Difference between revisions of "Thaumaturge"
*>Cyberbeing m |
*>Cyberbeing |
||
Line 51: | Line 51: | ||
{{Action Row|28|Silence|--/25}} | {{Action Row|28|Silence|--/25}} | ||
{{Action Row|28|Bind|??/??}} | {{Action Row|28|Bind|??/??}} | ||
+ | {{Action Row|30|Paradigm Shift|??/??}} | ||
+ | {{Action Row|30|Numbing Rhyme|1000/--}} | ||
{{Action Row|40*|Shadowfall|--/--}} | {{Action Row|40*|Shadowfall|--/--}} | ||
{{Action Row|?|Siphon TP|??/??}} | {{Action Row|?|Siphon TP|??/??}} | ||
− | + | ||
Revision as of 21:23, 25 August 2010
Discipline: Disciple of Magic Weapons: Scepters & Staffs Guild Location: [[{{{Guild Location}}}]] ( ) Forum: [{{{Forum}}} Thaumaturge Forums] Associated Job: Black Mage Primary Stats: Mind & PietyThaumaturge ({{{Abbreviation}}}) In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection. To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium- a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed walls are said to reside powers of life, death, and the beyond. Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War. By enfeebling enemies and enhancing their allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition. |
|