Difference between revisions of "Thaumaturge"
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{{Action Row|8|Gravity|--/9}} | {{Action Row|8|Gravity|--/9}} | ||
{{Action Row|8|Slow|--/7}} | {{Action Row|8|Slow|--/7}} | ||
+ | {{Action Row|10|Damnation|1000/--}} | ||
| Action Column 2 = | | Action Column 2 = | ||
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{{Action Row|10|Punishing Barbs|--/--}} | {{Action Row|10|Punishing Barbs|--/--}} | ||
{{Action Row|12|Bio|--/14}} | {{Action Row|12|Bio|--/14}} | ||
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{{Action Row|18|Absorb ACC|--/15}} | {{Action Row|18|Absorb ACC|--/15}} | ||
{{Action Row|18|Absorb DEF|--/15}} | {{Action Row|18|Absorb DEF|--/15}} | ||
+ | {{Action Row|20|Sacrifice II|--/18}} | ||
| Action Column 3 = | | Action Column 3 = | ||
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{{Action Row|20|Siphon MP|--/10}} | {{Action Row|20|Siphon MP|--/10}} | ||
{{Action Row|22|Initiation|--/60}} | {{Action Row|22|Initiation|--/60}} | ||
{{Action Row|24|Banish II|--/55}} | {{Action Row|24|Banish II|--/55}} | ||
{{Action Row|24|Scourge II|--/55}} | {{Action Row|24|Scourge II|--/55}} | ||
+ | {{Action Row|?|Silhouette|??/??}} | ||
{{Action Row|?|Drain|??/??}} | {{Action Row|?|Drain|??/??}} | ||
{{Action Row|?|Paralyze|??/??}} | {{Action Row|?|Paralyze|??/??}} |
Revision as of 07:24, 23 August 2010
Discipline: Disciple of Magic Weapons: Scepters & Staffs Guild Location: [[{{{Guild Location}}}]] ( ) Forum: [{{{Forum}}} Thaumaturge Forums] Associated Job: Black Mage Primary Stats: Mind & PietyThaumaturge ({{{Abbreviation}}}) In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection. To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium- a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed walls are said to reside powers of life, death, and the beyond. Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War. By enfeebling enemies and enhancing their allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition. |
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