Difference between revisions of "The World of Darkness (Quest)"

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{{disambig2|the Raid called [[The World of Darkness]]}}{{stub}}{{ARR Infobox Quest
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{{disambig2|the Raid called [[The World of Darkness]]}}{{ARR Infobox Quest
 
|Patch= 2.5
 
|Patch= 2.5
 
|Name = The World of Darkness (Quest)
 
|Name = The World of Darkness (Quest)
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|Required Quests = Syrcus Tower (Quest)
 
|Required Quests = Syrcus Tower (Quest)
|Unlocks Quests = The Light of Hope
 
  
 
|Objectives =  
 
|Objectives =  
*Speak with Wedge at the Eight Sentinels.
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*Speak with {{NPCLink|Wedge|8}} at {{GEOLink|The Eight Sentinels|the Eight Sentinels}}.
*Speak with G'raha Tia at the Eight Sentinels.
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*Speak with {{NPCLink|G'raha Tia|2}} at {{GEOLink|The Eight Sentinels|the Eight Sentinels}}.
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*Use the Duty Finder to enter [[The World of Darkness|the World of Darkness]].
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*Speak with {{NPCLink|Rammbroes}} at {{GEOLink|Saint Coinach's Find}}.
  
 
|Description = Rammbroes has a furrowed brow and the look of one with ill tidings.
 
|Description = Rammbroes has a furrowed brow and the look of one with ill tidings.
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*G'raha Tia reveals his inner struggle. Though he has learned the hue of his eye marks him as close to Allag, he does not know why. However, he feels instinctively that he must accompany you beyond the rift. You gladly accept his offer of company, and ready yourself to pass through the Voidgate to rescue your three lost comrades.
 
*G'raha Tia reveals his inner struggle. Though he has learned the hue of his eye marks him as close to Allag, he does not know why. However, he feels instinctively that he must accompany you beyond the rift. You gladly accept his offer of company, and ready yourself to pass through the Voidgate to rescue your three lost comrades.
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*The World of Darkness can be accessed via the Duty Finder.
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*After vanquishing the Cloud of Darkness, you find your lost companions safe. You discover that Unei and Doga's royal blood offers them protection from the shadowy realm, and learn of their will: The Cloud of Darkness suddenly rears up around you, harrowing you. G'raha is hit... and mysteriously unharmed. Astounded, Unei proclaims that the royal blood of Allag flows in G'raha-- though only through some tremendous technological feat. The two clones then tell the historian he can control the Crystal Tower, and bid you all hasten back to Eorzea. Concealing a deep sadness at the loss of friends, G'raha begins the race homewards. You and Nero follow.
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*You have spoken with Rammbroes, who thanks you for your service to both NOAH and the realm. He concludes that the saga of the Crystal Tower is nearly finished, and that it will be but a short time before Allag's sad history may be laid to rest.
  
 
|EXPReward  =  
 
|EXPReward  =  
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|NPC Location =  
 
|NPC Location =  
  
|NPCs Involved = Wedge
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|NPCs Involved = Wedge, G'raha Tia
  
 
|Strategy =  
 
|Strategy =  

Revision as of 23:59, 7 July 2019

Sidequest1 Icon.png Lv. 50   The World of Darkness (Quest)
Quest

Journal detail hr1 07.png Acquisition
Rammbroes: Mor Dhona - North Silvertear - Saint Coinach's Find (x:30.4, y:12.2)

Map33 Icon.pngClosest Aetheryte: Revenant's Toll

Journal detail hr1 08.png Requirements
071341.png50Syrcus Tower (Quest)Featurequest1 Icon.png Syrcus Tower (Quest) (Level 50)
28px Start in Combined
Journal detail hr1 03.png Rewards

3,752
Gil
Edit The World of Darkness (Quest)'s Miscellaneous Reward
Journal detail hr1 04.png Description
Rammbroes has a furrowed brow and the look of one with ill tidings.
Journal detail hr1 01.png Objectives
Journal detail hr1 02.png Unlocks Quests
071341.png50The Light of HopeFeaturequest1 Icon.png The Light of Hope (Level 50)

Journal detail hr1 07.png NPCs Involved
MainIcon7.png
Maps
WedgeG'raha Tia
 

  • Rammbroes and G'raha have been hard at work finding a way to rescue Unei, Doga, and Nero from the World of Darkness. However, their research has revealed a more pressing problem: Emperor Xande's covenant with the voidsent known as the Cloud of Darkness remains in effect, and his orders still control the Crystal Tower. Thus, the Allagan structure continues amassing energy to open a Voidgate, and unleash the Cloud upon Eorzea. Should this come to pass, all that is will be destroyed. However, even amidst such dire circumstance, there is a sliver of hope. If NOAH can retrieve Unei and Doga from the dark realm, then the tower can be halted and the covenant broken. Garlond Ironworks has labored to make a machine able to open a small rift, through which a brave band of adventurers can enter the World of Darkness. Cid arrives to inform you the preparations are nearly complete, and bids you speak with Wedge at the Eight Sentinels.
  • Wedge ushers you to the throne room of Syrcus Tower. In the moments before opening the rift, G'raha Tia falls into a strange mood, and tells you of a band of heroes in ancient Allag who sought to dethrone Xande. Ultimately, though, they did not succeed in stopping the emperor. History aside, Cid receives word that the Ironworks' machine is ready. With a devilish glint in his eye, the engineer orders the Voidgate opened. Lights flash and power hums, and before your very eyes a rift appears. Rammbroes now lays the burden of rescuing your friends from the World of Darkness upon you. As you turn to go, G'raha Tia asks for a moment of your time. Speak with him at the Eight Sentinels to discover what is on his mind.
  • G'raha Tia reveals his inner struggle. Though he has learned the hue of his eye marks him as close to Allag, he does not know why. However, he feels instinctively that he must accompany you beyond the rift. You gladly accept his offer of company, and ready yourself to pass through the Voidgate to rescue your three lost comrades.
  • The World of Darkness can be accessed via the Duty Finder.
  • After vanquishing the Cloud of Darkness, you find your lost companions safe. You discover that Unei and Doga's royal blood offers them protection from the shadowy realm, and learn of their will: The Cloud of Darkness suddenly rears up around you, harrowing you. G'raha is hit... and mysteriously unharmed. Astounded, Unei proclaims that the royal blood of Allag flows in G'raha-- though only through some tremendous technological feat. The two clones then tell the historian he can control the Crystal Tower, and bid you all hasten back to Eorzea. Concealing a deep sadness at the loss of friends, G'raha begins the race homewards. You and Nero follow.
  • You have spoken with Rammbroes, who thanks you for your service to both NOAH and the realm. He concludes that the saga of the Crystal Tower is nearly finished, and that it will be but a short time before Allag's sad history may be laid to rest.

Ah, Forename, it is good you are come. I have news you must be made aware of.


Alas, none of it bodes well for us, nor for Unei, Doga, and Nero imprisoned in the dark realm.

Think back upon our last foray into Syrcus Tower, if you will. The Calamity stirred the place from its long slumber and awoke Emperor Xande. But you, Forename, you ensured he was laid to rest permanently.


Yet the emperor had sealed a binding covenant with the terrible voidsent known as the Cloud of Darkness. Even as Doga and Unei labored to annul this contract, the entity reached through a rift and dragged the pair of them─and Nero─out of our realm.

Since that day, NOAH has devoted itself to rescuing Unei, Doga, and Nero from beyond the rift. Our research, however, has exposed a far more dire problem.


The Crystal Tower still acts upon Emperor Xande's orders, and collects energy to open another voidgate even as we speak. Indeed, the place nigh hums with energy.


We have done all we can to stop the imperial edict, but to no avail. Just as the gate would open only for Unei and Doga, so too will the tower heed only those with the royal blood of Allag.

'Tis a most galling design. Granted, this was not always so vexatious, according to the Allagan tomestone Nero presented us.


During the golden age of Allag, the royalty had some means of bestowing their blood upon others. If they hadn't such a technology, Amon and his underlings could never have controlled the Crystal Tower.

But we do not have either this art or any with royal blood. Every moment we wait, a vast rift through which the Cloud of Darkness can enter our realm threatens to open.


Such a disaster cannot be allowed to come to pass. We must seal the Crystal Tower, and annul Xande's covenant with the dark realm.


If only breaking the latter would suffice... But then what of the energy building in the Crystal Tower? Without suppression, that power could discharge and cause a calamity like to the one that destroyed Allag.


In truth, we have more than just three lost compatriots to worry about. If we do not act, our very world will fall before the might of this threat.

We know but one way out of this predicament: rescue those who can control the tower from beyond the dark realm, and seal the rift shut after them. And mercifully, not all our news is quite so bleak.


'Tis true we cannot stop the voidgate from manifesting within the tower, but this can be to our benefit.


We can use Syrcus's power for our own purposes, and create a portal to carry us into the dark realm!
We have heard this is possible from a man of the Thaumaturges' Guild well versed in otherworldly matters. And with Master Garlond working to create said portal, the final preparations are well underway. Ah, and here comes the man himself.
Forename! Just the man we need!
Yes, our fellowship is indeed complete, and all parties privy to our strategy. And you, Master Garlond, how fare your endeavors?

Quite well! The device is nearly ready─though attaching the damnable thing to Syrcus Tower took every onze of ingenuity the Ironworks has got. But it should produce the energy we need.


With just a little more fine-tuning, we can open a rift. I'm here to request your presence at the tower.


I'll leave Biggs and Wedge at the Eight Sentinels as guides. And do hurry, Forename. I'm sure you wouldn't miss another chance to save the world, would you?
Well, Cid certainly seems to have a firm hand on the helm. Shall we make our way to the Crystal Tower?
Quest Accepted

Forename! I'll bet you're here to watch us pry open a rift between worlds, eh?


We're almost ready. Syrcus Tower is full of engineers scurrying around and making adjustments. We're dealing with a lot of power, and if a single coupling's off... Well, boom!


B-But it should be fine. Really! Anyway, you'd best wait at the top. The chief's there overseeing the whole operation.
Player7 Icon.png Cutscene start.
Player7 Icon.png Cutscene end.

Has the chief filled you in on the plan, Forename? Opening up that voidgate will be a real feat for the Ironworks.


But I'm worried about what comes afterwards. I've never heard of anyone going through a rift, let alone coming back. I don't relish the idea of getting stuck there ourselves...
Time is of the essence, my friend. We must go to the Eight Sentinels.

Forename, I wished to speak to you about my eye. As you are no doubt aware, 'tis a trait seen only amongst Allagan royalty.


Long I have pondered why such is my inheritance. The sanguine hue must have some bearing upon my destiny─this much Doga himself admitted. But what?


In truth, the more I learn of the Crystal Tower, the less I am myself. Somehow, meeting those two clones has wrought great change in me.


I am consumed with remembering...something. Something ancient, but ever so important.


And my father's words echo in my mind, the selfsame ones his father told him: the truth of our eye rests with Allag.


Mayhap what I wish to remember and these words are related. Mayhap not. But I know I must learn the truth that history hides from me. I would see this journey─our journey─through to the very end with mine own two eyes.


So I implore you: allow me to join you beyond the rift!


You have my thanks, my friend. Now, let us venture into the World of Darkness, to save our comrades and our realm!
If you have prepared yourself, let us waste no time in rescuing our comrades from the darkness.
Player7 Icon.png Cutscene start.
Player7 Icon.png Cutscene end.

I cannot express how glad I am you returned safely, Forename─and with the means to dispel the threat of the Crystal Tower for good!


Rest if you will, and then let us free ourselves from the specter of the Allagans!
Quest Completed
Nero never would've made it back without you, Forename, and for that you have my thanks. I doubt he will hatch any more dastardly schemes for the present. He owes me his life, after all.
I'll tell you, that rift started closing up fast. Waiting for you three to pop out was the tensest few moments of my life!
No matter how many other clones are still out there, our Unei and Doga were special. I'm going to miss them...
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