Marauder

Marauder Icon 3.pngMarauder (MRD)
Tankroleicon.png  Disciple of War > Tank
The Armoury
Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.

They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises.

Featurequest1 Icon.png Unlock: My First Axe (Lv. 1)
Unknownbattle1 Icon.png Weapon Type: Axe
Main Command 21 Icon.png Unlocks: Warrior
Main Command 10 Icon.png Guild: Coral Tower
Main Command 3 Icon.png Primary Stat: StrengthVitality
Main Command 41 Icon.png Required: A Realm Reborn
MainIcon5.png Starting Level: 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  Heavy SwingHeavy Swing Icon.png Heavy Swing
(Weaponskill)

Delivers an attack with a potency of 200.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  MaimMaim Icon.png Maim
(Weaponskill)

Delivers an attack with a potency of 150.
Combo Action: Heavy Swing
Combo Potency: 300
Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  BerserkBerserk Icon.png Berserk
(Ability)

Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits.
Increases damage dealt when under an effect that raises critical hit rate or direct hit rate.
Duration: 15s
Additional Effect: Extends Surging Tempest duration by 10s to a maximum of 60s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  DefianceDefiance Icon.png Defiance
(Ability)

Significantly increases enmity generation.
Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  OverpowerOverpower Icon.png Overpower
(Weaponskill)

Delivers an attack with a potency of 110 to all nearby enemies.

The mathematical base strength of an ability.110
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.8y
Point blank AoE (epicenter: player; angle: 360°)8y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  Release DefianceRelease Defiance Icon.png Release Defiance
(Ability)

Cancels the effect of Defiance.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
Self: Ability targets the user alone.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png Rewarded from Quest TomahawkTomahawk Icon.png Tomahawk
(Weaponskill)

Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  Storm's PathStorm's Path Icon.png Storm's Path
(Weaponskill)

Delivers an attack with a potency of 160.
Combo Action: Maim
Combo Potency: 440
Combo Bonus: Restores own HP
Cure Potency: 250
Combo Bonus: Increases Beast Gauge by 20

The mathematical base strength of an ability.160
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png Rewarded from Quest Thrill of BattleThrill of Battle Icon.png Thrill of Battle
(Ability)

Increases maximum HP by 20% and restores the amount increased.
Additional Effect: Increases HP recovery via healing actions on self by 20%
Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003800000038 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  VengeanceVengeance Icon.png Vengeance
(Ability)

Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
Duration: 15s

The mathematical base strength of an ability.55
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  HolmgangHolmgang Icon.png Holmgang
(Ability)

Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.
Duration: 10s
When a target is selected, halts their movement with chains.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.240s
The range of an ability, measured between player and target, in yalms.6y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 3.png  Storm's EyeStorm's Eye Icon.png Storm's Eye
(Weaponskill)

Delivers an attack with a potency of 160.
Combo Action: Maim
Combo Potency: 440
Combo Bonus: Grants Surging Tempest, increasing damage dealt by 10%
Duration: 30s
Extends Surging Tempest duration by 30s to a maximum of 60s.
Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y

Level Name   Description Acquisition
&0000000000000008000000Tankroleicon.png RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.

Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001200000012 Tankroleicon.png Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.

Duration: 5s

The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 Tankroleicon.png ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Tankroleicon.png InterjectInterject Icon.png Interject
(Ability)
Interrupts the use of a target's action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002200000022 Tankroleicon.png ReprisalReprisal Icon.png Reprisal
(Ability)
Reduces damage dealt by nearby enemies by 10%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000003200000032 Tankroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.

Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000004800000048 Tankroleicon.png ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.25y
Self: Ability targets the user alone.0y

Level Name Description
&00000000000000010000001Tank Mastery Tank Mastery Icon.png Tank Mastery Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Tank Icon 3.png  Shield WallShield Wall Icon.png Shield Wall
(Limit Break Level 1)

Reduces damage taken by all party members by 20%.

The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Tank Icon 3.png  StrongholdStronghold Icon.png Stronghold
(Limit Break Level 2)

Reduces damage taken by all party members by 40%.

The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y

Additional Information
Divider3.png
Gear
Main Hand Marauder Weapons
Armor Marauder Head Marauder Body Marauder Hands Marauder Legs Marauder Feet
Accessories Marauder Earrings Marauder Necklace Marauder Bracelets Marauder Ring
Exclusive & Sets Marauder Sets
 
Class/Job Quests
Name Level
Way of the Marauder &00000000000000010000001&000000000006584700000065,847Way of the Marauder Marauder Icon 3.png Lvl.1
My First Axe &00000000000000010000001&000000000006584800000065,848My First Axe Marauder Icon 3.png Lvl.1
Axe in the Stone &00000000000000050000005&000000000006584900000065,849Axe in the Stone Marauder Icon 3.png Lvl.5
Wake of Destruction &000000000000001000000010&000000000006585100000065,851Wake of Destruction Marauder Icon 3.png Lvl.10
Brutal Strength &000000000000001500000015&000000000006585200000065,852Brutal Strength Marauder Icon 3.png Lvl.15
The Mountain That Strides &000000000000002000000020&000000000006585300000065,853The Mountain That Strides Marauder Icon 3.png Lvl.20
Bleeder of the Pack &000000000000002500000025&000000000006585400000065,854Bleeder of the Pack Marauder Icon 3.png Lvl.25
Bringing Down the Mountain &000000000000003000000030&000000000006585500000065,855Bringing Down the Mountain Marauder Icon 3.png Lvl.30
Pride and Duty (Will Take You from the Mountain) &000000000000003000000030&000000000006658500000066,585Pride and Duty (Will Take You from the Mountain) Marauder Icon 3.png Lvl.30
Hunting Log


Images
Divider3.png