Vitality

Revision as of 04:05, 5 September 2010 by Alhanalem (talk | contribs) (Removed numbers as I found them to be inaccurate and variable. If someone)
Main Command 3 Icon.pngVitality  (VIT)
Attribute
One of the six player adjustable stats.
Head
Body
Hands
Legs
Feet
Shield
Necklace
Earrings
Bracelets
Ring
Consumables
Notes
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Attribute Points gained in battle can be used in the Main Menu to increase the player's Vitality. The more AP put into Vitality, the more AP needed to increase the stat. Vitality governs Physical Defense- but the manner in which it does so is currently unknown.

Each point VIT also affects your maximum HP, in combination with your class and rank. Disciples of War generallly gain more HP from VIT than Disciples of magic, the Hand, or Land.

  • Note that if your physical level is signficantly higher than your class rank, you will not recieve the full benefit of your stat points- If this is the case, you may not have as much HP as you expect.


Keep in mind that if you wish to combine the skills of various disciplines, you may have need of an attribute you might not think to raise for a given class at first. While different classes may need different attributes more than others, it may still be beneficial to have other stats in some situations.