Difference between revisions of "Guide:The Binding Coil of Bahamut - Turn 1"

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|rowspan="3"|[[ADS]]
 
|rowspan="3"|[[ADS]]
 
|[[High Voltage]]
 
|[[High Voltage]]
|style="text-align:left"|[[Silence (Status Effect)|Silence]]able Full-Room [[PBAoE]] dealing damage and leaving an irremovable 30s [[Paralysis (Status Effect)|paralysis]]
+
|style="text-align:left"|[[Silence (Status Effect)|Silence]]able Full-Room [[Dictionary of Terms and Slang#P|PBAoE]] dealing damage and leaving an irremovable 30s [[Paralysis (Status Effect)|paralysis]]
 
|-
 
|-
 
|[[Repelling Cannons]]
 
|[[Repelling Cannons]]
|style="text-align:left"|Small [[PBAoE]] dealing moderate-to-high damage
+
|style="text-align:left"|Small [[Dictionary of Terms and Slang#P|PBAoE]] dealing moderate-to-high damage
 
|-
 
|-
 
|[[Piercing Laser]]
 
|[[Piercing Laser]]
|style="text-align:left"|Player-targeted line-[[AOE]] dealing moderate damage.
+
|style="text-align:left"|Player-targeted line-[[Dictionary of Terms and Slang#A|AOE]] dealing moderate damage.
 
:<small>''If the target is not within ADS' range, it will move closer to cast.''</small>
 
:<small>''If the target is not within ADS' range, it will move closer to cast.''</small>
 
|-
 
|-

Revision as of 21:04, 26 February 2021

Walkthrough

The first enemy that the party encounters will be the first boss.

Allagan Automated Defense System (ADS)

Enemies Attacks Attack Descriptions
ADS High Voltage Silenceable Full-Room PBAoE dealing damage and leaving an irremovable 30s paralysis
Repelling Cannons Small PBAoE dealing moderate-to-high damage
Piercing Laser Player-targeted line-AOE dealing moderate damage.
If the target is not within ADS' range, it will move closer to cast.
Various Nodes Diry Cannons Fast-casting version of Repelling Cannons

Strategy

ADS will begin casting the first High Voltage as soon as it is engaged, so have a Silence ready. Further High Voltage will come every 15-20 seconds, so it may be necessary to have two or more party members rotate.