Difference between revisions of "Technical Finish (PvP)"

Line 21: Line 21:
 
|Description = Delivers an attack to all nearby enemies. Potency increases by up to 200% based on proximity to enemies.{{tab|}}
 
|Description = Delivers an attack to all nearby enemies. Potency increases by up to 200% based on proximity to enemies.{{tab|}}
 
:0 Steps: 300-600
 
:0 Steps: 300-600
:1 Step: 600-1200
+
:1 Step: 600-1,200
:2 Steps: 900-1800
+
:2 Steps: 900-1,800
 
:3 Steps: 1,200-2,400
 
:3 Steps: 1,200-2,400
 
:4 Steps: 1,500-3,000
 
:4 Steps: 1,500-3,000

Revision as of 08:41, 20 July 2021

Technical Finish (PvP) Icon.pngTechnical Finish (PvP)
PvP Action

Delivers an attack to all nearby enemies. Potency increases by up to 200% based on proximity to enemies.

0 Steps: 300-600
1 Step: 600-1,200
2 Steps: 900-1,800
3 Steps: 1,200-2,400
4 Steps: 1,500-3,000

Additional Effect: Increases Esprit Gauge by 5 for each enemy hit

Step Bonus: Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self and nearby party members by 5%

Duration: 15s

Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.

Patch Changes
Edit Technical Finish (PvP)/Version History
Patch 6.1
  • This action was removed from the game.
Patch 5.58
  • Potency for 0 steps has been changed from 200-600 to 300-600.
  • Potency for 1 step has been changed from 400-1,200 to 600-1,200.
  • Potency for 2 steps has been changed from 600-1,800 to 900-1,800.
  • Potency for 3 steps has been changed from 800-2,400 to 1,200-2,400.
  • Potency for 4 steps has been changed from 1,000-3,000 to 1,500 to 3,000.
Patch 5.2
  • Potency for 0 steps has been changed from 400-800 to 200-600.
  • Potency for 1 step has been changed from 600-1,200 to 400-1,200.
  • Potency for 2 steps has been changed from 800-1,600 to 600-1,800.
  • Potency for 3 steps has been changed from 1,000-2,000 to 800-2,400.
  • Potency for 4 steps has been changed from 1,200-2,400 to 1,000-3,000.
Patch 5.1
  • Potencies have been changed from 300, 600, 900, 1,200, and 1,500 to 400, 600, 800, 1,000, and 1,200 respectively.
  • No longer grants Esprit effect.
  • The additional effect "Increases Esprit Gauge by 5 for each enemy hit" has been added.
  • Reduction of weaponskill cast time and recast time, as well as spell cast time and recast time, is now fixed at 5%.
Patch 5.01
  • Technical Finish: Potency reduced from 400 to 300.
  • Single Technical Finish: Potency reduced from 800 to 600.
  • Double Technical Finish: Potency reduced from 1,200 to 900.
  • Triple Technical Finish: Potency reduced from 1,600 to 1,200.
  • Quadruple Technical Finish: Potency reduced from 2,000 to 1,500.
Patch 5.0 Shadowbringers release:
  • Technical Finish (PvP) has been added to the game.

Acquired: Dancer Icon 1.png Dancer (Lv. 30)
Affinity: Dancer Icon 1.png DNC
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.1.5s
Range: The range of an ability, measured between player and target, in yalms.0y
Radius: Point blank AoE (epicenter: player; angle: 360°)15y