Difference between revisions of "Category:Anima Weapons"

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*Completion of [[Heavensward (Quest)]]
 
*Completion of [[Heavensward (Quest)]]
  
 
+
===Unlock the Anima Weapon System===
==Unlock the Anima Weapon System==
 
 
This quest only needs to be completed once and the system will be unlocked permanently.
 
This quest only needs to be completed once and the system will be unlocked permanently.
 
*Accept quest [[An Unexpected Proposal]] at [[Idyllshire]] (5-5)
 
*Accept quest [[An Unexpected Proposal]] at [[Idyllshire]] (5-5)
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==Step 1: Soul Without Life (FATEs)==
+
 
 +
==Phase 1: Base Weapon==
 +
===Step 1: Soul Without Life (FATEs)===
 
This quest is repeatable; it can be active for one job at any given time, but must be repeated for each.
 
This quest is repeatable; it can be active for one job at any given time, but must be repeated for each.
 
*Visit [[Revenant's Toll]], speaking to [[Rowena]] and [[Syndony]].
 
*Visit [[Revenant's Toll]], speaking to [[Rowena]] and [[Syndony]].
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==Step 2: Toughening Up (Dungeons)==
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===Step 2: Toughening Up (Dungeons)===
 
This quest must be progressed on the same job on which it is accepted.
 
This quest must be progressed on the same job on which it is accepted.
 
*Accept the quest from Ardashir
 
*Accept the quest from Ardashir
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==Step 2: Coming into its Own (Grind)==
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===Step 3: Coming into its Own (Grind)===
 
The ultimate goal for this phase is to acquire four items from [[Cristiana]], requiring a bit of a trading game.
 
The ultimate goal for this phase is to acquire four items from [[Cristiana]], requiring a bit of a trading game.
  
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===Acquiring "Unidentified" Items (aka The Trading Game)===
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====Acquiring "Unidentified" Items (aka The Trading Game)====
 
Hover over icons for more information.
 
Hover over icons for more information.
 
{| class="GEtable" align="center" width="800px" style="text-align:center"
 
{| class="GEtable" align="center" width="800px" style="text-align:center"

Revision as of 01:26, 17 December 2015

Guide - Anima Weapons - Header.png

A young researcher hailing from the Near East has come to Eorzea in search of aid. His field of study? Anima, an essence he considers to be a reflection of the soul. Through a chance encounter with the master craftsman Gerolt, he and the legendary blacksmith have joined forces to create a weapon the likes of which the realm has never seen.


Prerequisities

Unlock the Anima Weapon System

This quest only needs to be completed once and the system will be unlocked permanently.


Phase 1: Base Weapon

Step 1: Soul Without Life (FATEs)

This quest is repeatable; it can be active for one job at any given time, but must be repeated for each.

This step may be skipped by trading Syndony a Zodiac Weapon Zeta, which will be lost, though replicas can still be obtained from Drake.
Make sure you've completed The Vital Title in order to buy the replica Zeta! Or buy the replica before destroying your weapon.
Luminous Crystal Element FATE Zone
Wind Sea of Clouds
Fire Azys Lla
Lightning Churning Mists
Ice Coerthas Western Highlands
Earth Dravanian Forelands
Water Dravanian Hinterlands
  • Alternatively trade one Zodiac Weapon Zeta for both.
  • Return to Ardashir in Azys Lla and trade the nodules to complete the quest and receive an Animated weapon.


Step 2: Toughening Up (Dungeons)

This quest must be progressed on the same job on which it is accepted.

  • Accept the quest from Ardashir
  • Complete 10 Dungeons in a specific order on the quest-accepted job. You only need to have the Animated weapon equipped when you leave the duty; you can do the entire dungeon with your normal weapon, just make sure to swap over before leaving the duty after completion!
  • You can complete the A Realm Reborn duties in an unsync'd party!


Step 3: Coming into its Own (Grind)

The ultimate goal for this phase is to acquire four items from Cristiana, requiring a bit of a trading game.

Each of the four items will require:
  • 20 of an "Unidentifiable" token (obtained in various ways; see below)
  • 4 of a given HQ Icon2.png crafted item (LV60★ + Specialization); See Pages for Recipes

Item x 20 x 4
Enchanted Rubber Unidentifiable Bone Adamantite FrancescaHQ Icon2.png
Fast-drying Carboncoat Unidentifiable Shell Titanium Alloy MirrorHQ Icon2.png
Divine Water Unidentifiable Ore Dispelling ArrowHQ Icon2.png
Fast-acting Allagan Catalyst Unidentifiable Seeds KingcakeHQ Icon2.png


Acquiring "Unidentified" Items (aka The Trading Game)

Hover over icons for more information.

Bone
Shell
Ore
Seeds
680 Tomestones:
Allagan Tomestone of Poetics Icon.png
Auriana
Allagan Tomestone of Poetics Icon.png
Auriana
Allagan Tomestone of Law Icon.png
Hismena
Allagan Tomestone of Law Icon.png
Hismena
Beast Tribe Vendor
13 Tokens Each; 1 Per LV48 Quest
Amalj'aa Relations Icon.png
Amalj'aa
Sahagin Relations Icon.png
Sahagin
Kobold Relations Icon.png
Kobold
Sylphic Relations Icon.png
Sylphs
Vanu Vanu Vendor
18 Tokens Each; 1 Per Quest
Vanu Relations Icon.png
Vanu Vanu
10 Alexander Tokens
1 Given Per Clear; Traded to Sabina in Idyllshire
Tarnished Gordian Bolt Icon.png
The Fist of the Father
Tarnished Gordian Lens Icon.png
The Cuff of the Father
Tarnished Gordian Spring Icon.png
The Arm of the Father
Tarnished Gordian Shaft Icon.png
The Burden of the Father
Other
Allied Seal Icon.png
x 1,000
Timeworn Archaeoskin Map Icon.png
Treasure Hunt
Timeworn Archaeoskin Map Icon.png
Treasure Hunt
Allied Seal Icon.png
x 1,000

Pages in category "Anima Weapons"

The following 98 pages are in this category, out of 98 total.