Difference between revisions of "Shock and Awe"

m (Hezbot removing 'Unlocks quests' parameter (made useless after our 5.0 quest update))
(Hezbot adding Patch 5.3's new Quests *** existing text overwritten ***)
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{{ARR Infobox Quest
 
{{ARR Infobox Quest
|Patch= 2.3
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|Patch = 5.25
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|Index = 69419
 
|Name = Shock and Awe
 
|Name = Shock and Awe
|Type = Main Scenario Quest
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|Section = Main Scenario (ARR/Heavensward/Stormblood)
 
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|Type = Seventh Astral Era Main Scenario Quests
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|Subtype = Seventh Astral Era
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|Icontype = 71201.png
 
|Level = 50
 
|Level = 50
  
|Required Affiliation = Combined
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|Required Affiliation =
|Quest Number = 174
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|Quest Number = 69419
  
 
|Required Quests = Desperate Times
 
|Required Quests = Desperate Times
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|Unlocks Quests =
  
|Objectives =  
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|Objectives =
 
*Search the caves south of Lost Hope for the other refugees.
 
*Search the caves south of Lost Hope for the other refugees.
 
*Speak with the desperate refugee.
 
*Speak with the desperate refugee.
 
*Speak with the terrified refugee.
 
*Speak with the terrified refugee.
*Search Stonesthrow for the merchant.
 
*Report to Swift at the Hall of Flames.
 
  
 
|Description = The terrified refugee would have you find his brethren and convince them to lay down their arms.
 
|Description = The terrified refugee would have you find his brethren and convince them to lay down their arms.
  
|Journal =  
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|EXPReward = 4800
*The survivor believes that the other refugees will lay down their arms if they see firsthand that they cannot stand against veteran warriors. To that end, he asks you to seek them out in the caves south of Lost Hope and challenge their leaders, twin sellswords, to combat and defeat them as all watch.
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|GilReward = 1200
*Though you came to make an example of the twins, the refugees refuse to stand aside. Only after you subdue five of their number do the sellswords appear. Fortunately, their defeat seems to have had the desired effect. Speak with the desperate refugee, and confirm that he has taken your lesson to heart.
 
*The refugee falls to his knees in despair, his will to fight broken. Inform the survivor in Lost Hope of all that has transpired.
 
*Though saddened to learn that his comrades forced your hand, the survivor is grateful for your intervention. He is, however, concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Recalling that the merchant wished to approach the people of Stonesthrow, the survivor bids you continue your search there.
 
*You find yourself drawn to a sobbing child, who tells you of a man who visited Stonesthrow and persuaded a number of people, including her parents, to leave with him. The child's account strongly suggests that it was the selfsame merchant who visited Lost Hope, but it offers no clue as to his current whereabouts. Return to the Hall of Flames in Ul'dah and share your findings with Commander Swift.
 
*Commander Swift is full glad to hear that you convinced the refugees of Lost Hope to lay down their arms. That joy soon gives way to anger as you share the revelation that a single merchant has influenced recent events so greatly. The high flame commander declares that the merchant must be apprehended at once; doubtless he desires your help in this endeavor.
 
  
|EXPReward  = 4800
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|QuestRewardOption 1 = Daystar Ring
|GilReward  = 686
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|QuestRewardOption 2 = Evenstar Ring
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|QuestRewardOption 3 = Allagan Silver Piece
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|QuestRewardOption 3 Count = 2
  
|QuestRewardOption 1 = Noct Earrings
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|Issuing NPC = Terrified Refugee
|QuestRewardOption 1 Count =  
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|NPC Location =
  
|QuestRewardOption 2 = Gloam Earrings
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|NPCs Involved = Desperate Refugee
|QuestRewardOption 2 Count =  
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|Mobs Involved =
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|Items Involved =
  
|QuestRewardOption 3 = Auroral Earrings
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|Journal =
|QuestRewardOption 3 Count =
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*The survivor believes that the other refugees will lay down their arms if they see firsthand that they cannot stand against veteran warriors. To that end, he asks you to seek them out in the caves south of Lost Hope and challenge their leaders, twin sellswords, to combat and defeat them as all watch.
 
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*Though you came to make an example of the twins, the refugees refuse to stand aside. Only after you subdue five of their number do the sellswords appear. Fortunately, their defeat seems to have had the desired effect. Speak with the desperate refugee, and confirm that he has taken your lesson to heart.
|QuestRewardOption 4 = Allagan Silver Piece
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*The refugee falls to his knees in despair, his will to fight broken. Inform the survivor in Lost Hope of all that has transpired.
|QuestRewardOption 4 Count = 2
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*Though saddened to learn that his comrades forced your hand, the survivor is grateful for your intervention. He is, however, concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Who is this shadowy figure intent on sowing dissent? The plot thickens...
 
 
|Misc Reward =
 
 
 
|Issuing NPC = Terrified Refugee
 
|NPC Location =
 
 
 
|NPCs Involved = Desperate Refugee, Terrified Refugee, Ele, Swift
 
|Mobs Involved = Armed Refugee, Shield-rapping Swordsman, Saber-rattling Swordsman
 
  
|Strategy =  
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|Strategy =
|Walkthrough =  
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|Walkthrough =
|Dialogue =  
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|Dialogue =
|Etymology =  
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|Etymology =
|Images =  
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|Images =
|Notes =  
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|Notes =
 
}}
 
}}
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[[Category:5.3 Quest Check]]

Revision as of 23:51, 11 August 2020

Mainquest1 Icon.png Lv. 50   Shock and Awe
Quest

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in the open world.
Terrified Refugee: Central Thanalan - Black Brush (x:25.3, y:15.4)
Journal detail hr1 08.png Requirements
071201.png50Desperate TimesMainquest1 Icon.png Desperate Times (Level 50)
Journal detail hr1 03.png Rewards

4,800
Experience Points



1,200
Gil
Options
Daystar Ring
Evenstar Ring
Allagan Silver Piece
Allagan Silver Piece
Edit Shock and Awe's Miscellaneous Reward
Journal detail hr1 04.png Description
The terrified refugee would have you find his brethren and convince them to lay down their arms.
Journal detail hr1 01.png Objectives
  • Search the caves south of Lost Hope for the other refugees.
  • Speak with the desperate refugee.
  • Speak with the terrified refugee.
Journal detail hr1 02.png Unlocks Quests
071201.png50Reap the WhirlwindMainquest1 Icon.png Reap the Whirlwind (Level 50)

  • The survivor believes that the other refugees will lay down their arms if they see firsthand that they cannot stand against veteran warriors. To that end, he asks you to seek them out in the caves south of Lost Hope and challenge their leaders, twin sellswords, to combat and defeat them as all watch.
  • Though you came to make an example of the twins, the refugees refuse to stand aside. Only after you subdue five of their number do the sellswords appear. Fortunately, their defeat seems to have had the desired effect. Speak with the desperate refugee, and confirm that he has taken your lesson to heart.
  • The refugee falls to his knees in despair, his will to fight broken. Inform the survivor in Lost Hope of all that has transpired.
  • Though saddened to learn that his comrades forced your hand, the survivor is grateful for your intervention. He is, however, concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Who is this shadowy figure intent on sowing dissent? The plot thickens...

The other refugees are hiding in the caves south of Lost Hope, but to approach them would be fruitless. They would sooner call us agents of the sultanate and try to kill us than listen to reason. Why, the twins might even deign to do the deed themselves.

A pox on all bloody sellswords! They were supposed to train us to fight, but the ones he sent with us vanished during the struggle.


Oh, if only we had never listened to that merchant's ridiculous claims! He said our cause was righteous, that the gods would never suffer us to be defeated─


Though, if they were forced to confront reality... That's it! Challenge the twins to combat and show my brethren that their strongest warriors are no match for one man! Mayhap then they will agree to lay down their arms and renounce this plot!


Hurt the twins if you must, but pray do your utmost not to harm the others.
Quest Accepted
I understand the appeal, I do. But a man can do more good living humbly for a cause than dying nobly for one.
Seven hells, they've found us! Everyone, grab yer gear and make for the rendezvous point!
...So that's yer game, is it? Ahahaha! Sorry to disappoint ye, lad, but we're more than willin' to kill ye ourselves!

You are under attack!

W-We can take him!
You should never have come here!
Do yer worst!
You won't stop us! You can't stop us!
<huff> <puff>
It's been too long!
Meddlesome wretch!
Ho, a challenge!
No, NO!
Ye beat 'em like it was nothin'! Thal almighty, what are we gonna do now...?
We yield, all right!? We yield! That's what ye wanted, ain't it!? So go away and leave us be!
You've returned! Did you find my brethren? What of the twins? What happened!?

I see... Well...you had no choice. Better that a handful of them take a beating from you than the lot get butchered by the Flames.


Tell me, what did the merchant have to say when it was over?


Huh? But where else would he be? Unless... Unless he went to Stonesthrow to recruit others?
Quest Complete
Edit Shock and Awe's Dialogue

Edit Shock and Awe's Miscellaneous Reward

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