Difference between revisions of "Skill Points"
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==== <font color ="Red">Severely Fatigued</font> ==== | ==== <font color ="Red">Severely Fatigued</font> ==== | ||
The second level of fatigue, attained when you continue to accumulate skill points past the above threshold to a second, further threshold. At this point, the amount of skill points converted to surplus will gradually increase until 100% of your skill points are being converted to surplus. Switching to another class or logging off the game will recover your fatigue and can return you to the previous tier or decrease the amount of points converted to surplus. | The second level of fatigue, attained when you continue to accumulate skill points past the above threshold to a second, further threshold. At this point, the amount of skill points converted to surplus will gradually increase until 100% of your skill points are being converted to surplus. Switching to another class or logging off the game will recover your fatigue and can return you to the previous tier or decrease the amount of points converted to surplus. | ||
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+ | ==Guides== | ||
+ | * [[Guide:Skill Points]] | ||
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Revision as of 08:43, 3 October 2010
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Skill points are gained through performing various actions specific to your class and are used to increase the associated skills' Skill Rank. |
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Depending on your class or skills, skill points are earned by either using actions from your class to defeat monsters, creating items, or gathering resources. Some skills might also be raised in other ways.
When you earn enough skill points, your Skill Rank increases. At certain ranks in each skill, you learn new abilities. There appears to be a maximum gain of 500 points per kill on a single kill solo (e.g. counted separately for your primary discipline and secondary) on a normal, non-guildleve monster. Skill Points to Gain a RankThe number of Skill Points needed to gain a Skill Rank increases exponentially as the level increases. Below is (will be) a by-rank breakdown of skill points needed to rank up and the total skill points accumulated to that point.
Ways of Earning Skill PointsDisciples of War & MagicSkill points can be earned by performing actions belonging to your current Primary and Secondary skills in combat. Each action performed has a chance of earning you skill proficiency. Additionally, an action which results in the killing blow on a monster will always earn skill proficiency. When the monster is defeated, the proficiency you earned is converted to skill points. Essentially, this means in order to keep the skill-ups you earned during the fight, you or your party must defeat the monster. Disciples of the LandDisciples of the Land earn skill points by harvesting materials. You have a chance to recieve skill points whether or not you are successful; however, you earn a larger amount with successful attempts. These actions can also yield Physical Level EXP. Disciples of the HandDisciples of the Hand earn skill points mainly by attempting synthesis. There is always a chance to earn skill points (and also Physical Level EXP) on a synthesis attempt whether or not it is successful, with successful attempts generating larger amounts. FatigueWhen you gain a certain amount of skill points on a single class during a week, you can become fatigued. When this happens, some of the skill points you would have earned is converted to "surplus" skill points. This fatigue threshold recovers during any time you are not on that class or not logged into the game, and is reset once each week, regardless of how close to the threshold you are or how far past it. The four possible states of fatigue are listed below, from the strongest to weakest state. the Guardian's Favor effect will bump you up one state level from what it was before you recieved the effect. Square Enix has indicated that any surplus skill points accumulated may be able to be used for something in the future, but they have not specified what. BonusThis state occurs when you are in the normal state and receive the Guardian's Favor effect on a Guildleve. In this state, your current skill points total is colored green in the character info window (visible when the Main Menu is open) and the rate at which you receive skill-ups is increased. NormalThe normal state, which most players will be in most of the time. Skill up rate is normal as is the amount of skill points received. FatiguedThe first level of fatigue, attained when a certain threshold of skill points have been earned on the same class without rest. In this state, your current skill point total is colored orange. Approximately 10% of the total skill points earned in this state will be converted to surplus. Switching to another class or logging off the game will recover your fatigue and can return you to the Normal tier. Severely FatiguedThe second level of fatigue, attained when you continue to accumulate skill points past the above threshold to a second, further threshold. At this point, the amount of skill points converted to surplus will gradually increase until 100% of your skill points are being converted to surplus. Switching to another class or logging off the game will recover your fatigue and can return you to the previous tier or decrease the amount of points converted to surplus. Guides |