Difference between revisions of "Toll of the Warden"
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− | | | + | {{ARR Infobox Obsolete Quest |
+ | | Name = Toll of the Warden | ||
+ | | Type = Combat <!-- Pick one of: Combat - Non-Combat --> | ||
+ | | Classification = Main Scenario Quest <!-- Pick one of: Main Scenario Quest - Sidequest - Class Quest - Grand Company Quest --> | ||
− | + | | Previous Quest = Together We Stand | |
+ | | Next Quest = Forever Taken | ||
− | | Issuing NPC = Minfilia | + | | Issuing NPC = Minfilia |
− | | | + | | NPCs Involved = Hedyn, Tataru, Troxia, Shanga Meshanga |
− | | | + | | Items Required = |
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− | | | + | | Required Class = |
+ | | Required Nation = | ||
+ | | Minimum Level = 30 | ||
− | | Reward = | + | | Reward = [[Ashcrown Consortium]] Linkpearl |
+ | | Quest Reward-Items = | ||
+ | | Quest Reward-Gil = 90000 | ||
+ | | Quest Reward-EXP = 19000 | ||
− | | Walkthrough = | + | | Walkthrough = |
#At rank 30, the [[Merchant Wards]] again becomes available. (Same teleport entrance as the [[Ul'dah Market Wards]].) | #At rank 30, the [[Merchant Wards]] again becomes available. (Same teleport entrance as the [[Ul'dah Market Wards]].) | ||
#Head to the door at the end of the hall. | #Head to the door at the end of the hall. | ||
− | #Speak to | + | #Speak to {{NPCLink|Minfilia}}. |
− | #Once out of Minfilia's room talk to | + | #Once out of Minfilia's room talk to {{NPCLink|Tataru}}. |
#Head over to the [[Peasants Ward]] in [[Gridania]]. (Teleport entrance at [[Lotus Gardens]].) | #Head over to the [[Peasants Ward]] in [[Gridania]]. (Teleport entrance at [[Lotus Gardens]].) | ||
− | #Once in the Peasants Ward talk to | + | #Once in the Peasants Ward talk to {{NPCLink|Hedyn}} then move up to the door down the corridor. |
#[[Troxia]], the leader of the [[Ashcrown Consortium]], will ask you to negotiate with the beast tribes at [[Camp Drybone]]. | #[[Troxia]], the leader of the [[Ashcrown Consortium]], will ask you to negotiate with the beast tribes at [[Camp Drybone]]. | ||
#Once near Camp Drybone, you'll receive an NPC linkshell update. Your Path Companion will inform you that he/she is located southwest of the camp at a mountain entrance point. | #Once near Camp Drybone, you'll receive an NPC linkshell update. Your Path Companion will inform you that he/she is located southwest of the camp at a mountain entrance point. | ||
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#* If you choose to fight, your Path Companion will assist you in combat. However, your path companion will only watch if you bring friends. | #* If you choose to fight, your Path Companion will assist you in combat. However, your path companion will only watch if you bring friends. | ||
# Another cut-scene will show the conclusion of the initial confrontation between the two beast tribes and you'll have to go back to the Peasants Ward. | # Another cut-scene will show the conclusion of the initial confrontation between the two beast tribes and you'll have to go back to the Peasants Ward. | ||
− | # After zoning into the Peasants Ward, talk to | + | # After zoning into the Peasants Ward, talk to {{NPCLink|Hedyn}} to give your report and you'll receive 90,000 gil and an NPC linkpearl from the Ashcrown Consortium. |
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+ | | Journal Entries = | ||
Lady Minfilia has asked you visit the Ashcrown Consortium. Hurry to the Peasants Ward in Gridania. Your Path companion is already en route. | Lady Minfilia has asked you visit the Ashcrown Consortium. Hurry to the Peasants Ward in Gridania. Your Path companion is already en route. | ||
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You succeed in stalling the summoning rituals of both tribes, but before you can convince them to reopen negotiations with the Ashcrown Consortium, a creature whom Nananoby and the sylphs call an "Ascian" appears and frightens off the remaining Amalj'aa and Ixal. Just as you think the day's efforts were for naught, your Path companion spots a large sack of crystals left forgotten by the beastmen. Return with the bag to the Consortium an report to Hedyn your findings. | You succeed in stalling the summoning rituals of both tribes, but before you can convince them to reopen negotiations with the Ashcrown Consortium, a creature whom Nananoby and the sylphs call an "Ascian" appears and frightens off the remaining Amalj'aa and Ixal. Just as you think the day's efforts were for naught, your Path companion spots a large sack of crystals left forgotten by the beastmen. Return with the bag to the Consortium an report to Hedyn your findings. | ||
+ | | Etymology = | ||
− | | | + | | Images = |
− | | | + | | Notes = |
− | + | The seventh quest in the main storyline for players. You are allowed 2 accompanying party members on this quest. | |
− | | | + | }} |
− | + | ===Game Script=== | |
+ | {{spoiler3 | ||
+ | | spoiler = | ||
+ | {{/Plot Details}} | ||
}} | }} | ||
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Latest revision as of 16:58, 28 November 2013
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Obsolete Quest Journal Entries
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Lady Minfilia has asked you visit the Ashcrown Consortium. Hurry to the Peasants Ward in Gridania. Your Path companion is already en route. Upon your arrival at the Consortium, all the sylphs in the main hall shriek and run outside. Speak with Heydyn at the front door and let him know who you are before someone calls the Holtwatch. Heydn escorts you to a room where the Ashcrown Consortium Interlocutors Shanga Meshanga and Troxia, as well as <<your path companion>>, have been patiently awaiting your arrival. After introductions are seen to, the Interlocutors proceed in telling you about the history of Eorzea's crystal trade and how until recently most of the realm's crystals have been obtained by negotiating with beast tribes such as the Amalj'aa and the Ixal. With the advent of being known as the "primals," however, the tribes refuse to part with their supplies. In an attempt to convince the Amalj'aa to restart negotiations, you and <<your path companion>> are to travel to Camp Drybone in eastern Thanalan and meet up with Ashcrown party already in the area. The moment you arrive in Camp drybone, you receive a call on your Path linkpearl. Your Path companion has located the Amalj'aa excavation site within a mesa to the southwest of the camp. Travel to the location and rendezvous with <<your path companion>> before continuing your search for the advance party.
You find the Ashcrown party already engaged in negotiations with a band of Amalj'aa and Ixal; though it does not seem that they are making any headway. Speak with the party leader, Nananoby, to see if there is anything you can do to aid in his endeavor.
Nananoby claims that the two beast tribes are both on the verge of summoning their "primals," which, if they are successful, would mean the death of all those in the mesa caves. You must stop the summoning using any means necessary, be it by force or persuasion.
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Obsolete Quest Walkthrough
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Game Script
SPOILER WARNING: Click here for additional details about this story line.