Difference between revisions of "Scream Blue Murder"
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{{ARR Infobox Quest | {{ARR Infobox Quest | ||
− | |Patch= 4.5 | + | <!-- |
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+ | The data on this page is automatically generated and should not be touched. If you believe something on this page is no longer accurate, please contact someone from the Wiki Admin Team on Discord. Biography, Notes and other player generated data is located at Scream Blue Murder/Notes | ||
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+ | --> | ||
+ | |Patch = 4.5 | ||
+ | |Expansion = A Realm Reborn | ||
|Name = Scream Blue Murder | |Name = Scream Blue Murder | ||
− | |Type = Job | + | |Section = Class and Job Quests |
− | |Subtype = Blue Mage Quest | + | |Type = Disciple of Magic Job Quests |
− | | | + | |Subtype = Blue Mage Quests |
+ | |Order = 300 | ||
+ | |||
+ | |Header Image = 100830.png | ||
+ | |Icontype = 071341.png | ||
+ | |Event = | ||
+ | |Quest Number = 68732 | ||
+ | |Objectives = | ||
+ | *Rendezvous with [[Royse|Royse]] at Scholars' Walk. | ||
+ | *Rendezvous with [[Royse|Royse]] in Hammerlea. | ||
+ | *Defeat the suspicious fellows. 0/2 | ||
+ | *Speak with [[Martyn|Martyn]]. | ||
+ | *Speak with [[Martyn|Martyn]] in Ul'dah. | ||
+ | |Description = Martyn seems even more distracted than usual. | ||
+ | |Issuing NPC = Martyn | ||
+ | |NPCs Involved = Martyn,Royse,Maudlin Latool Ja,Wayward Gaheel Ja,Hooded Miscreant,Cloaked Cutthroat | ||
+ | |Mobs Involved = | ||
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+ | |Objects Involved = | ||
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+ | |Level = 30 | ||
|Required Quests = Why They Call It the Blues | |Required Quests = Why They Call It the Blues | ||
− | | | + | |Quest Lock = |
− | | | + | |Dungeon Requirement = |
+ | |Mount Requirement = | ||
+ | |RequiredClasses 1 = BLU | ||
+ | |RequiredClasses 1 Level = 30 | ||
+ | |unknown_19 = 3 | ||
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− | |EXPReward = | + | |EXPReward = 3120 |
|GilReward = 759 | |GilReward = 759 | ||
+ | |Misc Reward = | ||
− | |Issuing NPC = | + | |Issuing NPC Map = 1026852 |
− | | | + | |base = w1t2 - Ul'dah - Steps of Thal - Merchant Strip |
+ | |x = 74.6 | ||
+ | |y = 78.3 | ||
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− | | | + | |Journal = |
− | + | *Martyn seems even more distracted than usual. | |
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*Despite having sent you to learn Faze, Martyn shows little interest when you appear to demonstrate the fruits of your labors. Instead, he asks you to come back at some other time, claiming that he has more pressing matters at hand. As he leaves to tend to said business, Royse arrives and expresses to you her concerns regarding Martyn's increasingly obvious monetary woes. Although he earns a fair wage performing in the Celestium, his debts appear to be growing. Where he spends these vast amounts of gil is anyone's guess, and his assistants appear to have been left in the dark as to his clandestine activities. Eager to get to the bottom of this mystery, Royse suggests that you help her track Martyn's movements in order to determine whether he is involved with anything that would bring the Celestium into disrepute. | *Despite having sent you to learn Faze, Martyn shows little interest when you appear to demonstrate the fruits of your labors. Instead, he asks you to come back at some other time, claiming that he has more pressing matters at hand. As he leaves to tend to said business, Royse arrives and expresses to you her concerns regarding Martyn's increasingly obvious monetary woes. Although he earns a fair wage performing in the Celestium, his debts appear to be growing. Where he spends these vast amounts of gil is anyone's guess, and his assistants appear to have been left in the dark as to his clandestine activities. Eager to get to the bottom of this mystery, Royse suggests that you help her track Martyn's movements in order to determine whether he is involved with anything that would bring the Celestium into disrepute. | ||
*You and Royse spy Martyn leaving the Alchemists' Guild, having apparently concluded some business there. Rather than stopping to inquire with the guild members what this might be, you decide against letting Martyn out of your sight, and continue trailing him. | *You and Royse spy Martyn leaving the Alchemists' Guild, having apparently concluded some business there. Rather than stopping to inquire with the guild members what this might be, you decide against letting Martyn out of your sight, and continue trailing him. | ||
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*You swiftly dispatch the assailants with your nascent blue magic, which has come on leaps and bounds since you first met Martyn. Thankfully, your mentor and Royse are also unscathed, having been saved by your timely intervention from an untimely death. | *You swiftly dispatch the assailants with your nascent blue magic, which has come on leaps and bounds since you first met Martyn. Thankfully, your mentor and Royse are also unscathed, having been saved by your timely intervention from an untimely death. | ||
*Royse is furious with Martyn for involving himself in illicit activities, prompting the blue mage to finally reveal the reasons for his recent behavior. He states emphatically that the dream flowers he has been buying on the black market are for use in a medicine created to fight an epidemic that has spread from Eorzea to the New World. Feeling that he is partly responsible for carrying the disease to the Whalaqee, he is prepared to face both financial ruin and bodily harm to secure a steady supply of the medicine. Taken aback by Martyn's fervent commitment to the cause, Royse reconsiders her position, and not only allows him to continue at the Celestium, but grants him the opportunity to perform in more shows, and even offers to help him find another source of dream flowers. | *Royse is furious with Martyn for involving himself in illicit activities, prompting the blue mage to finally reveal the reasons for his recent behavior. He states emphatically that the dream flowers he has been buying on the black market are for use in a medicine created to fight an epidemic that has spread from Eorzea to the New World. Feeling that he is partly responsible for carrying the disease to the Whalaqee, he is prepared to face both financial ruin and bodily harm to secure a steady supply of the medicine. Taken aback by Martyn's fervent commitment to the cause, Royse reconsiders her position, and not only allows him to continue at the Celestium, but grants him the opportunity to perform in more shows, and even offers to help him find another source of dream flowers. | ||
− | *By the time you arrive in Ul'dah, it seems that Martyn and Royse have already decided a new schedule at the arena that includes more shows featuring the Great Azuro. Royse has also introduced Martyn to a merchant who can provide the dream flowers in a state that circumvents any legal obstacles to their purchase. Considering that Martyn's time will now be almost entirely dedicated to entertaining audiences in the Celestium, you will need to train alone for the most part, relying on the wild beasts to teach you their techniques. He suggests that you learn the spell | + | *By the time you arrive in Ul'dah, it seems that Martyn and Royse have already decided a new schedule at the arena that includes more shows featuring the Great Azuro. Royse has also introduced Martyn to a merchant who can provide the dream flowers in a state that circumvents any legal obstacles to their purchase. Considering that Martyn's time will now be almost entirely dedicated to entertaining audiences in the Celestium, you will need to train alone for the most part, relying on the wild beasts to teach you their techniques. He suggests that you learn the spell 1000 Needles before returning to report your progress to Latool Ja. |
+ | : | ||
+ | ::※The next blue mage quest will be available from Latool Ja upon reaching level 40 and learning 1000 Needles. | ||
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+ | |Requires Action = Faze | ||
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Latest revision as of 18:59, 4 December 2021
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Small talk.
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