Astrologian

Revision as of 21:09, 26 March 2015 by Calandra (talk | contribs)
Astrologian Icon 4.pngAstrologian (AST)  Healerroleicon.png
The Armoury
This new job harnesses the power of the stars to cast potent healing magicks while drawing energies for supporting magicks from constellation-based divining cards. These cards swirl around the star globe, the Astrologian’s main arm, and can be used in different combinations for different effects. Like the other jobs in Heavensward, no base class will be involved.
Role: Healerroleicon.png Healer
Weapons: Star Globe
Unlocks Job(s): Astrologian

Divider3.png
Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3HealerAstrologian Icon 3.png  Astral StasisAstral Stasis Icon.png Astral Stasis
(Limit Break Level 3)

Restores 100% of HP of all nearby party members, even if they are currently dead. If resurrected this way, party members also revive with 100% MP and are not given Weakness or Brink of Death debuffs.

The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)50y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  MaleficMalefic Icon.png Malefic
(Spell)

Deals unaspected damage with a potency of 150.

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  BeneficBenefic Icon.png Benefic
(Spell)

Restores target's HP.
Cure Potency: 500
Additional Effect: 15% chance next Benefic II will restore critical HP
Duration: 15s

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  CombustCombust Icon.png Combust
(Spell)

Deals unaspected damage over time.
Potency: 40
Duration: 30s

The mathematical base strength of an ability.40
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  LightspeedLightspeed Icon.png Lightspeed
(Ability)

Reduces cast times for spells by 2.5 seconds.
Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  HeliosHelios Icon.png Helios
(Spell)

Restores own HP and the HP of all nearby party members.
Cure Potency: 400

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.700 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000001200000012 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  AscendAscend Icon.png Ascend
(Spell)

Resurrects target to a weakened state.

The amount of time it takes from pressing an ability, to when the ability activates.8s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.2400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Essential DignityEssential Dignity Icon.png Essential Dignity
(Ability)

Restores target's HP.
Cure Potency: 400
Potency increases up to 900 as the target's HP decreases, reaching its maximum value when the target has 30% HP or less.
Maximum Charges: 2

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.40s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Benefic IIBenefic II Icon.png Benefic II
(Spell)

Restores target's HP.
Cure Potency: 800

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.700 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: SpearCard: Spear Icon.png Card: Spear
(Ability)

Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Sign when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  PlayPlay Icon.png Play
(Ability)

Triggers the effect of your drawn arcanum.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: SpireCard: Spire Icon.png Card: Spire
(Ability)

Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Sign when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  DrawDraw Icon.png Draw
(Ability)

Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time.
Arcanum effect can be triggered using the action Play.
Additional Effect: Restores 5% of maximum MP
Additional Effect: Grants Clarifying Draw, allowing the execution of Redraw
Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  UndrawUndraw Icon.png Undraw
(Ability)

Returns the currently drawn arcanum back to your deck.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: EwerCard: Ewer Icon.png Card: Ewer
(Ability)

Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Sign when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: ArrowCard: Arrow Icon.png Card: Arrow
(Ability)

Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Sign when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: BoleCard: Bole Icon.png Card: Bole
(Ability)

Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Sign when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: BalanceCard: Balance Icon.png Card: Balance
(Ability)

Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Sign when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003400000034 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Aspected BeneficAspected Benefic Icon.png Aspected Benefic
(Spell)

Restores target's HP.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 250
Duration: 15s

The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest RedrawRedraw Icon.png Redraw
(Ability)

Draws a different arcanum from your deck.
Can only be executed while under the effect of Clarifying Draw.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Aspected HeliosAspected Helios Icon.png Aspected Helios
(Spell)

Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.800 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest GravityGravity Icon.png Gravity
(Spell)

Deals unaspected damage with a potency of 120 to target and all enemies nearby it.

The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000004600000046 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Combust IICombust II Icon.png Combust II
(Spell)

Deals unaspected damage over time.
Potency: 50
Duration: 30s

The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  AstrodyneAstrodyne Icon.png Astrodyne
(Ability)

Grants an effect using the astrosigns read from your divining deck.
Can only be executed after reading three astrosigns.
Effects granted are determined by the number of different types of astrosigns read.
1 Sign Type: Grants Harmony of Spirit
2 Sign Types: Grants Harmony of Spirit and Harmony of Body
3 Sign Types: Grants Harmony of Spirit, Harmony of Body, and Harmony of Mind
Duration: 15s
Harmony of Spirit Effect: Gradually restores own MP
Potency: 50
Harmony of Body Effect: Reduces spell cast time and recast time, and auto-attack delay by 10%
Harmony of Mind Effect: Increases damage dealt and healing potency by 5%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  DivinationDivination Icon.png Divination
(Ability)

Increases damage dealt by self and nearby party members by 6%.
Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)30y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest SynastrySynastry Icon.png Synastry
(Ability)

Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.
Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest Malefic IIMalefic II Icon.png Malefic II
(Spell)

Deals unaspected damage with a potency of 160.

The mathematical base strength of an ability.160
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest Collective UnconsciousCollective Unconscious Icon.png Collective Unconscious
(Ability)

Creates a celestial ring 8 yalms around the caster.
Duration: 18s
Additional Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members within 30 yalms
Duration: 5s
Wheel of Fortune Effect: Regen
Cure Potency: 100
Duration: 15s
Effects will be applied continuously to self and all party members standing within the celestial ring.
Collective Unconscious effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)8y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest Celestial OppositionCelestial Opposition Icon.png Celestial Opposition
(Ability)

Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Additional Effect: Regen
Cure Potency: 100
Duration: 15s

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)10y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Earthly StarEarthly Star Icon.png Earthly Star
(Ability)

Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.
Duration: 10s
Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 205 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 540
After 10s, Earthly Dominance effect is changed to Giant Dominance.
Duration: 10s
Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 310 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 720

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.30y
Ground-target AoE (epicenter: targeted ground; angle: 360°)20y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Stellar DetonationStellar Detonation Icon.png Stellar Detonation
(Ability)

While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 205 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 540
While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 310 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 720

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Malefic IIIMalefic III Icon.png Malefic III
(Ability)

Deals unaspected damage with a potency of 190.

The mathematical base strength of an ability.190
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: Lord of CrownsCard: Lord of Crowns Icon.png Card: Lord of Crowns
(Ability)

Deals unaspected damage with a potency of 250 to all nearby enemies.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: Lady of CrownsCard: Lady of Crowns Icon.png Card: Lady of Crowns
(Ability)

Restores own HP and the HP of all nearby party members.
Cure Potency: 400

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png Rewarded from Quest Minor ArcanaMinor Arcana Icon.png Minor Arcana
(Ability)

Draws either the Lord of Crowns or the Lady of Crowns from your divining deck.
Action changes to the drawn arcanum.
Can only be executed while in combat.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Malefic IVMalefic IV Icon.png Malefic IV
(Spell)

Deals unaspected damage with a potency of 230.

The mathematical base strength of an ability.230
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Combust IIICombust III Icon.png Combust III
(Spell)

Deals unaspected damage over time.
Potency: 55
Duration: 30s

The mathematical base strength of an ability.55
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Celestial IntersectionCelestial Intersection Icon.png Celestial Intersection
(Ability)

Restores own or target party member's HP.
Cure Potency: 200
Additional Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
Duration: 30s
Maximum Charges: 2

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  HoroscopeHoroscope Icon.png Horoscope
(Ability)

Reads your fortune and those of nearby party members, granting them Horoscope.
Duration: 10s
Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios.
Duration: 30s
Restores the HP of those under either effect when the cards are read a second time or the effect expires.
Horoscope Cure Potency: 200
Horoscope Helios Cure Potency: 400

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Neutral SectNeutral Sect Icon.png Neutral Sect
(Ability)

Increases healing magic potency by 20%.
Duration: 20s
Additional Effect: When casting Aspected Benefic or Aspected Helios, erects a magicked barrier which nullifies damage
Aspected Benefic Effect: Nullifies damage equaling 250% of the amount of HP restored
Aspected Helios Effect: Nullifies damage equaling 125% of the amount of HP restored
Duration: 30s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000008200000082 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Gravity IIGravity II Icon.png Gravity II
(Spell)

Deals unaspected damage with a potency of 130 to target and all enemies nearby it.

The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000008200000082 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Fall MaleficFall Malefic Icon.png Fall Malefic
(Spell)

Deals unaspected damage with a potency of 250.

The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000008600000086 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  ExaltationExaltation Icon.png Exaltation
(Ability)

Reduces damage taken by self or target party member by 10%.
Duration: 8s
Additional Effect: Restores HP at the end of the effect's duration
Cure Potency: 500

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000009000000090 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  MacrocosmosMacrocosmos Icon.png Macrocosmos
(Spell)

Deals unaspected damage to all nearby enemies with a potency of 250 for the first enemy, and 40% less for all remaining enemies.
Additional Effect: Grants Macrocosmos to self and all nearby party members
Duration: 15s
Action changes to Microcosmos upon execution.
For the effect's duration, 50% of damage taken is compiled.
Restores HP equal to a cure of 200 potency plus compiled damage when the effect expires or upon execution of Microcosmos.
Amount restored cannot exceed the target's maximum HP.
Recast timer cannot be affected by status effects or gear attributes.

The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000009000000090 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  MicrocosmosMicrocosmos Icon.png Microcosmos
(Ability)

Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 200 potency plus 50% of compiled damage.
Amount restored cannot exceed the target's maximum HP.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
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Level Name   Description Acquisition
&0000000000000001000000 Breath of the EarthBreath of the Earth Icon.png Breath of the Earth
(Limit Break Level 2)
Restores 60% of HP of all nearby party members. Healerroleicon.png
&0000000000000001000000 Healing WindHealing Wind Icon.png Healing Wind
(Limit Break Level 1)
Restores 25% of HP of all nearby party members. Healerroleicon.png
&0000000000000008000000 ReposeRepose Icon.png Repose
(Spell)
Afflicts target with Sleep.

Duration: 30s Cancels auto-attack upon execution.

Healerroleicon.png
&000000000000001000000010  EsunaEsuna Icon.png Esuna
(Spell)
Removes a single detrimental effect from target. Healerroleicon.png
&000000000000001400000014  Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Gradually restores own MP.

Potency: 55 Duration: 21s

Healerroleicon.png
&000000000000001800000018  SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.

Duration: 10s

Healerroleicon.png
&000000000000004400000044  SurecastSurecast Icon.png Surecast
(Ability)
Spells can be cast without interruption.

Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s

Healerroleicon.png
&000000000000004800000048  RescueRescue Icon.png Rescue
(Ability)
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. Healerroleicon.png
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Level Name Description
&000000000000002000000020Magick and Mend Magick and Mend Icon.png Magick and Mend Astrologian: Increases base action damage and HP restoration by 10%.

Thaumaturge: Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.

&000000000000003600000036Enhanced Benefic Enhanced Benefic Icon.png Enhanced Benefic Grants a 15% chance that your next Benefic II will be a critical heal.

Duration: 15s

&000000000000004000000040Enhanced Draw Enhanced Draw Icon.png Enhanced Draw Grants Clarifying Draw after executing Draw.
&000000000000004000000040Magick and Mend II Magick and Mend II Icon.png Magick and Mend II Astrologian: Increases base action damage and HP restoration by 30%.

Thaumaturge: Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half.

&000000000000004600000046Combust Mastery Combust Mastery Icon.png Combust Mastery Upgrades Combust to Combust II.
&000000000000005000000050Enhanced Draw II Enhanced Draw II Icon.png Enhanced Draw II Grants a Solar Sign, Lunar Sign, or Celestial Sign according to your arcanum played in combat.
&000000000000005400000054Malefic Mastery Malefic Mastery Icon.png Malefic Mastery Upgrades Malefic to Malefic II.
&000000000000006400000064Malefic Mastery II Malefic Mastery II Icon.png Malefic Mastery II Upgrades Malefic II to Malefic III.
&000000000000006800000068Hyper Lightspeed Hyper Lightspeed Icon.png Hyper Lightspeed Reduces Lightspeed recast time to 90 seconds.
&000000000000007200000072Combust Mastery II Combust Mastery II Icon.png Combust Mastery II Combust II is upgraded to Combust III.
&000000000000007200000072Malefic Mastery III Malefic Mastery III Icon.png Malefic Mastery III Malefic III is upgraded to Malefic IV.
&000000000000007800000078Enhanced Essential Dignity Enhanced Essential Dignity Icon.png Enhanced Essential Dignity Allows the accumulation of charges for consecutive uses of Essential Dignity.
Maximum Charges: 2
&000000000000008200000082Gravity Mastery Gravity Mastery Icon.png Gravity Mastery Upgrades Gravity to Gravity II.
&000000000000008200000082Malefic Mastery IV Malefic Mastery IV Icon.png Malefic Mastery IV Upgrades Malefic IV to Fall Malefic.
&000000000000008500000085Enhanced Healing Magic (Astrologian) Enhanced Healing Magic (Astrologian) Icon.png Enhanced Healing Magic (Astrologian) Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic's Regen effect to 250, Aspected Helios to 250, and Aspected Helios's Regen effect to 150.Increases the healing potency to 500.
Increases the healing potency to 400.
Increases the healing potency to 800.
Increases the healing potency to 250 and Regen effect to 250.
Increases the healing potency to 250 and Regen effect to 150.
&000000000000008800000088Enhanced Celestial Intersection Enhanced Celestial Intersection Icon.png Enhanced Celestial Intersection Allows the accumulation of charges for consecutive uses of Celestial Intersection.
Maximum Charges: 2

Additional Information
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Gear
Main Hand Astrologian Weapons
Armor Astrologian Head Astrologian Body Astrologian Hands Astrologian Legs Astrologian Feet
Accessories Astrologian Earrings Astrologian Necklace Astrologian Bracelets Astrologian Ring
Exclusive & Sets Astrologian Exclusive Astrologian Sets
 
Class/Job Quests
None.


Images
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