Difference between revisions of "Crystal Tools"

*>Lupuslupus
m
Line 2: Line 2:
 
'''"Crystal Tools"''' is the name of [[Square Enix]]'s latest game engine, used in Final Fantasy XIII (Not yet released) and now [[Final Fantasy XIV]].
 
'''"Crystal Tools"''' is the name of [[Square Enix]]'s latest game engine, used in Final Fantasy XIII (Not yet released) and now [[Final Fantasy XIV]].
  
While little technical information is available, Square Enix has been quoted as saying the new engine is highly modular and much easier to work with than that of Final Fantasy XI, potentially reducing the likelihood of unrelated components of the software being broken by patches. It supports the latest graphics technologies and ports to Windows PCs, PS3, Xbox 360 and Nintendo Wii. [More specific details needed].
+
While little technical information is available, Square Enix has been quoted as saying the new engine is highly modular and much easier to work with than that of Final Fantasy XI, potentially reducing the likelihood of unrelated components of the software being broken by patches. It supports the latest graphics technologies and ports to Windows PCs, Mac OS X{{verification}}, Linux{{verification}}, PS3, Xbox 360 and Nintendo Wii. [More specific details needed].

Revision as of 03:16, 9 June 2009

Crystal Tools logo
Do not attack this target2.png
This page is a Stub, please expand it if you have any relevant details.

"Crystal Tools" is the name of Square Enix's latest game engine, used in Final Fantasy XIII (Not yet released) and now Final Fantasy XIV.

While little technical information is available, Square Enix has been quoted as saying the new engine is highly modular and much easier to work with than that of Final Fantasy XI, potentially reducing the likelihood of unrelated components of the software being broken by patches. It supports the latest graphics technologies and ports to Windows PCs, Mac OS XCaution Icon.png, LinuxCaution Icon.png, PS3, Xbox 360 and Nintendo Wii. [More specific details needed].