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| {{Infobox Item | | {{Infobox Item |
− | <!--Item pages are to be created for base items only. Eg. Create a page for "Hempen Coif".
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− | Do not create a page for "Hempen Coif + 1" or "Undyed Hempen Coif" or "Yellow Hempen Coif".
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− | Complete the appropriate sections of the base pages for variations.-->
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− | | Icon =
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| | Name = Pudding Flesh | | | Name = Pudding Flesh |
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− | <!-- Subheading is the gametext from the item card -->
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| | Subheading = Meat | | | Subheading = Meat |
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− | | Base = | + | | Colors = |
− | | + | | Related = |
− | <!--Where known, list the base of the 'standard' item', not colour variations. Eg. 'Hempen Cloth', not 'Mole-brown Hempen Cloth'-->
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− | | Finish =
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− | <!--Maximum HQ value, i.e. +3-->
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− | | HQ = | |
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| <!--Use one of the following based on in-game usage.--> | | <!--Use one of the following based on in-game usage.--> |
− | | Suits = All Classes | + | | Suits = |
− | | Fits = | + | | Fits = |
− | | Favors = | + | | Favors = |
| | Requires = | | | Requires = |
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| | Gender = | | | Gender = |
− | | Rank = | + | | Optimal Level = |
− | | + | | Required Level = |
− | | Slot Cost =
| + | | Recommended Level = |
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− | | Description = A foul-smelling, gelatinous mass taken from a pudding.
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− | | |
− | | Untradeable =
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− | | Unique =
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− | | Stack = 99
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− | | Baseitem =
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− | | Food Duration =
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− | | Medicine Duration =
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− | | |
− | <!-- START OF ATTRIBUTES SECTION: If the item has various attributes,
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− | put "Yes" in the "Attributes" line, and add to one, and only one, section of the below attributes -->
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− | | Attributes =
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− | | Attack =
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− | | Accuracy =
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− | | Critical Hit Rate =
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− | | Parrying =
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− | | Parrying-Bow =
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− | | |
− | | Magic Potency =
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− | | Magic Accuracy =
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− | | Critical Hit Rate-DoM Weapon =
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− | | |
− | | Defense =
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− | | Magic Defense =
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− | | Evasion = | |
− | | Resilience = | |
− | | |
− | | Gathering =
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− | | Output =
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− | | Scanning =
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− | | Craftsmanship =
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− | | Magic Craftsmanship =
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− | | Control =
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− | | Defense-Shield =
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− | | Attack-Shield =
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− | | Blocking =
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− | | Wield Rate =
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− | | |
− | <!-- END OF ATTRIBUTES SECTION -->
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− | <!-- ATTRIBUTE BONUSES-->
| + | | Description = |
| + | A foul-smelling, gelatinous mass taken from a pudding. |
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− | | Hidden Attributes =
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− | | Strength = | + | | Untradeable = |
− | | Vitality = | + | | Unique = |
− | | Dexterity = | + | | Stack = 99 |
− | | Intelligence = | + | | Meldable = |
− | | Mind = | + | | Convertible = |
− | | Piety =
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− | | Attack+ = | + | | Duration = 1800 |
− | | Accuracy+ = | + | | Recast = 5 |
− | | Defense+ = | + | | EXP Bonus = 3 |
− | | Evasion+ =
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− | | Magic Accuracy+ =
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− | | Magic Potency+ =
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− | | HP =
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− | | MP =
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− | | TP =
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− | | Control+ =
| + | <!-- CAN ADD UP TO 5 CONSUMABLE EFFECTS --> |
− | | Elemental Resistances+ =
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− | | Magic Craftsmanship+ =
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− | | Craftsmanship+ =
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− | | Output+ =
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− | | Perception+ =
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− | | Gathering+ =
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− | | Attack Speed = | + | | Consumable Effect 1 = |
− | | Number of Attacks = | + | | Consumable Bonus 1 = |
| + | | Consumable Cap 1 = |
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− | <!-- ELEMENTAL AND DAMAGE-TYPE BONUSES --> | + | <!-- IF AN EFFECT IS ADDED, NOT MODIFIED --> |
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− | | Fire = | + | | Consumable Effect Added = |
− | | Earth =
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− | | Wind =
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− | | Lightning =
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− | | Water =
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− | | Ice =
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− | | Fire Damage =
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− | | Earth Damage =
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− | | Wind Damage =
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− | | Lightning Damage =
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− | | Water Damage =
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− | | Ice Damage =
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− | | Blunt =
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− | | Slashing =
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− | | Piercing =
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− | | Projectile =
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− | | Breath =
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− | | |
− | | Fire Cut =
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− | | Earth Cut =
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− | | Wind Cut =
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− | | Lightning Cut =
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− | | Water Cut =
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− | | Ice Cut =
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− | | |
− | | Blunt Cut =
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− | | Slashing Cut =
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− | | Piercing Cut =
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− | | Projectile Cut =
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− | | Breath Cut =
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− | | |
− | | Wear =
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− | | Repair Materials =
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| | Recipes = | | | Recipes = |
− | <!--
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− | {{Synthesis
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− | |Name =
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− | |Primary Skill =
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− | |Primary Skill Level =
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− | |Secondary Skill =
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− | |Secondary Skill Level =
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− | |Secondary Skill 2 =
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− | |Secondary Skill 2 Level =
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− | |Training 1 =
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− | |Training 2 =
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− | |Simple Facilities =
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− | |Guild Facilities =
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− | |Crystal 1 =
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− | |Crystal 1 Amount =
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− | |Crystal 2 =
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− | |Crystal 2 Amount =
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− | |Ingredients =
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− | |Main Hand NQ =
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− | |Main Hand HQ+1 =
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− | |Main Hand HQ+2 =
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− | |Main Hand HQ+3 =
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− | |Off Hand NQ =
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− | |Off Hand HQ+1 =
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− | |Off Hand HQ+2 =
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− | |Off Hand HQ+3 =
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− | }}
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− | -->
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− | | Gathered =
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− | <!-- {{GatheringRow|Class= |Grade= |Zone= |Tool= }}-->
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− |
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− | | Fishing =
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− | <!-- {{FishingRow|Zone= |Water= |Bait= |School= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | SpearFishing =
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− | <!-- {{SpearFishingRow |Zone= |Water= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | Logging =
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− | <!-- {{LoggingRow |Zone= |NodeGrade= |Type= |Location= |Notes= }}-->
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− | | Harvesting =
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− | <!-- {{HarvestingRow |Zone= |NodeGrade=4 |Type= |Location=(x,y) |Notes= }}-->
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− |
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− | | Mining =
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− | <!-- {{MiningRow |Zone= |Skill= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− |
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− | | Quarrying =
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− | <!-- {{QuarryingRow |Zone= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | Acquired from Quests =
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| | Miscellaneous Acquisition = | | | Miscellaneous Acquisition = |
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− | | Used in Quest =
| + | | Resale Price = 221 |
− | | Used in Levequest =
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− | | |
− | <!--Maximum HQ value, i.e. +3-->
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− | | HQ =
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− | | Resale Price = | |
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| | Gallery = | | | Gallery = |
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| | Notes = | | | Notes = |
| + | |
| | Etymology = | | | Etymology = |
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− | | de =
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− | | es =
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− | | fr =
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− | | ja =
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| }} | | }} |