y 12y | |
54 | Heated Split Shot(Weaponskill) | Delivers an attack with a potency of 200. |
200
Instant 2.5s 25y 0y | |
56 | Tactician(Ability) | Reduces damage taken by self and nearby party members by 10%. |
Instant
90s 0y 30y | |
58 | Drill(Weaponskill) | Delivers an attack with a potency of 600. |
600
Instant 20s 25y 0y | |
60 | Heated Slug Shot(Weaponskill) | Delivers an attack with a potency of 120. |
120
Instant 2.5s 25y 0y | |
62 | Dismantle(Ability) | Lowers target's damage dealt by 10%. |
0s
120s 25y | |
64 | Heated Clean Shot(Weaponskill) | Delivers an attack with a potency of 120. |
120
Instant 2.5s 25y 0y | |
66 | Barrel Stabilizer(Ability) | Increases Heat Gauge by 50. |
Instant
120s 0y 0y | |
70 | Flamethrower(Ability) | Delivers damage over time to all enemies in a cone before you. |
80
Instant 60s 0y 8y | |
72 | Bioblaster(Weaponskill) | Delivers an attack with a potency of 50 to all enemies in a cone before you. |
50
Instant 20s 12y 12y | |
76 | Air Anchor(Weaponskill) | Delivers an attack with a potency of 600. |
600
Instant 40s 25y 0y | |
80 | Roller Dash(Weaponskill) | Rushes target and delivers an attack with a potency of 240. |
240
Instant 3s 30y 0y | |
80 | Queen Overdrive(Ability) | Orders the Automaton Queen to use Pile Bunker. |
340
Instant 15s 30y 0y | |
80 | Automaton Queen(Ability) | Deploys an Automaton Queen to fight at your side. |
Instant
6s Battery:50 0y 0y | |
80 | Pile Bunker(Ability) | Delivers an attack with a potency of 340. |
680
Instant 3y 0y | |
80 | Arm Punch(Weaponskill) | Delivers an attack with a potency of 120. |
120
Instant 1.5s 3y 0y | |
82 | Scattergun(Weaponskill) | Delivers an attack with a potency of 150 to all enemies in a cone before you. |
150
Instant 2.5s 12y 12y | |
86 | Crowned Collider(Ability) | Delivers an attack with a potency of 390. |
780
Instant 3y 0y | |
90 | Chain Saw(Weaponskill) | Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 65% less for all remaining enemies. |
600
Instant 60s 25y 25y |
Level | Name | Description | Acquisition | |
---|---|---|---|---|
6 | Leg Graze(Ability) | Afflicts target with Heavy +40%.
Duration: 10s |
Instant
30s 25y 0y | |
8 | Second Wind(Ability) | Instantly restores own HP.
Cure Potency: 500 |
500
Instant 120s 0y 0y | |
10 | Foot Graze(Ability) | Binds target.
Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. |
Instant
30s 25y 0y | |
20 | Peloton(Ability) | Increases movement speed of self and nearby party members.
Duration: 30s Effect ends when enmity is generated. Has no effect in battle. |
Instant
5s 30y | |
24 | Head Graze(Ability) | Interrupts the use of a target's action. | Instant
30s 25y | |
32 | Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Instant
120s 0y 0y |
Level | Name | Description |
---|---|---|
20 | Increased Action Damage | Increases base action damage and autoturret damage by 10%. |
40 | Increased Action Damage II | Increases base action damage and autoturret damage by 20%. |
54 | Split Shot Mastery | Upgrades Split Shot to Heated Split Shot. |
60 | Slug Shot Mastery | Upgrades Slug Shot to Heated Slug Shot. |
64 | Clean Shot Mastery | Upgrades Clean Shot to Heated Clean Shot. |
74 | Charged Action Mastery | Allows a third charge of Gauss Round. Allows a third charge of Ricochet. |
76 | Hot Shot Mastery | Upgrades Hot Shot to Air Anchor. |
78 | Enhanced Wildfire | Improves Wildfire's potency increase for landing weaponskills to 240. |
80 | Promotion | Upgrades Rook Autoturret to Automaton Queen. Upgrades Rook Overdrive to Queen Overdrive. |
82 | Spread Shot Mastery | Upgrades Spread Shot to Scattergun. |
84 | Enhanced Reassemble | Allows the accumulation of charges for consecutive uses of Reassemble.
Maximum Charges: 2 |
84 | Marksman's Mastery | Increases the potency of Heated Split Shot to 200, Heated Slug Shot to 120, and Heated Clean Shot to 120.Increases the potency of Heated Split Shot to 200. Increases the potency of Heated Slug Shot to 120. Increases the potency of Heated Clean Shot to 120. |
86 | Queen's Gambit | After executing Pile Bunker, the Automaton Queen will also execute Crowned Collider. |
88 | Enhanced Tactician | Reduces Tactician recast time to 90 seconds. |
Combo Flowchart |
Combo Flowchart |
Level | Name | Description | Stats | |
---|---|---|---|---|
1 | Big Shot(Limit Break Level 1) | Delivers an attack that deals 54% the damage of Braver to all targets in a straight line. |
2s
25y 30y | |
1 | Desperado(Limit Break Level 2) | Delivers an attack that deals 117% the damage of Braver to all targets in a straight line. |
3s
25y 30y | |
1 | Satellite Beam(Limit Break Level 3) | Delivers an attack that deals 189% the damage of Braver to all targets in a straight line. |
4.5s
25y 30y |
Upon learning the action Hypercharge, the Heat Gauge will be displayed.
Using certain weaponskills will generate heat. When you have generated enough, Hypercharge can be activated, overheating your firearm. This allows the execution of certain weaponskills such as Heat Blast (acquired at level 35) and Auto Crossbow (acquired at level 52). | |
Upon learning the action Rook Autoturret, the Battery Gauge will be displayed.
The Battery Gauge accumulates when certain actions are performed and allows the placement of a Rook Autoturret, which will attack your target. It also allows the deployment of an Automaton Queen (acquired at level 80) to fight alongside you. | |
Name | Description | Stats | |
---|---|---|---|
Aether Mortar (PvP)(Ability) | Deals unaspected damage with a potency of 6,000 to all nearby enemies.
Additional Effect: Increases target's damage taken by 10% Duration: 7s Additional Effect: Creates a barrier that absorbs damage equivalent to a heal of 6,000 potency Duration: 7s ※This action cannot be assigned to a hotbar. |
6000
1s 1s 0y 5y | |
Air Anchor (PvP)(Weaponskill) | Delivers a ranged attack with a potency of 8,000.
Additional Effect: Bind Duration: 3s Additional Effect: Potency is increased by 50%, and the Bind effect becomes Stun while under the effect of Analysis Duration: 3s Additional Effect: Grants Chain Saw Primed Maximum Charges: 2 Can only be executed while under the effect of Air Anchor Primed. This weaponskill does not share a recast timer with any other actions. ※Action changes to Chain Saw while under the effect of Chain Saw Primed. ※This action cannot be assigned to a hotbar. |
8000
Instant 10s 25y 0y | |
Analysis (PvP)(Ability) | Grants additional effects to Drill, Bioblaster, Air Anchor, and Chain Saw when these weaponskills are executed.
Duration: 10s Drill Additional Effect: Potency is increased to 200% Bioblaster Additional Effect: Heavy +75% Air Anchor Additional Effect: Potency is increased by 50%, and the Bind effect becomes Stun Chain Saw Additional Effect: 3% chance to deal damage equal to 95% of target's HP Maximum Charges: 2 |
Instant
0y 0y | |
Bioblaster (PvP)(Weaponskill) | Delivers an attack with a potency of 4,000 to all enemies in a cone before you.
Additional Effect: Afflicts target with Heavy +75% while under the effect of Analysis Duration: 5s Additional Effect: Damage over time Potency: 4,000 Duration: 12s Additional Effect: Grants Air Anchor Primed Maximum Charges: 2 Can only be executed while under the effect of Bioblaster Primed. This weaponskill does not share a recast timer with any other actions. ※Action changes to Air Anchor while under the effect of Air Anchor Primed. ※This action cannot be assigned to a hotbar. |
Instant
10s 12y 12y | |
Bishop Autoturret (PvP)(Ability) | Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 6,000.
Duration: 10s Additional Effect: Increases target's damage taken by 10% Duration: 7s Additional Effect: Creates a barrier that absorbs damage equivalent to a heal of 6,000 potency Duration: 7s |
6000
Instant 30s 25y 5y | |
Blast Charge (PvP)(Weaponskill) | Delivers a ranged attack with a potency of 4,000.
Additional Effect: Grants a stack of Heat, up to a maximum of 5 Duration: 15s At maximum stacks, grants Overheated and increases movement speed by 25%. Duration: 5s Requires casting time to execute. However, it is possible to walk while casting. ※Action changes to Heat Blast while under the effect of Overheated. |
4000
1.44s 2.4s 25y 0y | |
Chain Saw (PvP)(Weaponskill) | Delivers an attack with a potency of 12,000 to all enemies in a straight line before you.
Additional Effect: 3% chance to deal damage equal to 95% of target's HP while under the effect of Analysis Effect cannot be triggered when targeting players riding machina or non-player combatants. Additional Effect: Grants Drill Primed Maximum Charges: 2 Can only be executed while under the effect of Chain Saw Primed. This weaponskill does not share a recast timer with any other actions. ※Action changes to Drill while under the effect of Drill Primed. ※This action cannot be assigned to a hotbar. |
12,000
Instant 10s 25y 25y | |
Drill (PvP)(Weaponskill) | Delivers a ranged attack with a potency of 10,000.
Potency is increased to 20,000 while under the effect of Analysis. Ignores the effects of Guard when dealing damage. Additional Effect: Grants Bioblaster Primed Maximum Charges: 2 Can only be executed while under the effect of Drill Primed. This weaponskill does not share a recast timer with any other actions. ※Action changes to Bioblaster while under the effect of Bioblaster Primed. |
10,000
Instant 10s 25y 0y | |
Heat Blast (PvP)(Weaponskill) | Delivers a ranged attack with a potency of 6,000.
Can only be executed while under the effect of Overheated. This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. |
6000
Instant 1.5s 25y 0y | |
Marksman's Spite (PvP)(Limit Break) | Delivers a ranged attack with a potency of 36,000.
Can only be executed when the limit gauge is full. Gauge Charge Time: 90s |
36000
Instant 40s 50y 0y | |
Scattergun (PvP)(Weaponskill) | Delivers an attack with a potency of 6,000 to all enemies in a cone before you. Strikes twice when hitting only a single target.
Additional Effect: 10-yalm knockback This weaponskill does not share a recast timer with any other actions. |
6000
Instant 20s 12y 12y | |
Wildfire (PvP)(Ability) | Covers target's body in a slow-burning pitch. Deals damage to target and all enemies within 5 yalms when time expires.
Duration: 7s Potency is increased by 4,000 for each of your own attack actions you land prior to the end of the effect. Landing 3 attack actions will cause the slow-burning pitch to detonate immediately. |
Instant
20s 25y 0y |
Role | Name | Description | Stats | |
---|---|---|---|---|
Guard (PvP)(Ability) | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
Instant
30s 0y 0y | ||
Purify (PvP)(Ability) | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Additional Effect: Grants Resilience
Can be used even when under the effect of certain status afflictions. |
Instant
30s 0y 0y | ||
Recuperate (PvP)(Ability) | Restores own HP.
Cure Potency: 15,000 |
15000
Instant 1.0s 2500 MP 0y 0y | ||
Sprint (PvP)(Ability) | Increases movement speed by 50%.
Effect ends upon reuse or execution of another action. |
Instant
1.5s 0y 0y | ||
Standard-issue Elixir (PvP)(Ability) | Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken. |
4.5s
5.0s 0y 0y |
Performing certain weaponskills will increase the Heat Gauge, and once it is high enough, the action Hypercharge will become available. Using Hypercharge overheats your weapon and allows the use of Heat Blast and Auto Crossbow. |
Additional Information
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