|Skill points are gained through performing various actions specific to your class and are used to increase the associated skills' Skill Rank.|
|Depending on your class or skills, skill points are earned by either using actions from your class to defeat monsters, creating items, or gathering resources. Some skills might also be raised in other ways.
When you earn enough skill points, your Skill Rank increases. At certain ranks in each skill, you learn new abilities.
Skill Points to Gain a Rank
The number of Skill Points needed to gain a Skill Rank increases exponentially as the level increases. Below is (will be) a by-rank breakdown of skill points needed to rank up and the total skill points accumulated to that point.
Ways of Earning Skill Points
Skill points are earned when defeating monsters. Skill points awarded are based on the monster's strength relative to yours/your party's. If multiple party members are near each other in rank, each of these receive a bonus to the SP awarded based on the number of party members that are within 10 ranks below or 5 ranks above them (This is determined separately for each individual person). You may not receive skill points for defeating monsters far below your current class' rank.
Disciples of the Land earn skill points by harvesting materials. You have a chance to recieve skill points whether or not you are successful; however, you earn a larger amount with successful attempts. These actions can also yield Physical Level EXP.
Disciples of the Hand earn skill points mainly by attempting synthesis. There is always a chance to earn skill points (and also Physical Level EXP) on a synthesis attempt whether or not it is successful, with successful attempts generating larger amounts.
When you gain a certain amount of skill points on a single class during a week, you can become fatigued. When this happens, some of the skill points you would have earned is converted to "surplus" skill points. This fatigue threshold recovers during any time you are not on that class or not logged into the game, and is reset once each week, regardless of how close to the threshold you are or how far past it. The four possible states of fatigue are listed below, from the strongest to weakest state. the Guardian's Favor effect will bump you up one state level from what it was before you recieved the effect.
Square Enix has indicated that any surplus skill points accumulated may be able to be used for something in the future, but they have not specified what.
This state occurs when you are in the normal state and receive the Guardian's Favor effect on a Guildleve. In this state, your current skill points total is colored green in the character info window (visible when the Main Menu is open) and the rate at which you receive skill-ups is increased.
The normal state, which most players will be in most of the time. Skill up rate is normal as is the amount of skill points received.
The first level of fatigue, attained when a certain threshold of skill points have been earned on the same class without rest. In this state, your current skill point total is colored orange. Approximately 10% of the total skill points earned in this state will be converted to surplus. Switching to another class or logging off the game will recover your fatigue and can return you to the Normal tier. When you pass the threshold to reach this state, you will recieve a message about your skill "bonus" increasing.
The second level of fatigue, attained when you continue to accumulate skill points past the above threshold to a second, further threshold. At this point, the amount of skill points converted to surplus will gradually increase until 100% of your skill points are being converted to surplus. Switching to another class or logging off the game will recover your fatigue and can return you to the previous tier or decrease the amount of points converted to surplus. When you pass the threshold to reach this state, you will recieve a message about your skill "bonus" increasing.
|This item was modified in the 2010/11/25 Patch. SP required for ranks 11 through 31 was reduced.|