Difference between revisions of "Mind"
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Revision as of 17:56, 15 March 2012
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One of the six player adjustable stats. Mind governs Healing Magic Potency, Magic Accuracy, and damage dealt by Gladiator, Thaumaturge, and Conjurer arms. |
Head | Body | Hands | Legs | Feet | ||||||
Shield | Necklace | Earrings | Bracelets | Ring | Consumables |
Notes
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Attribute Points gained in battle can be used in the Main Menu to increase the player's Mind. The more points put into Mind, the more points needed to increase the stat. Mind also affects the strength of Healing magic such as Sacrifice and Cure. In addition, increasing Mind also increases a player's maximum MP value.
Increasing a character's Mind will have the following effects:
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