Category:Quest
Quests are short objectives, or a series of objectives, performed at the request of an NPC. Quests do not need to be completed immediately upon acceptance. Upon completion, the player will receive a rewards, typically including experience points, gil and/or items. They can be loosely divided into the following subcategories. |
Type | Description | ||||||
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These quests comprise the main storyline of A Realm Reborn. This storyline is mostly linear, meaning one and only one quest follows the preceding one, although there are few limited instances where there is a small branch. Progressing through this storyline will unlock most aspects of the game, including Inns, Guildleves, Guildhests and Dungeons among many other game systems. | ||||||
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These are optional quests that can be done in any order to gain experience, gil and/or items. Some sidequests are part of a series, but most stand alone. They can typically be done by any disciple of war or magic and are categorized by the area where they are found. | ||||||
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These are optional sidequests, but unlike most sidequests they typically have a lengthier and more complex storyline that spans multiple quests (and patches). These quests are often, but not always, more lighthearted than the Chronicles of a New Era, which are similar in structure. The relic quest-lines are included in this designation as well. | ||||||
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These are optional sidequests, but unlike most sidequests they have a lengthier and more complex storyline that spans multiple quests (and patches). These quests are typically involve more challenging content than the more lighthearted Sidequests (Story Based), and are therefore unlocked only after completing the main story in each expansion. | ||||||
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These are the quests specific to your chosen Grand Company. | ||||||
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Class quests are those obtainable exclusively when playing as a certain class. Each class has a linear storyline that rewards certain items and/or skills. | ||||||
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Like class quests, job quests are those obtainable exclusively when playing as a certain job. Each job has a linear storyline that rewards certain items and/or skills. | ||||||
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Like class and job quests, role quests are those obtainable exclusively when playing as a certain role. See also:
You can check the Disciplines overview to see which jobs relate to which role. | ||||||
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Tribal Quests consist of a small number of introductory ("Main") quests, which, upon completion, grants the player an initial reputation rating with the Tribe and unlocks daily repeatable sidequests along with certain items from the Tribal merchant. Completing sidequests for the tribe will increase your reputation, and when it is maxed out at a given level, you can complete the next Tribal Main Quest to unlock the new reputation level (and accompanying new sidequests and/or wares). | ||||||
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Levequests are immediately repeatable quests obtained by talking to a Levemete. You can possess up to 100 Leve Allotments at any one time, with three replenishing every 12 hours. Upon talking to a Levemete, you will be offered a set number of available Levequests, and you can select any/all offered. New levequests will be offered as you complete the ones taken. Levequests fall into three main groups, battlecraft, tradescraft and fieldcraft. | ||||||
Subcategories
This category has the following 15 subcategories, out of 15 total.
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Pages in category "Quest"
The following 200 pages are in this category, out of 4,549 total.
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- A Journey to Remember
- A Joye-ful Reunion
- A Joye-less Celebration
- A Key to the Past
- A Keyward's Gaol
- A Killer Strategy
- A Knight's Calling
- A Kobold Initiative
- A Labor of Leaf
- A Labyrinthine Descent
- A Lawful Trade
- A Leafman and a Hero
- A Leg Up
- A Legend for a Legend
- A Lesson in Humility
- A Lesson in Listening
- A Lesson in Patience
- A Life More Ordinary
- A Life of Regret
- A Light in the Dark
- A Light That Never Goes Out
- A Literary Delivery
- A Little Faith
- A Little Help (Mist)
- A Little Help (The Goblet)
- A Little Help (The Lavender Beds)
- A Little Pick-me-up
- A Little Slow, a Little Late
- A Lone Wolf No More
- A Long Shot
- A Long Way to the Top
- A Love Beyond Lifetimes
- A Luxury Long Lost
- A Mad Masquerade
- A Many-splendored Thing
- A Masterclass
- A Matter of Course
- A Matter of Fact
- A Matter of Perspective
- A Matter of Taste
- A Matter of Tradition
- A Meal Fit for a Fugleman
- A Meating Long Overdue
- A Melding of the Minds
- A Message from Konogg
- A Meter Too Far
- A Million Malms Away
- A Miner Negotiation
- A Miner Reborn
- A Miner Success
- A Missing Tooth
- A Mission in Mor Dhona
- A Missive from the Far East
- A Mizzenmast Repast
- A Modest Proposal
- A Monk's Legacy
- A Monumental Task
- A Moogle by Any Other Name
- A Moogle's Intuition
- A Most Stimulating Discussion
- A Most Succulent Name
- A Mother's Love
- A Mother's Suffering
- A Mother's Touch
- A Much-needed Respite
- A Mystery Illness
- A Nap Before Drowning
- A Natural Instinct
- A New Amaro
- A New Battleground
- A New Contender
- A New Favorite
- A New Fishing Ex-spear-ience
- A New Leaf
- A New Path of Resistance
- A New Playing Field
- A New Ruby Tithe
- A Noble Purpose
- A Nose for Trouble
- A Notable Absence
- A Nutty Initiation
- A Pachyderm's Promptitude
- A Pact Proven
- A Pair of Hearts
- A Parent's Love
- A Parley with Pirates
- A Part of Your World
- A Parting Gift
- A Party Soon Divided
- A Past, Not Yet Come to Pass
- A Path Unveiled
- A Peach by Any Other Name
- A Pebble for Your Thoughts
- A Performance for the Ages
- A Picture Is Worth a Thousand Moms
- A Pipe Dream
- A Pirate's Life for Me
- A Pisaca's Purpose
- A Piss-up in a Brewery
- A Place of Greater Safety
- A Place to Train
- A Plague of Pumpkins
- A Plankless Task
- A Play in Three Acts
- A Poisoned Gift
- A Ponze of Flesh
- A Porcine Plight
- A Porxie Before Swine
- A Poultry Sum
- A Pound of Cure
- A Power in Slumber
- A Practiced Greeting
- A Prickly Plaint
- A Procession Eggstraordinaire
- A Promising Prospect
- A Proper Burial
- A Pup No Longer (Immortal Flames)
- A Pup No Longer (Maelstrom)
- A Pup No Longer (Twin Adder)
- A Purchase of Fruit
- A Qiqirn Always Pays His Debts
- A Quick Snip
- A Radiant Delivery
- A Real Fixer-upper
- A Real Peach
- A Real Pearler
- A Recipe for Trouble
- A Recurring Problem
- A Recurring Problem/NPCs
- A Redbill Farewell
- A Refrain for the Undaunted
- A Relatively Miner Issue
- A Relic Reborn (Artemis Bow)
- A Relic Reborn (Bravura)
- A Relic Reborn (Curtana)
- A Relic Reborn (Gae Bolg)
- A Relic Reborn (Omnilex)
- A Relic Reborn (Sphairai)
- A Relic Reborn (Stardust Rod)
- A Relic Reborn (The Veil of Wiyu)
- A Relic Reborn (Thyrus)
- A Relic Reborn (Yoshimitsu)
- A Reoccurring Bug
- A Requiem for Heroes
- A Resounding Roar
- A Revivifying Roar
- A Reward Long in Coming
- A Rewarding Struggle
- A Ripe Trade
- A Rite to Rest
- A Rocky Relationship
- A Rocky Start
- A Romp around the Foothills
- A Rosy Problem
- A Rousing Douse
- A Rousing Reunion
- A Royal Reception
- A Royal Request
- A Ruined Opportunity
- A Safe Place to Hide
- A Saint of Song
- A Sappy Ending
- A Satrap's Duty
- A Scandal in Komra
- A Seaside Story
- A Season for War
- A Seat at the Feast
- A Seat at the Last Stand
- A Second Assessment
- A Secret from Everyone
- A Self-improving Man
- A Self-possessed Pastime
- A Sentimental Gift
- A Series of Unfortunate Events
- A Sheep to Fly For
- A Sheepish Request
- A Shell to Scry On
- A Shelltered Eggsistence
- A Ship on His Shoulder
- A Shiver Down the Spine
- A Show of Devotion
- A Sight to Behold
- A Sight Unseen
- A Sign of What's to Come
- A Signal for the Senses
- A Silence in Three Parts
- A Simple Gift
- A Simple Plan
- A Singular Gift
- A Sister's Ambition
- A Slave to the Aether
- A Sleep Disturbed
- A Slimier Stymier
- A Sluggish Endeavor
- A Sober Proposal
- A Soirée in the Sultanate
- A Soldier's Breakfast
- A Song of Bards and Bowmen
- A Song of Steam and Steel
- A Soulful Reunion