Difference between revisions of "Dragonfire Dive"

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|Description = Delivers a jumping {{fire}}-based attack with a potency of 250 to all nearby enemies. Cannot be executed while bound.
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|Description = Delivers a jumping {{fire}}-based attack with a potency of 250 to all nearby enemies.{{tab|Cannot be executed while bound.}}
  
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Revision as of 15:58, 26 December 2015

Dragonfire Dive Icon.pngDragonfire Dive
Action

Delivers a jumping Fire-based attack with a potency of 250 to all nearby enemies.
Cannot be executed while bound.

Patch Changes
Edit Dragonfire Dive/Version History
Patch 6.2
  • Fixed an issue wherein the action Spineshatter Dive could not be executed after Dragonfire Dive under certain conditions.
Patch 6.1
  • Action animation has been shortened.
Patch 6.0 Endwalker release:
  • Potency changed from 380 to 300.
Patch 5.0 Shadowbringers release:
  • Potency increased from 320 to 380.
Patch 4.1
  • Potency increased from 300 to 320.
Patch 2.4
  • The animation lock after execution has been shortened.
  • Recast time has been reduced from 180 to 120 seconds.
Patch 2.1
  • The animation has been changed, and the animation lock shortened.
Patch 2.0 A Realm Reborn release:
  • Dragonfire Dive has been added to the game.

Acquired: Dragoon Icon 1.png Dragoon (Lv. 50)
Affinity: Dragoon Icon 1.png DRG
Potency: The mathematical base strength of an ability.250
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.120s
Range: The range of an ability, measured between player and target, in yalms.20y
Radius: Targeted AoE (epicenter: afflicted target; angle: 360°)5y


Reward from Quests (1)
Quest Level
Into the Dragon's Maw 50