Category:Duty
Duties are instanced content, generally accessed via the Duty Finder, whereby you will be matched with other players, from across servers, who are looking to challenge the same content. Once initiated, a duty must be completed (or abandoned).
Many duties are also assigned to a category of Duty Roulette, which will randomly place the party into an appropriate level duty and, upon completion, issue a reward of XP and currencies. Duties can be loosely divided into the following subcategories. |
Type | Description | |||
Dungeons. | "Dungeons" are instanced zones with powerful monsters and treasures. Typically a dungeon will involve navigating through a zone filled with enemies, with intermittent boss enemies. Many dungeons require prerequisites to be fulfilled before they can be entered. In the event one or more members of the party have yet to clear the instance, all party members will receive a bonus upon completion. | |||
Trials. | "Trials" are instanced zones with powerful monsters and treasures. They consist of one area and usually one main enemy, albeit sometimes with adds. Many trials require prerequisites to be fulfilled before they can be entered. In the event one or more members of the party have yet to clear the instance, all party members will receive a bonus upon completion. | |||
Raids. | "Raids" are instanced zones with powerful monsters and treasures. Typically a raid will involve a series of rooms filled with boss enemies. Many raids require prerequisites to be fulfilled before they can be entered. In the event one or more members of the party have yet to clear the instance, all party members will receive a bonus upon completion. | |||
Variant & Criterion Dungeons. | "Variant Dungeons" are instanced zones where players will follow several story threads as they explore various routes in the underground waterways of Sil'dih with a certain someone.
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Miscellaneous Duties.
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Additional, instanced, battle content requiring multiple people and/or parties. Popular duties include The Aquapolis, Palace of the Dead, Eureka and Heaven-on-High. | |||
Guildhests. | Guildhests are a form of Duty designed for party play. They are the most similar to Guildleves, though there is no "guildhest allotment." Guildhests are unlocked by completing a lower level guildhest, with the exception of Basic Training: Enemy Parties that is unlocked from the beginning. Guildhests provide a variety of challenges, from defeating powerful bosses, to breaching enemy strongholds. They can be accessed through the duty finder. | |||
Player Versus Player.
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Player Versus Player (Commonly read as PvP) duties are events where players are not all fighting on the same side. Generally these are competitive events where the goal is for a player or team of players to get kills, complete an objective, or do something else before the opposing players accomplish the same goal. Unlike other quests or battles, the enemies you face here are other players, who will typically behave very differently from A.I. controlled monsters. | |||
Hall of the Novice. | Upon reaching level 15 with at least one Disciple of War or Magic, players can speak with the Smith NPC located at the Adventurers' Guild in each city and several other locations to register for Hall of the Novice training. Training is mainly undertaken based on role, although certain training sessions will also differ based on the job selected. |
Subcategories
This category has the following 8 subcategories, out of 8 total.
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Pages in category "Duty"
The following 176 pages are in this category, out of 376 total.
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- Tender Valley
- Thaleia
- The Abyssal Fracture
- The Abyssal Fracture (Extreme)
- The Aery
- The Aetherfont
- The Aetherochemical Research Facility
- The Aitiascope
- The Antitower
- The Aquapolis
- The Aurum Vale
- The Baldesion Arsenal
- The Binding Coil of Bahamut - Turn 1
- The Binding Coil of Bahamut - Turn 2
- The Binding Coil of Bahamut - Turn 3
- The Binding Coil of Bahamut - Turn 4
- The Binding Coil of Bahamut - Turn 5
- The Bowl of Embers
- The Bowl of Embers (Extreme)
- The Bowl of Embers (Hard)
- The Bozjan Southern Front
- The Burn
- The Calamity Retold
- The Chrysalis
- The Cloud Deck
- The Cloud Deck (Extreme)
- The Copied Factory
- The Crown of the Immaculate
- The Crown of the Immaculate (Extreme)
- The Dalriada
- The Dancing Plague
- The Dancing Plague (Extreme)
- The Dark Inside
- The Dead Ends
- The Dragon's Neck
- The Drowned City of Skalla
- The Dungeons of Lyhe Ghiah
- The Dusk Vigil
- The Dying Gasp
- The Epic of Alexander (Ultimate)
- The Excitatron 6000
- The Fell Court of Troia
- The Fields of Glory (Shatter)
- The Final Coil of Bahamut - Turn 1
- The Final Coil of Bahamut - Turn 2
- The Final Coil of Bahamut - Turn 3
- The Final Coil of Bahamut - Turn 4
- The Final Day
- The Final Steps of Faith
- The Forbidden Land, Eureka Anemos
- The Forbidden Land, Eureka Hydatos
- The Forbidden Land, Eureka Pagos
- The Forbidden Land, Eureka Pyros
- The Fractal Continuum
- The Fractal Continuum (Hard)
- The Ghimlyt Dark
- The Gilded Araya
- The Grand Cosmos
- The Great Gubal Library
- The Great Gubal Library (Hard)
- The Great Hunt
- The Great Hunt (Extreme)
- The Heroes' Gauntlet
- The Hidden Canals of Uznair
- The Howling Eye
- The Howling Eye (Extreme)
- The Howling Eye (Hard)
- The Interphos
- The Jade Stoa
- The Jade Stoa (Extreme)
- The Keeper of the Lake
- The Limitless Blue (Extreme)
- The Limitless Blue (Hard)
- The Lost Canals of Uznair
- The Lost City of Amdapor
- The Lost City of Amdapor (Hard)
- The Lunar Subterrane
- The Minstrel's Ballad: Endsinger's Aria
- The Minstrel's Ballad: Hades's Elegy
- The Minstrel's Ballad: Hydaelyn's Call
- The Minstrel's Ballad: Nidhogg's Rage
- The Minstrel's Ballad: Shinryu's Domain
- The Minstrel's Ballad: Thordan's Reign
- The Minstrel's Ballad: Tsukuyomi's Pain
- The Minstrel's Ballad: Ultima's Bane
- The Minstrel's Ballad: Zodiark's Fall
- The Mothercrystal
- The Navel
- The Navel (Extreme)
- The Navel (Hard)
- The Omega Protocol (Ultimate)
- The Orbonne Monastery
- The Phantoms' Feast
- The Pool of Tribute
- The Pool of Tribute (Extreme)
- The Porta Decumana
- The Praetorium
- The Puppets' Bunker
- The Qitana Ravel
- The Ridorana Lighthouse
- The Royal City of Rabanastre
- The Royal Menagerie
- The Seat of Sacrifice
- The Seat of Sacrifice (Extreme)
- The Second Coil of Bahamut - Turn 1
- The Second Coil of Bahamut - Turn 1 (Savage)
- The Second Coil of Bahamut - Turn 2
- The Second Coil of Bahamut - Turn 2 (Savage)
- The Second Coil of Bahamut - Turn 3
- The Second Coil of Bahamut - Turn 3 (Savage)
- The Second Coil of Bahamut - Turn 4
- The Second Coil of Bahamut - Turn 4 (Savage)
- The Shifting Altars of Uznair
- The Shifting Gymnasion Agonon
- The Shifting Oubliettes of Lyhe Ghiah
- The Sil'dihn Subterrane
- The Singularity Reactor
- The Sirensong Sea
- The Skydeep Cenote
- The Stigma Dreamscape
- The Stone Vigil
- The Stone Vigil (Hard)
- The Strayborough Deadwalk
- The Striking Tree (Extreme)
- The Striking Tree (Hard)
- The Sunken Temple of Qarn
- The Sunken Temple of Qarn (Hard)
- The Swallow's Compass (Duty)
- The Tam-Tara Deepcroft
- The Tam-Tara Deepcroft (Hard)
- The Temple of the Fist
- The Thousand Maws of Toto-Rak
- The Tower at Paradigm's Breach
- The Tower of Babil
- The Tower of Zot
- The Twinning
- The Unending Coil of Bahamut (Ultimate)
- The Valentione's Ceremony
- The Vault
- The Void Ark
- The Voidcast Dais
- The Voidcast Dais (Extreme)
- The Wanderer's Palace
- The Wanderer's Palace (Hard)
- The Weapon's Refrain (Ultimate)
- The Weeping City of Mhach
- The Whorleater (Extreme)
- The Whorleater (Hard)
- The World of Darkness
- The Wreath of Snakes
- The Wreath of Snakes (Extreme)
- Thok ast Thok (Extreme)
- Thok ast Thok (Hard)
- Thornmarch (Extreme)
- Thornmarch (Hard)