Difference between revisions of "Alexander - The Fist of the Son"

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| Description = Although you succeeded in destroying the core of Gordias, it seems that was only a temporary measure. The walking fortress has stirred once more, and its left arm now rests on the banks of the Thaliak. The entrance lies open and unguarded, suggesting the goblins inside are as surprised as you. Take advantage of your enemy's unreadiness and face the Illuminati threat once more─hopefully for the last time.
 
| Description = Although you succeeded in destroying the core of Gordias, it seems that was only a temporary measure. The walking fortress has stirred once more, and its left arm now rests on the banks of the Thaliak. The entrance lies open and unguarded, suggesting the goblins inside are as surprised as you. Take advantage of your enemy's unreadiness and face the Illuminati threat once more─hopefully for the last time.
  
| Duty Finder = Raids: Heavensward
+
| Duty Finder = Raids (ARR & Heavensward)
 
| Flag =  
 
| Flag =  
 
| Type = Raid
 
| Type = Raid
Line 12: Line 12:
 
| DPS = 4
 
| DPS = 4
 
| Healer = 2
 
| Healer = 2
 +
| Duty Roulette = Normal Raids
 
| Minimum Level = 60
 
| Minimum Level = 60
 
| Synced Level = 60
 
| Synced Level = 60
Line 18: Line 19:
 
| Echo =  
 
| Echo =  
 
| Weather =  
 
| Weather =  
| Zone = The Dravanian Hinterlands
+
| Zone = The Fist of the Son
 
| Region = Dravania
 
| Region = Dravania
 
| Subregion =  
 
| Subregion =  
| Requirements = For eight players (2 tanks, 2 healers, 4 DPS)<br>※The above composition requirement is not imposed upon preformed parties.<br>Class: Disciples of War or Magic<br>Avg. Item Level: 200
+
| Requirements =  
| Restrictions = Undersized Parties Not Allowed
+
:One to 8 players (2 Tanks, 2 Healers, 4 DPS)
 +
::* The above composition requirement is not imposed upon preformed parties.
 +
:Class: Disciples of War or Magic
 +
:Level: 60
 +
:Avg. Item Level: 200
 +
| Restrictions =  
 
| Expansion = Heavensward
 
| Expansion = Heavensward
 
| Patch = 3.2
 
| Patch = 3.2
Line 33: Line 39:
  
 
| Light =  
 
| Light =  
| HWTomestoneLow = 20
+
| ARRTomestone = 10
| HWTomestoneHigh = 10
 
  
 
| Unlock Quest = Rearmed
 
| Unlock Quest = Rearmed
Line 44: Line 49:
 
*Defeat Ratfinx Twinkledinks: 0/1
 
*Defeat Ratfinx Twinkledinks: 0/1
  
| Boss Hummelfaust = {{Information Needed}}
+
| Boss Hummelfaust =  
 +
{{{!}} class="GEtable" width="100%"
 +
!colspan="1" {{!}} Attack Name !! Description
 +
{{!}}-
 +
{{!}}width="20%"{{!}}'''Faust'''
 +
{{!}}Two Fausts appear on the north edge of the arena. Each tank should pick one up and face them slightly away from each other as they do frontal cleaves. If they are not killed in time, the raid will wipe.
 +
{{!}}-
 +
{{!}}'''Panzer Vor'''
 +
{{!}}Used after the '''Fausts''' die. Drops a proximity marker on a random player.
 +
{{!}}-
 +
{{!}}'''Hummelfaust'''
 +
{{!}}Spawns where '''Panzer Vor''' landed. Should be picked up by the MT and faced away from the group. Applies a stacking Physical Vulnerability Up debuff. Tanks should swap after ~4 stacks.
 +
{{!}}-
 +
{{!}}'''Panzerschrek'''
 +
{{!}}Roomwide AoE damage. Used multiple times in a row.
 +
{{!}}}
 +
<u>'''Advice and Tips'''</u>
 +
* Kill the '''Fausts''' at the North and have the group stay clustered near that side so the '''Panzer Vor''' doesn't end up in an awkward position.
  
| Boss Ratfinx_Twinkledinks = *The room contains an energized pole in the center and red and purple syringes on opposite sides. The boss should be tanked in one of the corners next to the purple syringe, and everyone else should stick close behind it. One player needs to stand inside the center circle to activate the syringes for other players, but this deals damage over time, so they should move back out as soon as the syringes are no longer needed.
+
| Boss Ratfinx_Twinkledinks =  
 +
{{{!}} class="GEtable" width="100%"
 +
!colspan="1" {{!}} Attack Name !! Description
 +
{{!}}-
 +
{{!}}width="20%"{{!}}'''Red Syringe'''
 +
{{!}}On the East side of the arena. Standing in the '''Energized Pole''' causes the needle to drip and leaves a purple puddle on the ground below it for a few seconds. Standing in the AoE turns the player into a Gorilla, which is used for '''Bomb's Away'''.
 +
{{!}}-
 +
{{!}}'''Purple Syringe'''
 +
{{!}}On the West side of the arena. Standing in the '''Energized Pole''' causes the needle to drip and leaves a red puddle on the ground below it for a few seconds. Standing in the AoE turns the player into a bird, which is used for '''Boost'''.
 +
{{!}}-
 +
{{!}}'''Energized Pole'''
 +
{{!}}Activates the '''Red & Purple Syringes''' for a few seconds. Damages and debuffs the player standing in the AoE. '''Shock Therapy''' is used after a player has stood in the AoE.
 +
{{!}}-
 +
{{!}}'''Bomb's Away '''
 +
{{!}}Used when Ratfinx is '''normal-sized'''. Scatters Smartbombs around the arena. A player should use the '''Red Syringe''' to knock the bombs away with their skill, Browbeat, preferably into the far corner from the group. After a short time, the bombs will explode in a massive, heavy hitting AoE and apply a Vulnerability stack.
 +
{{!}}-
 +
{{!}}'''Boost'''
 +
{{!}}Used when Ratfinx is '''giant-sized'''. Ratfinx pounds the ground four times, inflicting Vulnerability Up each time. Everyone should use the '''Purple Syringe''' to transform into a bird, which is necessary to avoid the ground pounds. Players should use Wing Cutter to deal damage to the boss while transformed and use Apothecary after the 4th pound to undo the transformation.
 +
{{!}}-
 +
{{!}}'''Shock Therapy '''
 +
{{!}}A room-wide unavoidable AoE used after someone activates '''Energized Pole'''.
 +
{{!}}-
 +
{{!}}'''Glupgloop '''
 +
{{!}}Used when Ratfinx is '''normal-sized'''. The player with the red marker over their head should run to another corner (preferably not in front of either syringe) to drop the poison puddle away from the group.
 +
{{!}}-
 +
{{!}}'''Concussion'''
 +
{{!}}Used when Ratfinx is '''giant-sized'''. Hits the MT four times, inflicting headache for each hit. At four stacks of headache, the tank becomes concussed, stunning the MT and causing them to take increased damage. The boss will then wind up a long line AoE tankbuster. The OT should provoke when the MT reaches four stacks and take the tankbuster.
 +
{{!}}-
 +
{{!}}'''Adds'''
 +
{{!}}Spawns random adds around the arena. Should be picked up by the OT.
 +
* '''Gobbledygroper''': should be tanked facing away from the group as it does frontal damage.
 +
* '''Glassy-eyed Cobra''': also does frontal damage.  
 +
{{!}}}
 +
<u>'''Advice and Tips'''</u>
 +
* The group should stick to the North side of the arena in either corner to make dealing with '''Bomb's Away''' easier.
 +
* If the OT pulls and takes three '''Concussion''' stacks, the MT can pick it up to take the fourth stack, leaving them with a single stack of '''Headache'''. Doing so will allow them to tank for the rest of the fight, as after being hit three times with '''Headache''' and becoming concussed, the fourth stack of '''Headache''' will hit, erasing the concussed status and leaving the MT with one stack of '''Headache''' again.  
  
*Shock Therapy - A room-wide unavoidable AoE used after someone activates the center pole.
 
  
*Bomb's Away - When normal-sized, Ratfinx drops bombs around the arena. Stepping into the red Bigbulge Goblixer transforms a player into a gorilla which has the ability to knock away the bombs. The transformed player should use Browbeat to knock the bombs into the opposite corner and quickly get back out of their range, then use Apothecary to undo the transformation.
+
| Ratfinx_Twinkledinks Chest_1 = Tarnished Midan Chain, Tarnished Midan Bolt
 
+
| Ratfinx_Twinkledinks Chest_2 = Tarnished Midan Pedal, Tarnished Midan Chain, Tarnished Midan Bolt
*Boost - When giant-sized, Ratfinx pounds the ground 4 times, inflicting Vulnerability Up each time. Stepping into the purple Swiftkicks Goblixer transforms a player into a bird, which is necessary to avoid the ground pounds. Players should use Wing Cutter to deal damage to the boss while transformed, and use Apothecary after the 4th pound to undo the transformation.
 
 
 
*Glupgloop - The player with the red marker over their head should run to another corner (preferably not in front of either syringe) to drop the pool away from the group.
 
 
 
*The tanks should swap at 4 stacks when the main tank is inflicted with Concussion.
 
 
 
*The boss will also summon adds periodically (Gobbledygroper, Glassy-eyed Cobra). The offtank should pick these up and bring them in range of the group but facing away.
 
 
 
| Ratfinx_Twinkledinks Chest = Tarnished Midan Pedal, Tarnished Midan Chain, Tarnished Midan Bolt
 
  
 
| Notes = The weekly loot restriction was removed in [[Patch 3.3]].
 
| Notes = The weekly loot restriction was removed in [[Patch 3.3]].
 
}}
 
}}

Revision as of 18:55, 11 February 2019

Raidicon.pngAlexander - The Fist of the Son
Raid
Open this page in Garland Data Open this page in the Eorzea Database Run a search in YouTube

Alexander - The Fist of the Son.png
Although you succeeded in destroying the core of Gordias, it seems that was only a temporary measure. The walking fortress has stirred once more, and its left arm now rests on the banks of the Thaliak. The entrance lies open and unguarded, suggesting the goblins inside are as surprised as you. Take advantage of your enemy's unreadiness and face the Illuminati threat once more─hopefully for the last time.

Requirements:

One to 8 players (2 Tanks, 2 Healers, 4 DPS)
* The above composition requirement is not imposed upon preformed parties.
Class: Disciples of War or Magic
Level: 60
Avg. Item Level: 200


Tankroleicon.png Healerroleicon.png Dpsroleicon.png
2 2 4
Type: Raid
Zone: The Fist of the Son
Region: Dravania
Minimum Level: 60
Synced Level: 60
Min iLvl: 200
Unlock Quest: Rearmed
Duty Finder: Raids (ARR & Heavensward)
Duty Roulette: Normal Raids
Expansion: Heavensward
Background Music: Sins of the Father Sins of the Son
Tomestones
Allagan Tomestone of Poetics Icon.png
10



Objectives
  • Clear Engine Room #334: 0/1
  • Clear the Clevering: 0/1
  • Arrive in Advanced Clevering: 0/1
  • Defeat Ratfinx Twinkledinks: 0/1

Hummelfaust
Divider3.png
Attack Name Description
Faust Two Fausts appear on the north edge of the arena. Each tank should pick one up and face them slightly away from each other as they do frontal cleaves. If they are not killed in time, the raid will wipe.
Panzer Vor Used after the Fausts die. Drops a proximity marker on a random player.
Hummelfaust Spawns where Panzer Vor landed. Should be picked up by the MT and faced away from the group. Applies a stacking Physical Vulnerability Up debuff. Tanks should swap after ~4 stacks.
Panzerschrek Roomwide AoE damage. Used multiple times in a row.

Advice and Tips

  • Kill the Fausts at the North and have the group stay clustered near that side so the Panzer Vor doesn't end up in an awkward position.
Ratfinx Twinkledinks
Divider3.png
Attack Name Description
Red Syringe On the East side of the arena. Standing in the Energized Pole causes the needle to drip and leaves a purple puddle on the ground below it for a few seconds. Standing in the AoE turns the player into a Gorilla, which is used for Bomb's Away.
Purple Syringe On the West side of the arena. Standing in the Energized Pole causes the needle to drip and leaves a red puddle on the ground below it for a few seconds. Standing in the AoE turns the player into a bird, which is used for Boost.
Energized Pole Activates the Red & Purple Syringes for a few seconds. Damages and debuffs the player standing in the AoE. Shock Therapy is used after a player has stood in the AoE.
Bomb's Away Used when Ratfinx is normal-sized. Scatters Smartbombs around the arena. A player should use the Red Syringe to knock the bombs away with their skill, Browbeat, preferably into the far corner from the group. After a short time, the bombs will explode in a massive, heavy hitting AoE and apply a Vulnerability stack.
Boost Used when Ratfinx is giant-sized. Ratfinx pounds the ground four times, inflicting Vulnerability Up each time. Everyone should use the Purple Syringe to transform into a bird, which is necessary to avoid the ground pounds. Players should use Wing Cutter to deal damage to the boss while transformed and use Apothecary after the 4th pound to undo the transformation.
Shock Therapy A room-wide unavoidable AoE used after someone activates Energized Pole.
Glupgloop Used when Ratfinx is normal-sized. The player with the red marker over their head should run to another corner (preferably not in front of either syringe) to drop the poison puddle away from the group.
Concussion Used when Ratfinx is giant-sized. Hits the MT four times, inflicting headache for each hit. At four stacks of headache, the tank becomes concussed, stunning the MT and causing them to take increased damage. The boss will then wind up a long line AoE tankbuster. The OT should provoke when the MT reaches four stacks and take the tankbuster.
Adds Spawns random adds around the arena. Should be picked up by the OT.
  • Gobbledygroper: should be tanked facing away from the group as it does frontal damage.
  • Glassy-eyed Cobra: also does frontal damage.

Advice and Tips

  • The group should stick to the North side of the arena in either corner to make dealing with Bomb's Away easier.
  • If the OT pulls and takes three Concussion stacks, the MT can pick it up to take the fourth stack, leaving them with a single stack of Headache. Doing so will allow them to tank for the rest of the fight, as after being hit three times with Headache and becoming concussed, the fourth stack of Headache will hit, erasing the concussed status and leaving the MT with one stack of Headache again.
Chest 1
Tarnished Midan Chain Icon.png Tarnished Midan Bolt Icon.png
Chest 2
Tarnished Midan Pedal Icon.png Tarnished Midan Chain Icon.png Tarnished Midan Bolt Icon.png


Drop Table (7)
Divider3.png
Item Type iLvl Requirements Stats
 Compact Axle Icon.png  
Compact Axle
Gold chest icon.pngFATE Icon.png
 Other  &00000000000000010000001&00000000000000010000001
Req. Level 1
A tiny-but-robust metallic spindle coveted by the goblins of Idyllshire, for reasons beyond your comprehension or ability to care.


 Tarnished Midan Bolt Icon.png  
Tarnished Midan Bolt
Gold chest icon.png
 Miscellany  &00000000000000010000001&00000000000000010000001
Req. Level 1
A uniquely crafted bolt discovered in Alexander's Midas sector.

One bolt can be traded for a special accessory.


 Tarnished Midan Crank Icon.png  
Tarnished Midan Crank
Gold chest icon.png
 Miscellany  &00000000000000010000001&00000000000000010000001
Req. Level 1
A uniquely crafted crank discovered in Alexander's Midas sector.

Two cranks can be traded for special arm gear.


 Tarnished Midan Lens Icon.png  
Tarnished Midan Lens
Gold chest icon.png
 Miscellany  &00000000000000010000001&00000000000000010000001
Req. Level 1
A uniquely crafted lens discovered in Alexander's Midas sector.

Two lenses can be traded for special headgear.


 Tarnished Midan Pedal Icon.png  
Tarnished Midan Pedal
Gold chest icon.png
 Miscellany  &00000000000000010000001&00000000000000010000001
Req. Level 1
A uniquely crafted pedal discovered in Alexander's Midas sector.

Two pedals can be traded for special foot gear.


 Tarnished Midan Shaft Icon.png  
Tarnished Midan Shaft
Gold chest icon.png
 Miscellany  &00000000000000010000001&00000000000000010000001
Req. Level 1
A uniquely crafted shaft discovered in Alexander's Midas sector.

Four shafts can be traded for special body gear.


 Tarnished Midan Spring Icon.png  
Tarnished Midan Spring
Gold chest icon.png
 Miscellany  &00000000000000010000001&00000000000000010000001
Req. Level 1
A uniquely crafted spring discovered in Alexander's Midas sector.

Four springs can be traded for special leg gear.




Notes
Divider3.png
The weekly loot restriction was removed in Patch 3.3.
Gallery Add Image