Chimera

Revision as of 20:55, 12 October 2013 by *>Aesu (added strategy)
Chimera Genus Icon.pngChimera  BossIcon.pngZoneicon.pngDungeon Icon.png
Monster

Taxonomy
Unclassified
Chimera
Chimera
 
Statistics
Level 38
  Chimera.png
Genus Description:
A nightmarish combination of lion, goat, and dragon, the fell chimera has three heads, a pair of mighty wings, and a cruelly barbed tail. Its origins have been furiously debated, with some insisting the creature a cruel jest of the gods, while others believe it the twisted creation of forbidden sorcery.[1]

Locations
Zone Level Drops Notes
Cutter's Cry (Zone) - Cutter's Cry - The Blue Sands  38 Aggressive.png
Dungeons (1)
Name Minimum Level
Cutter's Cry 38
Actions
Name Description
Chaotic Chorus Send forth an orb of Lightning to track down a target, inflicting Lightning damage and paralysis to nearby targets.
The Dragon's Breath Breathe forth Lightning damaging foes in a side cone and paralyzing them.
The Dragon's Keeper Shoot forth an orb of Lightning damaging and parayzing foes near the target.
The Dragon's Voice (Mob Action) Deals Lightning damage to distant foes and paralyzes them.
The Lion's Breath Breath forth Fire, damaging foes in a frontal cone.
The Ram's Breath Breathe forth Ice damaging foes in a side cone and weighing them down.
The Ram's Keeper Shoot forth an orb of Ice, damaging and inflicting Ice damage over time to foes near the target.
The Ram's Voice (Mob Action) Deals Ice damage to nearby foes, and deals Ice damage over time.
The Scorpion's Sting Lash out with a venomous tail, damaging and poisoning foes in a rear cone.
Notes
When the Chimera's eyes turn Violet, all party members should get into melee range to avoid the AOE attack that will damage everyone outside of melee range. When his eyes are blue, everyone needs to get out of melee range to avoid this attack.

Chimera will also focus his gaze on a target. When he does, a blue ball of energy will chase a targeted player. The player needs to move away from this ball once it stops moving, when it will cast an AOE paralysis.

Near the end of the battle, he will also cast Frostbite, which will cast random circles of ice on the ground. Players need to avoid standing in these.

Tanks should face Chimera away from the party as he has several cone-based attacks which need to be avoided by all party members.

Gallery Add Image