Warrior
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The Armoury | |||
On the northernmost edge of Abalathia's Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.
In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day. | ||||
Unlock: Pride and Duty (Will... Weapon Type: Axe Prerequisite: Marauder (Level 30) Guild: Coral Tower Required: A Realm Reborn Starting Level: 30
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Level | Name | Description | Stats | |
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1 | Heavy Swing(Weaponskill) | Delivers an attack with a potency of 200. |
200
Instant 2.5s 3y 0y | |
4 | Maim(Weaponskill) | Delivers an attack with a potency of 150. |
150
Instant 2.5s 3y 0y | |
6 | Berserk(Ability) | Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits. |
Instant
60s 0y | |
10 | Defiance(Ability) | Significantly increases enmity generation. |
Instant
2s 0y 0y | |
10 | Release Defiance(Ability) | Cancels the effect of Defiance. |
Instant
1s 0y | |
10 | Overpower(Weaponskill) | Delivers an attack with a potency of 110 to all nearby enemies. |
110
Instant 2.5s 8y 8y | |
15 | Tomahawk(Weaponskill) | Delivers a ranged attack with a potency of 150. |
150
Instant 2.5s 20y 0y | |
26 | Storm's Path(Weaponskill) | Delivers an attack with a potency of 160. |
160
Instant 2.5s 3y 0y | |
30 | Thrill of Battle(Ability) | Increases maximum HP by 20% and restores the amount increased. |
Instant
90s 0y 0y | |
35 | Inner Beast(Weaponskill) | Delivers an attack with a potency of 330. |
330
Instant 2.5s Beast Gauge: 50 3y 0y | |
38 | Vengeance(Ability) | Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage. |
55
Instant 120s 0y 0y | |
40 | Mythril Tempest(Weaponskill) | Delivers an attack with a potency of 100 to all nearby enemies. |
100
Instant 2.5s 0y 5y | |
42 | Holmgang(Ability) | Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1. |
Instant
240s 6y 0y | |
45 | Steel Cyclone(Weaponskill) | Delivers an attack with a potency of 170 to all nearby enemies. |
170
Instant 2.5s Beast Gauge: 50 0y 5y | |
50 | Storm's Eye(Weaponskill) | Delivers an attack with a potency of 160. |
150
Instant 2.5s 3y 0y | |
50 | Infuriate(Ability) | Increases Beast Gauge by 50. |
Instant
60s x2 0y 0y | |
54 | Fell Cleave(Weaponskill) | Delivers an attack with a potency of 520. |
520
Instant 2.5s Beast Gauge: 50 3y 0y | |
56 | Raw Intuition(Ability) | Reduces damage taken by 10%. |
Instant
25s 0y 0y | |
58 | Equilibrium(Ability) | Restores own HP. |
1200
Instant 60s 0y 0y | |
60 | Decimate(Weaponskill) | Delivers an attack to all nearby enemies with a potency of 200. |
200
Instant 2.5s Beast Gauge: 50 0y 5y | |
62 | Onslaught(Ability) | Rushes target and delivers an attack with a potency of 150. |
150
Instant 30s x3 20y 0y | |
64 | Upheaval(Ability) | Delivers an attack with a potency of 400. |
400
Instant 30s 3y 0y | |
68 | Shake It Off(Ability) | Creates a barrier around self and all nearby party members that absorbs damage totaling 15% of maximum HP. |
Instant
90s 0y 30y | |
70 | Inner Release(Ability) | Grants 3 stacks of Inner Release, each stack allowing the use of Fell Cleave or Decimate without cost and guaranteeing they are critical and direct hits. |
Instant
60s 0y 0y | |
72 | Chaotic Cyclone(Weaponskill) | Delivers a critical direct hit with a potency of 320 to all nearby enemies. |
320
Instant 2.5s 0y 5y | |
76 | Nascent Flash(Ability) | Grants Nascent Flash to self and Nascent Glint to target party member. |
Instant
25s 30y 0y | |
80 | Inner Chaos(Weaponskill) | Delivers a critical direct hit with a potency of 660. |
660
Instant 2.5s Beast Gauge: 50 3y 0y | |
82 | Bloodwhetting(Ability) | Reduces damage taken by 10%. |
Instant
25s 0y | |
86 | Orogeny(Weaponskill) | Delivers an attack with a potency of 150 to all nearby enemies. |
150
Instant 30s 0y 5y | |
90 | Primal Rend(Weaponskill) | Jumps to the target and delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies. |
700
Instant 2.5s 20y 5y |
Level | Name | Description | Acquisition | |
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8 | Rampart(Ability) | Reduces damage taken by 20%.
Duration: 20s |
Instant
90s 0y | |
12 | Low Blow(Ability) | Stuns target.
Duration: 5s |
0s
25s 3y 0y | |
15 | Provoke(Ability) | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | Instant
30s 25y 0y | |
18 | Interject(Ability) | Interrupts the use of a target's action. | Instant
30s 3y 0y | |
22 | Reprisal(Ability) | Reduces damage dealt by nearby enemies by 10%.
Duration: 10s |
Instant
60s 0y 5y | |
32 | Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Instant
120s 0y 0y | |
48 | Shirk(Ability) | Diverts 25% of enmity to target party member. | Instant
120s 25y 0y |
Level | Name | Description |
---|---|---|
1 | Tank Mastery | Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
35 | The Beast Within (Trait) | Increases Beast Gauge when landing Maim or Storm's Path in a combo. |
54 | Inner Beast Mastery | Upgrades Inner Beast to Fell Cleave. |
60 | Steel Cyclone Mastery | Upgrades Steel Cyclone to Decimate. |
66 | Enhanced Infuriate | Reduces Infuriate recast time by 5 seconds upon landing Inner Beast, Steel Cyclone, Fell Cleave, or Decimate on most targets. |
68 | Enhanced Shake It Off | Adds a healing effect to Shake It Off.
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70 | Berserk Mastery | Upgrades Berserk to Inner Release. |
72 | Nascent Chaos | Infuriate grants the effect of Nascent Chaos, upgrading Fell Cleave to Inner Chaos and Decimate to Chaotic Cyclone.
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74 | Mastering the Beast | Increases Beast Gauge when landing Mythril Tempest in a combo. |
78 | Enhanced Thrill of Battle | Adds an additional effect to Thrill of Battle that increases HP recovery via healing actions by 20%. |
82 | Enhanced Nascent Flash | Extends the duration of Nascent Flash and Nascent Glint to 8 seconds.
Grants Stem the Flow to target, reducing damage taken by 10%.
Grants Stem the Tide to target, nullifying damage equivalent to a heal of 400 potency
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82 | Raw Intuition Mastery | Upgrades Raw Intuition to Bloodwhetting. |
84 | Enhanced Equilibrium | Grants healing over time to self.
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84 | Melee Mastery (Warrior) | Increases the potency of Heavy Swing to 200, Maim to 130, Storm's Path to 120, and Storm's Eye to 120.Increases the potency to 200. Increases the potency to 130. Increases the potency to 120. Increases the potency to 120. |
88 | Enhanced Onslaught | Allows a third charge of Onslaught. |
Combo Flowchart |
Combo Flowchart |
Level | Name | Description | Stats | |
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1 | Shield Wall(Limit Break Level 1) | Reduces damage taken by all party members by 20%. |
0s
50y | |
1 | Stronghold(Limit Break Level 2) | Reduces damage taken by all party members by 40%. |
0s
50y | |
1 | Land Waker(Limit Break Level 3) | Reduces damage taken by all party members by 80%. |
0s
50y |
Upon learning the action Defiance, a symbol will appear on the screen indicating when it is in effect. Defiance increases enmity gained from using other actions. |
Upon learning the trait The Beast Within, the symbol which indicates the use of Defiance will change to also display the Beast Gauge.
The Beast Gauge displays a warrior's current amount of wrath, which is used to execute several actions such as Inner Beast (acquired at level 35) and Steel Cyclone (acquired at level 45). |
Name | Description | Stats | |
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Bloodwhetting (PvP)(Ability) | Grants Bloodwhetting, Stem the Tide, and Nascent Chaos.
Bloodwhetting Effect: Converts 100% of weaponskill damage dealt into HP Duration: 10s Stem the Tide Effect: Creates a barrier around self that absorbs damage totaling 10% of your maximum HP Duration: 10s Nascent Chaos Effect: Bloodwhetting changes to Chaotic Cyclone Duration: 10s |
Instant
20s 0y 0y | |
Blota (PvP)(Ability) | Instantly draws target to your side.
Additional Effect: Heavy +75%
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Instant
15s 15y 0y | |
Chaotic Cyclone (PvP)(Weaponskill) | Delivers an attack with a potency of 8,000 to all nearby enemies.
Inner Release Potency: 16,000 Can only be executed while under the effect of Nascent Chaos. ※This action cannot be assigned to a hotbar. |
8000
Instant 2.4s 0y 5y | |
Fell Cleave (PvP)(Weaponskill) | Delivers an attack with a potency of 12,000.
Can only be executed while under the effect of Inner Release. ※This action cannot be assigned to a hotbar. |
12000
Instant 2.4s 5y 0y | |
Heavy Swing (PvP)(Weaponskill) | Delivers an attack with a potency of 3,000.
※This action cannot be assigned to a hotbar. |
3000
Instant 2.4s 5y 0y | |
Maim (PvP)(Weaponskill) | Delivers an attack with a potency of 4,000.
Combo Action: Heavy Swing ※This action cannot be assigned to a hotbar. |
4000
Instant 2.4s 5y 0y | |
Onslaught (PvP)(Ability) | Rushes target and delivers an attack with a potency of 500.
Potency increases up to 5,000 as HP nears maximum. Consumes 10% of current HP when executed. Additional Effect: Increases target's damage taken by 10%
Cannot be executed while bound. |
500
Instant 10s 20y 0y | |
Orogeny (PvP)(Ability) | Delivers an attack with a potency of 1,000 to all nearby enemies.
Potency increases up to 10,000 as HP nears maximum. Consumes 10% of current HP when executed. Additional Effect: Reduces target's damage dealt by 10%
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1000
Instant 20s 0y 5y | |
Primal Rend (PvP)(Weaponskill) | Delivers a jumping physical attack to target and all enemies nearby it with a potency of 8,000.
Inner Release Potency: 16,000 Additional Effect: Stun
Cannot be executed while bound. This weaponskill does not share a recast timer with any other actions. |
8000
Instant 15s 20y 5y | |
Primal Scream (PvP)(Limit Break) | Let out a bloodcurdling cry in a cone before you, rendering enemies unable to use Guard.
Additional Effect: Grants Inner Release and Thrill of Battle Inner Release Effect: Increases the potency of Primal Rend and Chaotic Cyclone, while also increasing movement speed by 25%, and granting immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects
Cannot execute Guard while under the effect of Inner Release. Thrill of Battle Effect: Increases maximum HP by 20% and restores the amount increased
Can only be executed when the limit gauge is full. Gauge Charge Time: 90s ※Storm's Path Combo changes to Fell Cleave while under the effect of Inner Release. |
Instant
10s 12y 12y | |
Storm's Path (PvP)(Weaponskill) | Delivers an attack with a potency of 5,000.
Combo Action: Maim Additional Effect: Absorbs 100% of damage dealt as HP ※This action cannot be assigned to a hotbar. |
5000
Instant 2.4s 5y 0y |
Role | Name | Description | Stats | |
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Guard (PvP)(Ability) | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
Instant
30s 0y 0y | ||
Purify (PvP)(Ability) | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Additional Effect: Grants Resilience
Can be used even when under the effect of certain status afflictions. |
Instant
30s 0y 0y | ||
Recuperate (PvP)(Ability) | Restores own HP.
Cure Potency: 15,000 |
15000
Instant 1.0s 2500 MP 0y 0y | ||
Sprint (PvP)(Ability) | Increases movement speed by 50%.
Effect ends upon reuse or execution of another action. |
Instant
1.5s 0y 0y | ||
Standard-issue Elixir (PvP)(Ability) | Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken. |
4.5s
5.0s 0y 0y |
The Beast Gauge displays the current strength of a warrior's wrath. This animalistic rage is required to execute Fell Cleave, Decimate, and Onslaught. |
Additional Information
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