Difference between revisions of "Template:ARR Infobox Mob"

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{{#if:{{{Patch|}}}||[[Category:Unknown Patch]]}}[[Category:Bestiary]][[Category:Species:{{#var:species}}]][[Category:Genus:{{#var:genus}}]][[Category:Class:{{#var:class}}]][[Category:Kingdom:{{#var:kingdom}}]]{{#if:{{{NM|}}}|[[category:NM]]}}{{#if:{{{Boss|}}}|[[category:Boss]]}}{{#if:{{{Miniboss|}}}|[[category:Miniboss]]}}</includeonly><noinclude>[[Category:Template|{{PAGENAME}}]]</noinclude>__NOEDITSECTION__ __NOTOC__
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Revision as of 20:58, 14 May 2017

{{ARR Infobox Mob
| Patch = 6.0
| Image = {{subst:PAGENAME}}.png
| Move Image Up   = 
| Move Image Left = 
| Image Width = <!-- Used to override default 300px width. Leave blank if not needed -->

| Name = {{subst:PAGENAME}}

| Description = 

<!-- Overall Statistics - LEAVE BLANK if UNKNOWN or not applicable -->
| Low Level  =   <!-- minimum level the mob appears as -->
| High Level =   <!-- only fill out if there are multiple levels this mob can appear as. Otherwise just use Low Level and leave this field blank -->

| Low HP  = 
| High HP = 

| Low MP  = 
| High MP = 

| Jobs       = 
| Gender     = 
| NM         =        <!-- X/Yes if mob is a Notorious Monster --> 
| Miniboss   =        <!-- X/Yes if mob is a Mini-boss --> 
| Boss       =        <!-- X/Yes if mob is a Boss --> 

<!-- Only define one of Genus and Species. Must fill out Genus if no Species is known -->
| Genus     = <!-- Family, such as dodo or spriggan -->
| Species   = <!-- Divisions of a genus that look slightly different—coblyns (blue) v. doblyns (yellow) -->

<!-- Location Specifics - Add new {{ARR Mob Row}} for each additional location. If there are multiple spots in the same location, list the coordinates in the same ARR Mob Row. -->
| Locations = <!-- DO NOT PLACE ANYTHING ON THIS LINE. USE 'Location' inside ARR Mob Row. -->
{{ARR Mob Row
| Location    =  <!-- Name of Location where mob is ie: Larkscall, The Honey Yard, etc -->
| Coordinates =  <!-- i.e. 15.1-26.2, etc. Do not fill in this field unless it has a maximum of 3 locations -->
| Event       =  <!-- If mob is part of a Holiday Event, put full name of Event here -->
| Elite       =  <!-- X/Yes if mob is Elite (spiky blue or red icon) -->

| Levels      =  <!-- Level range of mob as it appears at Location -->
| Drops       = {{Drops|Name=<!--Name-->|<!--Total Kills where Name dropped-->|<!--Total Kills-->}}
| Behaviors   =  <!-- A or P. A is for Aggressive (Red Icon) and P is Passive (Blue Icon) -->

<!-- If mob is not normally at Location use the following, depending on what makes mob spawn:-->
| Quest       =  <!-- Do not fill out if it is a quest that has the player hunt mobs which are always on the field -->
| Dungeon     =  
| Trial       =  
| Raid        =  
| Levequest   =  
| Guildhest   =  
| FATE        =  
| Deep Dungeon     =  
| Carnivale        =  <!-- Name of the Blue Mage Carnivale that this mob is found in -->
| Treasure Hunt    =  <!-- For example: during Dragonskin Treasure Map -->
| Treasure Dungeon =  <!-- For example: during Aquapolis -->
| Field Operation  =  <!-- For example: during Eureka or Bozja -->    
| VC Dungeon       =  <!-- For example: during Variant or Criterion Dungeons -->

}}
| Images = 
| Etymology = 
| Notes =
<!-- "Drops" EXPLANATION: 'Name' is the Item that drops (Gil, in this example.) 'Count' is the
 number of the item that can drop at a SINGLE TIME. In this case, 'Count=1-4' means that 1, 2, 3,
 or 4 gil will drop. The '5' number is the total number of kills that resulted in a drop of Gil.
 The '15' part is the number of total times you've killed the mob. Ie: You killed the mob 15
 times, but they only dropped Gil 5 of those times. Make sure to update both those last numbers
 to keep accuracy! The Drop Rate % is automatically calculated from those two. There is also a
 "|qi" that can be added if the drop is a QUEST ITEM ONLY, but it is left out from the above
 example due to being very rare. -->
}}