Difference between revisions of "Category:Anima Weapons"
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*Completion of [[Heavensward (Quest)]] | *Completion of [[Heavensward (Quest)]] | ||
− | + | ===Unlock the Anima Weapon System=== | |
− | ==Unlock the Anima Weapon System== | ||
This quest only needs to be completed once and the system will be unlocked permanently. | This quest only needs to be completed once and the system will be unlocked permanently. | ||
*Accept quest [[An Unexpected Proposal]] at [[Idyllshire]] (5-5) | *Accept quest [[An Unexpected Proposal]] at [[Idyllshire]] (5-5) | ||
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− | ==Step 1: Soul Without Life (FATEs)== | + | |
+ | ==Phase 1: Base Weapon== | ||
+ | ===Step 1: Soul Without Life (FATEs)=== | ||
This quest is repeatable; it can be active for one job at any given time, but must be repeated for each. | This quest is repeatable; it can be active for one job at any given time, but must be repeated for each. | ||
*Visit [[Revenant's Toll]], speaking to [[Rowena]] and [[Syndony]]. | *Visit [[Revenant's Toll]], speaking to [[Rowena]] and [[Syndony]]. | ||
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− | ==Step 2: Toughening Up (Dungeons)== | + | ===Step 2: Toughening Up (Dungeons)=== |
This quest must be progressed on the same job on which it is accepted. | This quest must be progressed on the same job on which it is accepted. | ||
*Accept the quest from Ardashir | *Accept the quest from Ardashir | ||
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− | ==Step | + | ===Step 3: Coming into its Own (Grind)=== |
The ultimate goal for this phase is to acquire four items from [[Cristiana]], requiring a bit of a trading game. | The ultimate goal for this phase is to acquire four items from [[Cristiana]], requiring a bit of a trading game. | ||
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− | ===Acquiring "Unidentified" Items (aka The Trading Game)=== | + | ====Acquiring "Unidentified" Items (aka The Trading Game)==== |
Hover over icons for more information. | Hover over icons for more information. | ||
{| class="GEtable" align="center" width="800px" style="text-align:center" | {| class="GEtable" align="center" width="800px" style="text-align:center" |
Revision as of 01:26, 17 December 2015
A young researcher hailing from the Near East has come to Eorzea in search of aid. His field of study? Anima, an essence he considers to be a reflection of the soul. Through a chance encounter with the master craftsman Gerolt, he and the legendary blacksmith have joined forces to create a weapon the likes of which the realm has never seen.
Contents
Prerequisities
- Disciple of War or Magic at LV60
- Completion of Heavensward (Quest)
Unlock the Anima Weapon System
This quest only needs to be completed once and the system will be unlocked permanently.
- Accept quest An Unexpected Proposal at Idyllshire (5-5)
- Visit Azys Lla to complete this quest enable the job-specific Soul without Life.
Phase 1: Base Weapon
Step 1: Soul Without Life (FATEs)
This quest is repeatable; it can be active for one job at any given time, but must be repeated for each.
- Visit Revenant's Toll, speaking to Rowena and Syndony.
- Acquire 3 Luminous Crystals of each element by completing FATEs in specific areas.
- This step may be skipped by trading Syndony a Zodiac Weapon Zeta, which will be lost, though replicas can still be obtained from Drake.
Make sure you've completed The Vital Title in order to buy the replica Zeta! Or buy the replica before destroying your weapon.
Luminous Crystal Element | FATE Zone |
---|---|
Wind | Sea of Clouds |
Fire | Azys Lla |
Lightning | Churning Mists |
Ice | Coerthas Western Highlands |
Earth | Dravanian Forelands |
Water | Dravanian Hinterlands |
- Trade three Fire, Wind, and Lightning crystals for an Astral Nodule.
- Trade Ice, Earth, and Water crystals for an Umbral Nodule.
- Alternatively trade one Zodiac Weapon Zeta for both.
- Return to Ardashir in Azys Lla and trade the nodules to complete the quest and receive an Animated weapon.
Step 2: Toughening Up (Dungeons)
This quest must be progressed on the same job on which it is accepted.
- Accept the quest from Ardashir
- Complete 10 Dungeons in a specific order on the quest-accepted job. You only need to have the Animated weapon equipped when you leave the duty; you can do the entire dungeon with your normal weapon, just make sure to swap over before leaving the duty after completion!
- You can complete the A Realm Reborn duties in an unsync'd party!
- Snowcloak
- Sastasha (Hard)
- The Sunken Temple of Qarn (Hard)
- Speak with Ardashir in southern Thanalan.
- The Keeper of the Lake
- The Wanderer's Palace (Hard)
- Amdapor Keep (Hard)
- Speak with Ardashir in the South Shroud.
- The Dusk Vigil
- Sohm Al
- The Aery
- The Vault
- Speak with Ardashir in the Pillars.
- Speak with Ardashir in Azys Lla.
Step 3: Coming into its Own (Grind)
The ultimate goal for this phase is to acquire four items from Cristiana, requiring a bit of a trading game.
Acquiring "Unidentified" Items (aka The Trading Game)
Hover over icons for more information.
680 Tomestones: | Auriana | Auriana | Hismena | Hismena |
---|---|---|---|---|
Beast Tribe Vendor 13 Tokens Each; 1 Per LV48 Quest |
Amalj'aa | Sahagin | Kobold | Sylphs |
Vanu Vanu Vendor 18 Tokens Each; 1 Per Quest |
Vanu Vanu | |||
10 Alexander Tokens 1 Given Per Clear; Traded to Sabina in Idyllshire |
The Fist of the Father | The Cuff of the Father | The Arm of the Father | The Burden of the Father |
Other | x 1,000 | Treasure Hunt | Treasure Hunt | x 1,000 |
Pages in category "Anima Weapons"
The following 98 pages are in this category, out of 98 total.
A
C
H
- Hvergelmir
- Hyperconductive Almace
- Hyperconductive Ancile
- Hyperconductive Armageddon
- Hyperconductive Deneb
- Hyperconductive Draconomicon
- Hyperconductive Gandiva
- Hyperconductive Hvergelmir
- Hyperconductive Kannagi
- Hyperconductive Majestas
- Hyperconductive Nothung
- Hyperconductive Rhongomiant
- Hyperconductive Tetrabiblos
- Hyperconductive Ukonvasara
- Hyperconductive Verethragna
S
- Sandungs
- Sandungs Lux
- Seeking Inspiration
- Sharpened Axe of the Blood Emperor
- Sharpened Book of the Mad Queen
- Sharpened Bow of the Autarch
- Sharpened Cane of the White Tsar
- Sharpened Flame of the Dynast
- Sharpened Guillotine of the Tyrant
- Sharpened Rod of the Black Khan
- Sharpened Shield of the Twin Thegns
- Sharpened Sphere of the Last Heir
- Sharpened Spurs of the Thorn Prince
- Sharpened Sultan's Fists
- Sharpened Sword of the Twin Thegns
- Sharpened Trident of the Overlord
- Sharpened Word of the Magnate
- Shield of the Twin Thegns
- Sindri
- Sindri Lux
- Some Assembly Required
- Soul without Life
- Sphere of the Last Heir
- Spurs of the Thorn Prince
- Sultan's Fists
- Sword of the Twin Thegns