Difference between revisions of "Electrum Lapidary Hammer"

(New item from patch 1.19 notes)
 
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{{Infobox Item
 
{{Infobox Item
<!--Item pages are to be created for base items only.  Eg. Create a page for "Hempen Coif".
 
Do not create a page for "Hempen Coif + 1" or "Undyed Hempen Coif" or "Yellow Hempen Coif".
 
Complete the appropriate sections of the base pages for variations.-->
 
  
| Icon =
 
 
| Name = Electrum Lapidary Hammer
 
| Name = Electrum Lapidary Hammer
 
+
| Subheading = Goldsmith's Primary Tool
<!-- Subheading is the gametext from the item card -->
 
| Subheading =  
 
  
 
| Base =  
 
| Base =  
 
<!--Where known, list the base of the 'standard' item', not colour variations.  Eg. 'Hempen Cloth', not 'Mole-brown Hempen Cloth'-->
 
 
| Finish =  
 
| Finish =  
  
| Baseitem =
+
| Baseitem =  
<!-- List all possible colors, separated by a comma - e.g. Black,Green,Red,Ochre,Uncolored,Undyed-->
 
 
| Colors =  
 
| Colors =  
  
 
<!--Use one of the following based on in-game usage.-->
 
<!--Use one of the following based on in-game usage.-->
| Suits =  
+
| Suits   =  
| Fits =  
+
| Fits     =  
| Favors =  
+
| Favors   =  
| Requires =  
+
| Requires = GSM
  
 
| Gender =  
 
| Gender =  
| Rank =  
+
| Optimal Level =
 +
| Required Level = 48
 +
| Recommended Level =  
  
| Slot Cost =
+
| Slot Cost =  
  
 
| Description =  
 
| Description =  
  
| Untradeable =  
+
| Untradeable       =  
| Unique =  
+
| Unique           =  
| Stack =  
+
| Stack             =  
| Food Duration =
+
| Food Duration     =  
| Medicine Duration =
+
| Medicine Duration =  
 +
| Meldable          = Yes
 +
| Convertable      = Yes
 +
 
 +
<!-- START OF ATTRIBUTES SECTION: If the item has various attributes, put "Yes" in the "Attributes" line -->
 +
 
 +
| Attributes = Yes
  
<!-- START OF ATTRIBUTES SECTION: If the item has various attributes,
+
| Damage        =
put "Yes" in the "Attributes" line, and add to one, and only one, section of the below attributes -->
+
| Defense      =
  
| Attributes =  
+
| Gathering  =
 +
| Output    =
 +
| Perception =  
  
| Attack =  
+
| Craftsmanship      = 74
| Accuracy =  
+
| Magic Craftsmanship = 74
| Critical Hit Rate =
+
| Control            = 74
| Parrying =
 
| Parrying-Bow =  
 
  
| Magic Potency =  
+
| Block      =  
| Magic Accuracy =
+
| Block Rate =  
| Critical Hit Rate-DoM Weapon =  
 
  
| Defense =  
+
| Breath    =  
| Magic Defense =  
+
| Projectile =  
| Evasion =  
+
| Piercing  =
| Resilience =  
+
| Slashing  =
 +
| Blunt      = 100
  
| Gathering =
+
| HP+ =  
| Output =  
+
| MP+ =  
| Scanning =
+
| TP+ =  
  
| Craftsmanship =
+
| Strength+    =  
| Magic Craftsmanship =  
+
| Vitality+    =  
| Control =
+
| Dexterity+    =
 +
| Intelligence+ =
 +
| Mind+        =
 +
| Piety+        =  
  
| Defense-Shield =  
+
| Accuracy+    =  
| Attack-Shield =  
+
| Evasion+      =  
| Blocking =
+
| Attack Power+ =  
| Wield Rate =
+
| Defense+      =
  
<!-- END OF ATTRIBUTES SECTION -->
+
| Crit Rate+          =
 +
| Crit Evasion+      =
 +
| Crit Attack Power+  =
 +
| Crit Resilience+    =
  
<!-- ATTRIBUTE BONUSES-->
+
| Attack Magic Potency+      =
 +
| Healing Magic Potency+    =
 +
| Enhancement Magic Potency+ =
 +
| Enfeebling Magic Potency+  =
  
| Hidden Attributes =  
+
| Magic Accuracy+        =
 +
| Magic Evasion+        =
 +
| Magic Crit Rate+      =
 +
| Magic Crit Evasion+    =
 +
| Magic Crit Potency+    =
 +
| Magic Crit Resilience+ =
  
| Strength =  
+
| Parry+      =
| Vitality =  
+
| Block Rate+ =
| Dexterity =
+
| Block+      =
| Intelligence =
 
| Mind =
 
| Piety =  
 
  
| Attack+ =  
+
| Fire Resistance+     =
| Accuracy+ =  
+
| Ice Resistance+       =
| Defense+ =  
+
| Wind Resistance+     =
| Evasion+ =  
+
| Earth Resistance+     =
| Magic Accuracy+ =  
+
| Lightning Resistance+ =
| Magic Potency+ =
+
| Water Resistance+     =
| HP =
 
| MP =
 
| TP =  
 
  
| Control+ =  
+
| Fire Magic Potency+     =
| Elemental Resistances+ =  
+
| Ice Magic Potency+       =
| Magic Craftsmanship+ =
+
| Wind Magic Potency+     =
| Craftsmanship+ =  
+
| Earth Magic Potency+     =
| Output+ =  
+
| Lightning Magic Potency+ =
| Perception+ =
+
| Water Magic Potency+     =
| Gathering+ =
 
  
| Attack Speed =  
+
| Regen+    =
| Number of Attacks =  
+
| Refresh+  =
 +
| Store TP+ =
 +
| Enmity+  =
  
<!-- ELEMENTAL AND DAMAGE-TYPE BONUSES -->
+
| Craftsmanship+      =
 +
| Magic Craftsmanship+ =
 +
| Control+            =
  
| Fire =  
+
| Gathering+  =
| Earth =  
+
| Output+    =
| Wind =
+
| Perception+ =
| Lightning =
 
| Water =
 
| Ice =  
 
  
| Fire Damage =  
+
| Increased Spiritbond Gain+ =
| Earth Damage =  
+
| Paralysis Resistance+      =
| Wind Damage =  
+
| Silence Resistance+        =
| Lightning Damage =  
+
| Blind Resistance+          =
| Water Damage =  
+
| Poison Resistance+        =
| Ice Damage =  
+
| Stun Resistance+          =
 +
| Sleep Resistance+          =
  
| Blunt =  
+
| Additional Effect: Silence+          =  
| Slashing =
+
| Additional Effect: Paralysis+        =  
| Piercing =  
+
| Additional Effect: Poison+          =  
| Projectile =
+
| Additional Effect: Blind+            =  
| Breath =  
+
| Additional Effect: Sleep+            =
 +
| Additional Effect: Fire Damage+      =
 +
| Additional Effect: Ice Damage+      =
 +
| Additional Effect: Wind Damage+      =
 +
| Additional Effect: Earth Damage+    =
 +
| Additional Effect: Lightning Damage+ =
 +
| Additional Effect: Water Damage+    =  
  
| Fire Cut =
+
| Other Attributes =
| Earth Cut =
+
| Hidden Attributes =
| Wind Cut =
 
| Lightning Cut =
 
| Water Cut =  
 
| Ice Cut =  
 
  
| Blunt Cut =  
+
| Number of Attacks =
| Slashing Cut =
+
| Delay            =
| Piercing Cut =
 
| Projectile Cut = 
 
| Breath Cut =  
 
  
| Wear =  
+
| Wear             = 97600
| Repair Materials =  
+
| Repair Class    = Blacksmith
  
 
<!-- For Recipes, Use only the Skill Name, not the class name.  Pick from: Alchemy, Armorcraft, Blacksmithing, Carpentry, Cooking, Goldsmithing, Leathercraft, or Weaving  -->
 
<!-- For Recipes, Use only the Skill Name, not the class name.  Pick from: Alchemy, Armorcraft, Blacksmithing, Carpentry, Cooking, Goldsmithing, Leathercraft, or Weaving  -->
  
 
| Recipes =
 
| Recipes =
 +
 
{{Recipe
 
{{Recipe
 
|Name = Electrum Lapidary Hammer
 
|Name = Electrum Lapidary Hammer
|Primary Skill = Blacksmithing
+
 
|Primary Skill Level =  
+
|Primary Skill           = Blacksmithing
|Secondary Skill =
+
|Primary Skill Level     =  
|Secondary Skill Level =
+
|Secondary Skill         =  
|Secondary Skill 2 =  
+
|Secondary Skill Level   =  
 +
|Secondary Skill 2       =  
 
|Secondary Skill 2 Level =  
 
|Secondary Skill 2 Level =  
 +
 
|Training 1 =  
 
|Training 1 =  
|Training 2 =  
+
|Training 2 =
|Simple Facilities =
+
 
|Guild Facilities =
+
|Simple Facilities =  
|Crystal 1 = Fire Crystal
+
|Guild Facilities =  
 +
 
 +
|Crystal 1       = Fire Crystal
 
|Crystal 1 Amount = 1
 
|Crystal 1 Amount = 1
|Crystal 2 = Earth Shard
+
|Crystal 2       = Earth Shard
 
|Crystal 2 Amount = 3
 
|Crystal 2 Amount = 3
|Ingredients = Cobalt Ingot, Cobalt Rivets, Rosewood Lumber, Tourmaline, Electrum Ingot
+
|Ingredients     = Cobalt Ingot, Cobalt Rivets, Rosewood Lumber, Tourmaline, Electrum Ingot
|Main Hand NQ = ''Electrum Lapidary Hammer''
+
 
|Main Hand HQ+1 =
+
|Main Hand NQ   = Electrum Lapidary Hammer
 +
|Main Hand HQ+1 =  
 
|Main Hand HQ+2 =  
 
|Main Hand HQ+2 =  
 
|Main Hand HQ+3 =  
 
|Main Hand HQ+3 =  
|Off Hand NQ =
 
|Off Hand HQ+1 =
 
|Off Hand HQ+2 =
 
|Off Hand HQ+3 =
 
}}
 
  
 +
|Off Hand NQ    =
 +
|Off Hand HQ+1  =
 +
|Off Hand HQ+2  =
 +
|Off Hand HQ+3  =
 +
}} 
  
 
| Gathered =  
 
| Gathered =  
 
<!-- {{GatheringRow|Class=  |Grade=  |Zone=  |Tool=  }}-->
 
<!-- {{GatheringRow|Class=  |Grade=  |Zone=  |Tool=  }}-->
  
| Fishing =
+
| Fishing =  
 
<!-- {{FishingRow|Zone= |Water= |Bait= |School= |NodeGrade= |Location=(x,y) |Notes= }}-->
 
<!-- {{FishingRow|Zone= |Water= |Bait= |School= |NodeGrade= |Location=(x,y) |Notes= }}-->
  
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<!-- {{SpearFishingRow |Zone= |Water= |NodeGrade= |Location=(x,y) |Notes= }}-->
 
<!-- {{SpearFishingRow |Zone= |Water= |NodeGrade= |Location=(x,y) |Notes= }}-->
  
| Logging =
+
| Logging =  
 
<!-- {{LoggingRow |Zone= |NodeGrade= |Type= |Location= |Notes= }}-->
 
<!-- {{LoggingRow |Zone= |NodeGrade= |Type= |Location= |Notes= }}-->
  
| Harvesting =
+
| Harvesting =  
 
<!-- {{HarvestingRow |Zone= |NodeGrade=4 |Type= |Location=(x,y) |Notes= }}-->
 
<!-- {{HarvestingRow |Zone= |NodeGrade=4 |Type= |Location=(x,y) |Notes= }}-->
  
| Mining =
+
| Mining =  
 
<!-- {{MiningRow |Zone= |Skill= |NodeGrade= |Location=(x,y) |Notes= }}-->
 
<!-- {{MiningRow |Zone= |Skill= |NodeGrade= |Location=(x,y) |Notes= }}-->
  
| Quarrying =
+
| Quarrying =  
 
<!-- {{QuarryingRow |Zone= |NodeGrade= |Location=(x,y) |Notes= }}-->
 
<!-- {{QuarryingRow |Zone= |NodeGrade= |Location=(x,y) |Notes= }}-->
  
  
| Acquired from Quests =  
+
| Acquired from Quests     =  
 
| Miscellaneous Acquisition =  
 
| Miscellaneous Acquisition =  
  
| Used in Quest =  
+
| Used in Quest     =  
 
| Used in Levequest =  
 
| Used in Levequest =  
  
 
<!--Maximum HQ value, i.e. +3-->
 
<!--Maximum HQ value, i.e. +3-->
| HQ =  
+
| HQ           =  
 
| Resale Price =  
 
| Resale Price =  
  
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| Notes =  
 
| Notes =  
 +
 
| Etymology =  
 
| Etymology =  
 
| de =
 
| es =
 
| fr =
 
| ja =
 
 
 
}}
 
}}

Revision as of 13:08, 12 November 2011

This item was part of the original release of FFXIV. It can no longer be acquired or traded, but is usable by those who possess the item.
Electrum Lapidary Hammer Icon.pngElectrum Lapidary Hammer  Tools icon.pngGil Icon.pngDATED
Dated Item
Requirements:
Requires GSM
Level 48
Repairs, Recycle & Style:
Converticon.png Nodyeicon.png Nocresticon.png Projectableicon.png Desynthesizableicon.png Nostorableicon.png Nocollectableicon.png
Model-Electrum Lapidary Hammer.png


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