Difference between revisions of "Heaven-on-High"
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== Floor 31 and Beyond == | == Floor 31 and Beyond == | ||
While floors up to 30 are related to the story of Heaven-on-High, all floors after were created strictly as a challenge for players. For this reason, you cannot enter floors beyond 30 with a matched party. Furthermore, in addition to completing the sidequest "On the Shoulders of Giants," players must meet the following requirements to challenge these floors: | While floors up to 30 are related to the story of Heaven-on-High, all floors after were created strictly as a challenge for players. For this reason, you cannot enter floors beyond 30 with a matched party. Furthermore, in addition to completing the sidequest "On the Shoulders of Giants," players must meet the following requirements to challenge these floors: | ||
− | + | * Start from floor 1 or floor 21 with a fixed party and clear up to floor 30. | |
− | + | * Party KO count must be zero. | |
Save data with one or more party KOs cannot be used on floor 31 or higher. | Save data with one or more party KOs cannot be used on floor 31 or higher. | ||
* Please be advised that the party KO count will also increase in the event your party abandons the duty or logs out while inside the instance. | * Please be advised that the party KO count will also increase in the event your party abandons the duty or logs out while inside the instance. | ||
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{{#dpl: | {{#dpl: | ||
+ | | titlematch = Pomander% | ||
| uses=Template:ARR Infobox PotD Item | | uses=Template:ARR Infobox PotD Item | ||
− | | category=Heaven | + | | category=Heaven on High Item |
− | | dplcache=pomandersdpl-{{{1|{{PAGENAME}}}}}- | + | | dplcache=pomandersdpl-{{{1|{{PAGENAME}}}}}-3 |
| namespace = | | namespace = | ||
| includepage = {ARR Infobox PotD Item}:Name:Name:Description | | includepage = {ARR Infobox PotD Item}:Name:Name:Description | ||
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Magicite found in Heaven-on-High allows you to summon a primal, whose attack affects all enemies on the current floor. | Magicite found in Heaven-on-High allows you to summon a primal, whose attack affects all enemies on the current floor. | ||
+ | |||
+ | {{#dpl: | ||
+ | | titlematch = %Magicite | ||
+ | | uses=Template:ARR Infobox PotD Item | ||
+ | | category=Heaven on High Item | ||
+ | | dplcache=magicitedpl-{{{1|{{PAGENAME}}}}}-3 | ||
+ | | namespace = | ||
+ | | includepage = {ARR Infobox PotD Item}:Name:Name:Description | ||
+ | | format =,,\n | ||
+ | | table = class="GEtable sortable" align=center width=70%,-,width="10%" class="unsortable"{{!}},width="25%" {{!}}Name,width="65%" class="unsortable"{{!}}Description | ||
+ | | tablerow = [[File:%% Icon.png]],[[%%]],%% | ||
+ | }} | ||
== Floor Effects == | == Floor Effects == | ||
Players may trigger the following floor effects: | Players may trigger the following floor effects: | ||
* Status Effects | * Status Effects | ||
− | + | :Some floors may inflict detrimental or beneficial statuses on players. | |
* Prohibited Magic or Special Actions | * Prohibited Magic or Special Actions | ||
− | + | :Some floors may prohibit certain actions. | |
* Floor Effect: Gloom | * Floor Effect: Gloom | ||
− | + | :Some floors may have strengthened enemies. | |
* Hall of Fallacies | * Hall of Fallacies | ||
* Some floors are comprised of a single large room. There will be several Beacons of Passage but only one of them is a true beacon. If you attempt to activate one of the false beacons, it will trigger a trap before disappearing. | * Some floors are comprised of a single large room. There will be several Beacons of Passage but only one of them is a true beacon. If you attempt to activate one of the false beacons, it will trigger a trap before disappearing. |
Revision as of 17:54, 4 July 2018
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NPCs (3)
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Entering the Deep Dungeon
Players can enter Heaven-on-High by speaking with Kyusei (X:21.4 Y:9.2) in Crick in the Ruby Sea. When entering as a party, only the party leader can start the instance. It can also be entered with a cross-world party.
Players who have cleared floor 30 of Heaven-on-High and the sidequest "On the Shoulders of Giants" will be given the option to start from floor 1 or floor 21 when creating a new save file. When starting from floor 21, players will be set to level 70 and their inventories will be cleared of pomanders.
Character Growth
Players will start at level 61 regardless of their current class or job level. By defeating enemies that appear in the dungeon, players will be able to gain EXP and level their characters up to 70. Your Heaven-on-High level is not directly related to your level outside of the dungeon.
Empyrean Aetherpool Gear
Players will be restricted to the use of an empyrean aetherpool arm and empyrean aetherpool armor when inside Heaven-on-High. In addition to gaining levels, players must enhance these items as they progress through the dungeon.
Note that empyrean aetherpool armor will take the appearance of your current gear upon entering the instance.
- Normal gear has no effect on your character's attributes inside Heaven-on-High.
- Aetherpool gear strength will not carry over from Palace of the Dead.
Floor 31 and Beyond
While floors up to 30 are related to the story of Heaven-on-High, all floors after were created strictly as a challenge for players. For this reason, you cannot enter floors beyond 30 with a matched party. Furthermore, in addition to completing the sidequest "On the Shoulders of Giants," players must meet the following requirements to challenge these floors:
- Start from floor 1 or floor 21 with a fixed party and clear up to floor 30.
- Party KO count must be zero.
Save data with one or more party KOs cannot be used on floor 31 or higher.
- Please be advised that the party KO count will also increase in the event your party abandons the duty or logs out while inside the instance.
Pomanders
Players will, on occasion, obtain pomanders from treasure chests within Heaven-on-High. These items have various uses ranging from displaying the entire map of your current floor, to providing party members with beneficial effects. Up to three of each pomander can be held at any time. These items can be found in a shared inventory to be used by all party members.
- Some pomanders differ from those found in the Palace of the Dead.
Name | Description | |
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Pomander of Affluence | Increases the number of treasure coffers on the next floor. | |
Pomander of Alteration | Changes the enemy occupying a random room on the next floor into a mimic or a mandragora. | |
Pomander of Concealment | Renders party invisible to enemies and traps. | |
Pomander of Flight | Decreases the number of enemies on the next floor. | |
Pomander of Fortune | Increases the chance enemies on the current floor will drop treasure coffers. | |
Pomander of Frailty | Weakens all enemies on current floor. | |
Pomander of Intuition | Reveals the current floor's hidden traps. | |
Pomander of Petrification | Turns all enemies on current floor to stone. | |
Pomander of Purity | Removes the Pox status. | |
Pomander of Raising | Instantly raises the first party member to be KO'd. | |
Pomander of Safety | Removes all traps from the current floor. | |
Pomander of Serenity | Removes all enchantments from the current floor. | |
Pomander of Sight | Reveals the current floor's map and the location of all hidden traps. | |
Pomander of Steel | Decreases damage received by 40%. | |
Pomander of Strength | Increases damage dealt and HP recovered via healing magic by 30%. | |
Pomander of Witching | Transforms all targets within range into a frog, imp, or chicken. |
Magicite
Magicite found in Heaven-on-High can only be used in the dungeon. There is a small chance of receiving magicite when defeating an enemy, or it may be found in silver coffers.
Up to three pieces of magicite can be held at once and are kept in a shared inventory. Magicite cannot be taken outside of Heaven-on-High. When in a matched party, it cannot be used after the completion of a set of floors.
Magicite found in Heaven-on-High allows you to summon a primal, whose attack affects all enemies on the current floor.
Name | Description | |
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Crag Magicite | Creates a simulacrum of Titan, Lord of Crags, based off the wielder's memories of past encounters with the primal. | |
Elder Magicite | Creates a simulacrum of Odin based off the wielder's memories of past encounters with the elder primal. | |
Inferno Magicite | Creates a simulacrum of Ifrit, Lord of the Inferno, based off the wielder's memories of past encounters with the primal. | |
Vortex Magicite | Creates a simulacrum of Garuda, Lady of the Vortex, based off the wielder's memories of past encounters with the primal. |
Floor Effects
Players may trigger the following floor effects:
- Status Effects
- Some floors may inflict detrimental or beneficial statuses on players.
- Prohibited Magic or Special Actions
- Some floors may prohibit certain actions.
- Floor Effect: Gloom
- Some floors may have strengthened enemies.
- Hall of Fallacies
- Some floors are comprised of a single large room. There will be several Beacons of Passage but only one of them is a true beacon. If you attempt to activate one of the false beacons, it will trigger a trap before disappearing.
Helpful NPCs
Heaven-on-High contains NPCs that assist the party with a variety of buffs.
The Accursed Hoard
While exploring Heaven-on-High, players will, on occasion, discover hidden treasure known as the Accursed Hoard. While a pomander of intuition is in effect, an icon on the navigation map will indicate the presence of a piece of the Accursed Hoard. Upon saving progress and exiting Heaven-on-High, players can take this treasure to the Confederate appraiser in Crick in the Ruby Sea (X:21.3 Y:9.2) to have it appraised and discover what lies within.
Haloed Sacks | |||
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Where Silver (Floors 1-??), Gold (Floors ??-??) and Platinum (Floors -100).
Rewards
The following rewards will be given based on the player's level and progress.
- If your job or class is level 70 upon entering:
Allagan tomestones and gil will be rewarded based on progress.
- If your job or class is between levels 61 and 69 upon entering:
Experience points, gil, and Allagan tomestones of poetics will be awarded based on progress.
- The Armoury bonus will be applied to these rewards.
- If you have reached floor 30:
An empyrean potsherd will be awarded. This item can be traded to the Confederate custodian in Crick in the Ruby Sea (X:21.2 Y:9.3).
Job / Class at level 70 | Job / Class between levels 61 to 69 | |
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Floor | Reward | Reward |
Floor 10 | 10 Allagan tomestones of poetics 20 Allagan tomestones of creation 10 Allagan tomestones of mendacity 1,000 gil |
10 Allagan tomestones of poetics EXP 1,000 gil |
Floor 20 | 20 Allagan tomestones of poetics 40 Allagan tomestones of creation 30 Allagan tomestones of mendacity 1,000 gil |
20 Allagan tomestones of poetics EXP 1,500 gil |
Floor 30-100 | 30 Allagan tomestones of poetics 60 Allagan tomestones of creation 30 Allagan tomestones of mendacity 1,000 gil |
30 Allagan tomestones of poetics EXP 2,000 gil |
Obtaining and Strengthening Empyrean Aetherpool Weapons
If you have strengthened your empyrean aetherpool arm and empyrean aetherpool armor to +10 in addition to clearing floor 30 of Heaven-on-High and the sidequest "On the Shoulders of Giants," you can receive an empyrean aetherpool grip, which can be used to exchange for a weapon of your choosing by speaking with the Confederate custodian in Crick in the Ruby Sea (X:21.2 Y:9.3).
Please note that by receiving an empyrean aetherpool grip, the strength of your empyrean aetherpool arm and armor used in Heaven-on-High will be reduced by 10.
Exchanging for Empyrean Aetherpool Weapons
Speaks with the Confederate custodian (X:21.2 Y:9.3) in the Ruby Sea to exchange empyrean aetherpool grips for empyrean aetherpool weapons.
Empyrean Items | ||||||||||||||||
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Scoring
When challenging certain floors and when the entire party is KO'd, players will receive a score based on a number of factors such as highest floor reached and number of enemies slain. Separate scores for both solo and party play will be assigned after being defeated or clearing certain floors.
High scores can be confirmed by speaking with Kyusei in Crick in the Ruby Sea (X:21.4 Y:9.2).
These scores may also appear on the rankings page on the Lodestone. The rankings page will be updated daily, so we encourage you to brave the ever-changing corridors of the dungeon, and prove yourself the realm's greatest pathfinder!
- ↑ [https://na.finalfantasyxiv.com/lodestone/topics/detail/9bec77e23715121624f84c7a17c0ad0afa003977 Patch notes for 4.35 from SE]
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