Temperance (PvP)

Revision as of 19:02, 13 April 2022 by Icarus (talk | contribs) (changed template for pvp action to pvp removed action)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This Action was part of a previous release of Final Fantasy XIV. It has since been removed.
Temperance (PvP) Icon.pngTemperance (PvP)
Removed PvP Action

Increases damage dealt and healing potency by 10%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%.

Duration: 15s

Patch Changes
Edit Temperance (PvP)/Version History
Patch 6.1
  • This action was removed from the game.
Patch 5.5
  • Increase to damage dealt and healing potency has been reduced from 25% to 20%.
Patch 5.35
  • Increase to damage dealt and healing potency has been changed from 20% to 25%.
Patch 5.1
  • The additional effect "Nullifies Stun, Sleep, Bind, Heavy, Silence, and knockback and draw-in effects" has been removed.
  • The additional effect "Reduces damage taken by self and all party members within a radius of 30 yalms by 10%" has been added.
Patch 5.0 Shadowbringers release:
  • Temperance (PvP) has been added to the game.

Acquired: White Mage Icon 1.png White Mage (Lv. 30)
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.60s
Range: The range of an ability, measured between player and target, in yalms.0y
Radius: Self: Ability targets the user alone.0y