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− | {{Outdated-ARR}} | + | {{ARR Infobox Item |
− | {{Infobox Item
| + | | Patch = 2.0 |
− | <!--Item pages are to be created for base items only. Eg. Create a page for "Hempen Coif".
| + | | Index = 5310 |
− | Do not create a page for "Hempen Coif + 1" or "Undyed Hempen Coif" or "Yellow Hempen Coif".
| + | | Rarity = 1 |
− | Complete the appropriate sections of the base pages for variations.-->
| + | | Name = Raptor Skin |
− | | + | | Subheading = Leather |
− | | Icon = | + | | Description = The tough hide of a raptor. |
− | | Name = Raptor Skin | + | | Stack = 999 |
− | | + | | Item Level = 44 |
− | <!-- Subheading is the gametext from the item card -->
| + | | Sells = 6 |
− | | Subheading = Hide | |
− | | |
− | | Base =
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− | | |
− | <!--Where known, list the base of the 'standard' item', not colour variations. Eg. 'Hempen Cloth', not 'Mole-brown Hempen Cloth'-->
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− | | Finish =
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− | | |
− | <!--Maximum HQ value, i.e. +3-->
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− | | HQ =
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− | | |
− | <!--Use one of the following based on in-game usage.-->
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− | | Suits = All Classes
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− | | Fits =
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− | | Favors =
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− | | Requires =
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− | | |
− | | Gender =
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− | | Rank =
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− | | |
− | | Slot Cost =
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− | | |
− | | Description = The tough skin of a raptor. | |
− | | |
− | | Untradeable =
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− | | Unique =
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− | | Stack = 99 | |
− | | Baseitem = | |
− | | Food Duration =
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− | | Medicine Duration =
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− | | |
− | <!-- START OF ATTRIBUTES SECTION: If the item has various attributes,
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− | put "Yes" in the "Attributes" line, and add to one, and only one, section of the below attributes -->
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− | | |
− | | Attributes =
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− | | |
− | | Attack =
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− | | Accuracy =
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− | | Critical Hit Rate =
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− | | Parrying =
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− | | Parrying-Bow =
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− | | |
− | | Magic Potency =
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− | | Magic Accuracy =
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− | | Critical Hit Rate-DoM Weapon =
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− | | |
− | | Defense =
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− | | Magic Defense =
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− | | Evasion =
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− | | Resilience =
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− | | |
− | | Gathering =
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− | | Output =
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− | | Scanning =
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− | | |
− | | Craftsmanship =
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− | | Magic Craftsmanship =
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− | | Control =
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− | | |
− | | Defense-Shield =
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− | | Attack-Shield =
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− | | Blocking =
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− | | Wield Rate =
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− | | |
− | <!-- END OF ATTRIBUTES SECTION -->
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− | | |
− | <!-- ATTRIBUTE BONUSES-->
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− | | |
− | | Hidden Attributes =
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− | | |
− | | Strength =
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− | | Vitality =
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− | | Dexterity =
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− | | Intelligence =
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− | | Mind =
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− | | Piety =
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− | | |
− | | Attack+ =
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− | | Accuracy+ =
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− | | Defense+ =
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− | | Evasion+ =
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− | | Magic Accuracy+ =
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− | | Magic Potency+ =
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− | | HP =
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− | | MP =
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− | | TP =
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− | | |
− | | Control+ =
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− | | Elemental Resistances+ =
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− | | Magic Craftsmanship+ =
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− | | Craftsmanship+ =
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− | | Output+ =
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− | | Perception+ =
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− | | Gathering+ =
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− | | |
− | | Attack Speed =
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− | | Number of Attacks =
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− | | |
− | <!-- ELEMENTAL AND DAMAGE-TYPE BONUSES -->
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− | | |
− | | Fire =
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− | | Earth =
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− | | Wind =
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− | | Lightning =
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− | | Water =
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− | | Ice =
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− | | |
− | | Fire Damage =
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− | | Earth Damage =
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− | | Wind Damage =
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− | | Lightning Damage =
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− | | Water Damage =
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− | | Ice Damage =
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− | | |
− | | Blunt =
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− | | Slashing =
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− | | Piercing =
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− | | Projectile =
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− | | Breath =
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− | | |
− | | Fire Cut =
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− | | Earth Cut =
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− | | Wind Cut =
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− | | Lightning Cut =
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− | | Water Cut =
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− | | Ice Cut =
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− | | |
− | | Blunt Cut =
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− | | Slashing Cut =
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− | | Piercing Cut =
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− | | Projectile Cut =
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− | | Breath Cut =
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− | | |
− | | Wear =
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− | | Repair Materials =
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− | | |
− | | Recipes =
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− | <!--
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− | {{Synthesis
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− | |Name =
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− | |Primary Skill =
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− | |Primary Skill Level =
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− | |Secondary Skill = | |
− | |Secondary Skill Level =
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− | |Secondary Skill 2 =
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− | |Secondary Skill 2 Level =
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− | |Training 1 =
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− | |Training 2 =
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− | |Simple Facilities =
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− | |Guild Facilities =
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− | |Crystal 1 =
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− | |Crystal 1 Amount =
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− | |Crystal 2 =
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− | |Crystal 2 Amount =
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− | |Ingredients =
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− | |Main Hand NQ =
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− | |Main Hand HQ+1 =
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− | |Main Hand HQ+2 =
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− | |Main Hand HQ+3 =
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− | |Off Hand NQ =
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− | |Off Hand HQ+1 =
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− | |Off Hand HQ+2 =
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− | |Off Hand HQ+3 =
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− | }}
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− | -->
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− | | |
− | | Gathered =
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− | <!-- {{GatheringRow|Class= |Grade= |Zone= |Tool= }}-->
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− | | |
− | | Fishing =
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− | <!-- {{FishingRow|Zone= |Water= |Bait= |School= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | |
− | | SpearFishing =
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− | <!-- {{SpearFishingRow |Zone= |Water= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | |
− | | Logging =
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− | <!-- {{LoggingRow |Zone= |NodeGrade= |Type= |Location= |Notes= }}-->
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− | | |
− | | Harvesting =
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− | <!-- {{HarvestingRow |Zone= |NodeGrade=4 |Type= |Location=(x,y) |Notes= }}-->
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− | | |
− | | Mining =
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− | <!-- {{MiningRow |Zone= |Skill= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | |
− | | Quarrying =
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− | <!-- {{QuarryingRow |Zone= |NodeGrade= |Location=(x,y) |Notes= }}-->
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− | | |
− | | |
− | | Acquired from Quests =
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− | | Miscellaneous Acquisition =
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− | | |
− | | Used in Quest =
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− | | Used in Levequest =
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− | | Resale Price =
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− | | |
− | | Gallery =
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− | | |
− | | Image =
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− | | |
− | | Notes =
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− | | Etymology =
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− | | |
− | | de =
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− | | es =
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− | | fr =
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− | | ja =
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− | | |
| }} | | }} |