Difference between revisions of "Template:ARR Infobox Mob"
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Revision as of 20:58, 14 May 2017
{{ARR Infobox Mob | Patch = 6.0 | Image = {{subst:PAGENAME}}.png | Move Image Up = | Move Image Left = | Image Width = <!-- Used to override default 300px width. Leave blank if not needed --> | Name = {{subst:PAGENAME}} | Description = <!-- Overall Statistics - LEAVE BLANK if UNKNOWN or not applicable --> | Low Level = <!-- minimum level the mob appears as --> | High Level = <!-- only fill out if there are multiple levels this mob can appear as. Otherwise just use Low Level and leave this field blank --> | Low HP = | High HP = | Low MP = | High MP = | Jobs = | Gender = | NM = <!-- X/Yes if mob is a Notorious Monster --> | Miniboss = <!-- X/Yes if mob is a Mini-boss --> | Boss = <!-- X/Yes if mob is a Boss --> <!-- Only define one of Genus and Species. Must fill out Genus if no Species is known --> | Genus = <!-- Family, such as dodo or spriggan --> | Species = <!-- Divisions of a genus that look slightly different—coblyns (blue) v. doblyns (yellow) --> <!-- Location Specifics - Add new {{ARR Mob Row}} for each additional location. If there are multiple spots in the same location, list the coordinates in the same ARR Mob Row. --> | Locations = <!-- DO NOT PLACE ANYTHING ON THIS LINE. USE 'Location' inside ARR Mob Row. --> {{ARR Mob Row | Location = <!-- Name of Location where mob is ie: Larkscall, The Honey Yard, etc --> | Coordinates = <!-- i.e. 15.1-26.2, etc. Do not fill in this field unless it has a maximum of 3 locations --> | Event = <!-- If mob is part of a Holiday Event, put full name of Event here --> | Elite = <!-- X/Yes if mob is Elite (spiky blue or red icon) --> | Levels = <!-- Level range of mob as it appears at Location --> | Drops = {{Drops|Name=<!--Name-->|<!--Total Kills where Name dropped-->|<!--Total Kills-->}} | Behaviors = <!-- A or P. A is for Aggressive (Red Icon) and P is Passive (Blue Icon) --> <!-- If mob is not normally at Location use the following, depending on what makes mob spawn:--> | Quest = <!-- Do not fill out if it is a quest that has the player hunt mobs which are always on the field --> | Dungeon = | Trial = | Raid = | Levequest = | Guildhest = | FATE = | Deep Dungeon = | Carnivale = <!-- Name of the Blue Mage Carnivale that this mob is found in --> | Treasure Hunt = <!-- For example: during Dragonskin Treasure Map --> | Treasure Dungeon = <!-- For example: during Aquapolis --> | Field Operation = <!-- For example: during Eureka or Bozja --> | VC Dungeon = <!-- For example: during Variant or Criterion Dungeons --> }} | Images = | Etymology = | Notes = <!-- "Drops" EXPLANATION: 'Name' is the Item that drops (Gil, in this example.) 'Count' is the number of the item that can drop at a SINGLE TIME. In this case, 'Count=1-4' means that 1, 2, 3, or 4 gil will drop. The '5' number is the total number of kills that resulted in a drop of Gil. The '15' part is the number of total times you've killed the mob. Ie: You killed the mob 15 times, but they only dropped Gil 5 of those times. Make sure to update both those last numbers to keep accuracy! The Drop Rate % is automatically calculated from those two. There is also a "|qi" that can be added if the drop is a QUEST ITEM ONLY, but it is left out from the above example due to being very rare. --> }}