Difference between revisions of "The Orbonne Monastery"
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| Agrias Chest = Ivalician Holy Knight's Circlet, Ivalician Royal Knight's Circlet, Ivalician Brave's Circlet, Ivalician Mercenary's Circlet, Ivalician Sky Pirate's Hat, Ivalician Oracle's Mask, Ivalician Mystic's Hat, Ivalician Holy Knight's Trousers, Ivalician Royal Knight's Trousers, Ivalician Brave's Trousers, Ivalician Mercenary's Trousers, Ivalician Sky Pirate's Trousers, Ivalician Oracle's Bottoms, Ivalician Mystic's Bottoms, Ivalician Holy Knight's Boots, Ivalician Royal Knight's Boots, Ivalician Brave's Greaves, Ivalician Mercenary's Greaves, Ivalician Sky Pirate's Shoes, Ivalician Oracle's Shoes, Ivalician Mystic's Shoes | | Agrias Chest = Ivalician Holy Knight's Circlet, Ivalician Royal Knight's Circlet, Ivalician Brave's Circlet, Ivalician Mercenary's Circlet, Ivalician Sky Pirate's Hat, Ivalician Oracle's Mask, Ivalician Mystic's Hat, Ivalician Holy Knight's Trousers, Ivalician Royal Knight's Trousers, Ivalician Brave's Trousers, Ivalician Mercenary's Trousers, Ivalician Sky Pirate's Trousers, Ivalician Oracle's Bottoms, Ivalician Mystic's Bottoms, Ivalician Holy Knight's Boots, Ivalician Royal Knight's Boots, Ivalician Brave's Greaves, Ivalician Mercenary's Greaves, Ivalician Sky Pirate's Shoes, Ivalician Oracle's Shoes, Ivalician Mystic's Shoes | ||
− | | Boss | + | | Boss Dark_Crusader = |
{{{!}} class="GEtable" width="100%" | {{{!}} class="GEtable" width="100%" | ||
!colspan="1" {{!}} Attack Name !! Description | !colspan="1" {{!}} Attack Name !! Description | ||
{{!}}- | {{!}}- | ||
− | {{!}}width="20%"{{!}}'''''' | + | {{!}}width="20%"{{!}}'''Dark Rite''' |
− | {{!}} | + | {{!}}Numerous Summoning Circles will appear in a ring around the arena and requires 3-4 players to stand in them at the same time to lock the Circle and prevent it from spawning an add at the end of the Dark Rite cast. Players must stand in it at the same time, but can move out after it locks to a new circle. |
+ | {{!}}} | ||
+ | <u>'''Advice and Tips'''</u> | ||
+ | * Make sure to stand with players in the Summoning Circles during '''Dark Rite''' to avoid extra mobs to kill during the fight. | ||
+ | |||
+ | | Boss The_Thunder_God = To start off this fight, alliances should use their alliance's waymarker to claim two circular platforms for themselves by placing the marker between two platforms or by placing it on one platform and claiming a platform to either side. For the second option, most alliances choose to claim the one to their left as their secondary platform. '''This is exceptionally important as both platforms will be used for various attacks that cannot overlap or they will wipe the alliance.''' | ||
+ | {{{!}} class="GEtable" width="100%" | ||
+ | !colspan="1" {{!}} Attack Name !! Description | ||
+ | {{!}}- | ||
+ | {{!}}width="20%"{{!}}'''T.G. Holy Sword''' | ||
+ | {{!}}The boss will use his swords for various unmarked AoEs with only tells in how they are positioned to help players determine what's coming up. Any attacks that hit the player will deal massive damage and inflict them with a Vulnerability stack. | ||
+ | * '''Platform Smash''': All three swords are horizontal and pointed directly outwards above a single platform; this will alternate, leaving a safe platform between each targeted platform. If a sword is positioned over the platform players are standing in, they must immediately move to their '''secondary platform''' to avoid taking massive damage. | ||
+ | ** Occasionally, he will target a single platform in this way and then target the platforms to either side of it as the cast continues, hitting that entire half of the arena with an AoE and forcing at least one alliance to move onto another alliance's platforms. | ||
+ | * '''Donut AoE''': The swords at the boss' front are slammed into the ground. Players must move inside of his hitbox to avoid taking massive damage. | ||
+ | * '''Regular AoE''': The swords are horizontal but not positioned over a platform, instead kind of angled towards the front of the boss in an almost resting pose. Players must move to the outer edge of their platform to avoid the massive AoE. | ||
+ | {{!}}- | ||
+ | {{!}}'''Cleansing Strike''' | ||
+ | {{!}}Brings all players to 1 HP and inflicts them with a 15-second Doom debuff. Everyone must be healed to full before this debuff falls off or they will die. After full healing, the debuff will go away on its own. Each alliance should stack in their platform to allow for easy AoE heals by their healers, especially for White Mage's potent Cure III. | ||
+ | {{!}}- | ||
+ | {{!}}'''Shadowblade''' | ||
+ | {{!}}Marks 1 (2 later in the fight) player from each alliance with a massive red-rimmed AoE and a black marker over their heads. Marked player should move to the very back of the platform or, in the case of 2 marked players per alliance, have one player shuffle to their '''secondary platform''' and drop the AoE along the back of the platform. Once the AoE marker fades, players should immediately move away from it as it deals heavy damage to players standing in the tiny bubble AoE. It will continue to grow larger until it is the same size as the original AoE that marked the player. If any of these AoEs touch, they will explode and deal massive alliance-wide damage and apply a Bleed debuff. | ||
+ | {{!}}- | ||
+ | {{!}}'''Crush Helm''' | ||
+ | {{!}}Tankbuster that targets the tank of each alliance. Hits the tanks 4 times during the cast, with each hit applying a stack of Physical Vulnerability Up, which makes each hit of this ability hurt more and '''can be dispelled'''. When the cast finishes, it will hit the tank for massive damage, easily killing them if they aren't topped off and/or using shields. | ||
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Duskblade''' |
− | {{!}} | + | {{!}}A purple circle will spawn on each platform inside the boss' hitbox. These circles require '''three''' players to be standing in it to negate the alliance-wide AoE effects. Groups will need to stand in the one on their platform and the one on their '''secondary platform'''. If there are not enough players standing in the circles, the boss will deal increased damage that can very easily kill you if 2 or more circles are missed. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Crush Weapon''' |
− | {{!}} | + | {{!}}Targets a single player in each alliance with a black and red marker. After a few seconds, a large and very bright orange-red AoE will spawn beneath the player. After a moment it will go off, and then begin chasing the marked player for a total of 4 hits, each of which deals massive damage and applies a debuff that will force them to take extra damage. Standing in the AoE or too close to it is an easy death with 1-2 hits. After the orange AoE appears, the marked player should run away in a straight line as far as they can get away from it, preferably moving to their '''secondary platform''' and avoiding running over their group. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Coliseum''' |
− | {{!}} | + | {{!}}Alliance-wide AoE damage while knocking all players high into the air, where they will land on a freshly conjured platform where Three '''Ephemeral Knights''' will spawn. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Swordplay Gauge''' |
− | {{!}} | + | {{!}}Determines how much damage '''Balance Asunder''' does, with 100% being a wipe. Will charge until the '''Ephemeral Knights''' are killed or it fills. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Hallowed Bolt''' |
− | {{!}} | + | {{!}}Only used during the '''Coliseum''' phase. Marks a player from each alliance with a large red arrow marker. After a few seconds, they will be targeted for either a large AoE or a massive donut AoE centered on them. After another few seconds, the remaining AoE will appear, meaning players will need to either move extremely far away or bounce between the safe spot around the edge of the large AoE before moving into the hole in the donut AoE or vice versa. Marked players should try to move to the edge of the arena before the AoEs drop to minimize the size of the AoE. Immediately followed by an obvious stack mechanic. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Divine Ruination''' |
− | {{!}} | + | {{!}}Marks a player in each alliance with a purple arrow marker and a tether between them and their group's add. After a few seconds, the '''Ephemeral Knight''' will target the player with a long but thin line AoE. Tethered players should avoid standing in their group or pointing the AoE at other groups. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Balance Asunder''' |
− | {{!}} | + | {{!}}Thunder God's ultimate. Deals more damage the higher the '''Swordplay Gauge''' is. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Crush Armor''' |
− | {{!}} | + | {{!}}Marks a random player in each alliance with an orangish circle marker and a tether. Applies damage every few seconds and applies a Physical Vulnerability Up stack. This should be bounced between '''non-tank''' players. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Crush Accessory''' |
− | {{!}} | + | {{!}}Covers the entire arena with a massive AoE except for small safe spots along the outer edge of each platform while summoning three '''Icewolf''' adds. It's safe to move around in the AoE area until the cast goes off; players should ensure they are not standing in it as it finishes as it will likely kill them. It will leave behind a layer of ice that significantly damages players standing in it. |
{{!}}- | {{!}}- | ||
− | {{!}}'''''' | + | {{!}}'''Icewolf''' |
− | {{!}} | + | {{!}}Appear during '''Crush Accessory'''. Begin casting '''Burst''' and must be killed before the cast finishes to avoid heavy damage. |
{{!}}} | {{!}}} | ||
<u>'''Advice and Tips'''</u> | <u>'''Advice and Tips'''</u> | ||
− | * | + | * There are a ton of mechanics that are exceptionally easy to die on or for only a few players to cause the entire alliance to wipe. However, all of these mechanics are also very easy to dodge once you understand how they work, making the fight much easier than it first appears. |
+ | * Each alliance should assign 3 players to move to the '''secondary platform''' for '''Duskblade'''. | ||
+ | * Make sure you know which platforms belong to your alliance and try not to "fight" your fellow runner when dealing with '''Shadowblade'''. If someone is closer to the '''secondary platform''' and is already moving there, let them move and go stand at the back of your alliance's main platform. | ||
+ | * Remember that each tank is taking '''physical''' auto-attack damage constantly so they will need to be healed regularly. This also means they should not be picking up the tether from '''Crush Armor''' and that the auto-attack damage after '''Crush Helm''' and before the debuff wears off can be fatal. | ||
+ | * Keep an eye on the swords while '''T.G. Holy Sword''' is cast so you know where to go. | ||
+ | ** Stabbed in ground: stand in hitbox. | ||
+ | ** Pointed directly outwards over platforms: move off of those platforms. | ||
+ | ** Horizontal but not really over a platform: move to the outer edge of the platform. | ||
Revision as of 03:57, 14 January 2019
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Raid | |||||||||||||||||||||||||||||||||||||||||||||||||
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Mustadio
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Advice and Tips
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Agrias
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Advice and Tips
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Dark Crusader
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Advice and Tips
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The Thunder God
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To start off this fight, alliances should use their alliance's waymarker to claim two circular platforms for themselves by placing the marker between two platforms or by placing it on one platform and claiming a platform to either side. For the second option, most alliances choose to claim the one to their left as their secondary platform. This is exceptionally important as both platforms will be used for various attacks that cannot overlap or they will wipe the alliance.
Advice and Tips
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Ultima, The High Seraph
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Advice and Tips
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Categories:
- Patch 4.5
- Ivalician Holy Knight's Belt Acquired from Duty
- Ivalician Royal Knight's Belt Acquired from Duty
- Ivalician Brave's Belt Acquired from Duty
- Ivalician Mercenary's Belt Acquired from Duty
- Ivalician Sky Pirate's Belt Acquired from Duty
- Ivalician Oracle's Belt Acquired from Duty
- Ivalician Mystic's Belt Acquired from Duty
- Under The Stars Orchestrion Roll Acquired from Duty
- Fear (No. 1) Orchestrion Roll Acquired from Duty
- Mullondeis Coin Acquired from Duty
- Duty
- Raid