Armoury

Revision as of 02:46, 11 August 2010 by *>Rorycasey (→‎Disciples of Magic)

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"To discern the true nature of man, one need look no farther than the palm of his hand."
- from
Treatise on the Principles of Self-Actualization, Rhylsygg Bhirlonsyn


The Armoury system is one of the foundations of the Final Fantasy XIV experience, simultaneously being both the impetus behind character development and a key factor determining individual gameplay.

By merely equipping any of a variety of weapons or tools, players can instantly change their active skills, thus enabling them to dramatically alter their style of play as well as their character's outward appearance. To take an example, let us follow a day in the life of Leeroy.

Leeroy recently chose to begin the journey down the path of the gladiator, trying his hand at the age-old art of swordplay for the first time. Even today, he woke at dawn to spend the daylight hours drilling relentlessly on the tiny wildlife just outside of town. Alas, opportunities often present themselves when least expected...

Without prior notice, some friends invite Leeroy to partake in an expedition in some nearby ruins. Upon joining their ranks, however, he observes that the other party members are seasoned warriors and accomplished mages all. Dismayed yet not given to despair, Leeroy sheathes his sword and takes up his well-worn staff, assuming the role of thaumaturge, his most advanced class. He bids farewell to the rodents and worms and races to meet his companions, basking in the confident light of his spellcasting abilities.

The party members go their separate ways following a successful outing, and while following the river back to town Leeroy is suddenly taken by the urge to fish. He secures his staff to his back in a deft, practiced motion, and on the recoil pulls out his beloved fishing rod. The gladiator and thaumaturge are gone now, and all that remains is Leeroy the fisherman. Three shining trout! Not a bad haul.

Upon arriving home, Leeroy puts aside his fishing rod and takes up his trusty hammer, blacksmithery having ever been one of his passions. He knows, as does any adventurer, that preparation is the key to any battle, and so sets to working the dents out of his armor and sharpening the edge of his blade. It's all in a day's work.

This is but a mere sample of what players can expect from the Armoury. With flexibility of gameplay and effective use of time at its core, the system is designed with emphasis on not only the in-game lifestyles of characters, but those of the players themselves as well. The Armoury awaits you!

Desciples of War

Pugilist

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The path of the pugilist is one of incessant training aimed at mastering the traditional techniques of hand-to-hand combat.



Hand-to-Hand:
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Baghnakhs
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Cesti
Cesti.jpg
Fangs
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Himantes
Himantes.jpg
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Hora
Hora.jpg
Metal Knuckles
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Panzerfauste

Gladiator

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Gladiators specialize in the handling of all manner of one–handed blades, from daggers to longswords, be they single– or double–edged, straight or curved.

Swords:
Bastard Sword
Gladius
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Hawktail
Hawktail.png
Scimitar
Sword1.jpg
Spatha
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Shields:
Lantern Shield
Lantern Shield.png
Round Shield
Round Shield.png
Buckler

Marauder

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The marauder is a combat specialist whose weapon of choice is the greataxe—a fearsome arm emblematic of Eorzea’s pirates.
Great Axes:
Labrys
Spiked Labrys
War Axe

Archer

Archericon.png
The enduring popularity of the bows is a testament to its elegant design, but this simple weapon would be of little worth without the surpassing skill of those who master it–the archers.



Bows:
Long Bow
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Composite Bow
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Arrows:
Iron Arrow
Silver Arrow
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Obsidian Arrow
Twintail Arrow
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Poison Arrow
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Trinity Arrow

Lancer

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The strategy of the lancers is to outrange and fluster opponents with their long, two–handed polearms, peppering them with a barrage of thrusting attacks.



Polearms:
Lance
Lance1.jpg
Spear

Disciples of Magic

Conjurer

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Conjury calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved.




Raticals:
Radical
Staff2.jpg
Wands:
Wand
Staff1.jpg

Thaumaturge

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In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction.



Scepters:
Scepter
Staffs:
Staffs

Disciples of the Land

Miner

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The Miners’ Guild is responsible for the excavation and handling of Eorzea’s mineral wealth, be it ores, fossils, precious stones, or otherwise.



Pickaxes:
Pickaxe
Pickaxe.png
Knapping Hammers:
Knapping Hammer

Botanist

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The botanist's profession encompasses the procurement of resources from all forms of plant life.



Hatchets:
Hatchet

Fisher

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Fishers are the harvesters of the realm's marine and freshwater animal resources.



Fishing Rods:
Fishing Rod
Fishing Rod.png

Disciples of the Hand

See Also