Bloodspiller (PvP)

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Bloodspiller (PvP) Icon.pngBloodspiller (PvP)
PvP Action

Delivers an attack with a potency of 2,000.

Additional Effect: Silence
Duration: 2s

Blood Gauge Cost: 50

Patch Changes
Edit Bloodspiller (PvP)/Version History
Patch 6.18
  • Base potency has been increased from 4,000 to 6,000.
  • The threshold for reaching maximum potency has been changed from HP below 20% to HP below 25%.
Patch 6.1
  • The effects of this action have been completely revamped.
  • Potency has been increased from 1,800 to 4,000.
  • Blood Gauge cost removed.
  • The additional effect "Restores 500 MP" has been removed.
  • The additional effect "Absorbs 100% of damage dealt as HP" has been removed.
  • Potency now increases up to 12,000 as HP decreases, reaching its maximum value when HP falls below 20%.
  • Can now only be executed while under the effect of Blackblood.
  • Can no longer be assigned to a hotbar.
Patch 5.58
  • The additional effect "Absorbs 100% of damage dealt as HP" has been added.
Patch 5.1
  • Potency has been increased from 1,500 to 1,800.
  • MP recovery has been reduced from 1,000 to 500.
Patch 5.0 Shadowbringers release:
  • Potency has been reduced from 2,000 to 1,500.
  • Darkside Potency of 2,000 has been added.
  • The additional effect "Restores 1,000 MP" has been added.
  • The additional effect "Silence" has been removed.
Patch 4.0 Stormblood release:
  • This action has been added to the game as the PvP-specific version of Bloodspiller.

Acquired: Dark Knight Icon 1.png Dark Knight (Lv. 30)
Potency: The mathematical base strength of an ability.2,000
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.2.3s
Cost: The cost associated with the use of the ability.Blackblood: 50
Range: The range of an ability, measured between player and target, in yalms.3y
Radius: Single Target: Ability which targets a single target.0y