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A Boy's Errand

Mainquest1 Icon.png Lv. 80   A Boy's Errand

Journal detail hr1 07.png Acquisition
Nidhana: Thavnair - The Perfumed Rise - The Great Work (Landmark) (x:11.3, y:23.9)

Map33 Icon.pngClosest Aetheryte: The Great Work (Landmark)

Journal detail hr1 08.png Requirements
071201.png80Shadowed FootstepsMainquest1 Icon.png Shadowed Footsteps (Level 80)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 80)

Journal detail hr1 03.png Rewards

Experience Points

Edit A Boy's Errand's Miscellaneous Reward
Journal detail hr1 04.png Description
Little does Nidhana know that she is about to send you on another errand.
Journal detail hr1 01.png Objectives
  • Speak with Varshahn.
  • Speak with Varshahn again.
  • Gather information at the tower outpost. 0/3
  • Speak with Varshahn.
  • Mount the hamsa.
  • Ride the hamsa to the Giantsgall Grounds.
  • Speak with Zeynuha.
Journal detail hr1 02.png Unlocks Quests
071201.png80Tipping the ScaleMainquest1 Icon.png Tipping the Scale (Level 80)
071221.png80Cutting Edge SolutionsSidequest1 Icon.png Cutting Edge Solutions (Level 80)
071221.png80Hamsa RetrievalSidequest1 Icon.png Hamsa Retrieval (Level 80)
071221.png80High Hopes for the HatcherySidequest1 Icon.png High Hopes for the Hatchery (Level 80)
071221.png80Rushing up That HillSidequest1 Icon.png Rushing up That Hill (Level 80)

  • Little does Nidhana know that she is about to send you on another errand.

Player7 Icon.png Cutscene start.
If you will excuse me, I shall return to my work on the talisman.
Ah, you are both back. Excellent.

I have a message for you, Mistress Nidhana.

It would seem the stores of giantsgall are running low.
What? But when last I looked, there was still plenty...
I suspect that was before Urianger told everyone about their tempering cure, and Estinien shared his knowledge of dragons. Your peers have since been inspired to fashion a number of new talisman prototypes.
I see... Well, if it leads to new possibilities, then far be it from me to complain, but we will need to replenish our stores...
I should be happy to tend to this if you like.
As much as I appreciate the offer, my dear boy, I can't in good conscience send you out there alone while kidnappers are at large.

Forename─loath though I am to press another task on you so soon, might I ask you to fetch the giantsgall?

In case you're not familiar, giantsgall is a type of ore found on the island. Owing to its hardness and aetherial conductivity, it has applications in many disciplines─alchemy not least of all.

The quarry where it is found, aptly named Giantsgall Grounds, isn't far away, so it shouldn't take much of your time. May we impose on you once more?

Thank you! Upon arriving at the grounds, please seek out a man named Zeynuha. He will furnish you with the ore.
At the very least, permit me to accompany you. It so happens I have an errand of my own that will take me to the outpost nearby.
May we borrow a pair of hamsa, Mistress Nidhana?
By all means. Do try to be patient with them─those that survived are still in training.
I will bring the hamsa to the entrance. Meet me there when you are ready.
Player7 Icon.png Cutscene end.
Quest Accepted
Despite his tender years, Varshahn is thoughtful and dependable. It's easy to see why he was chosen to be the satrap's attendant!

Here are our hamsa, Forename. If the creatures look familiar, it is because they are close kin to your Eorzean dodos.

Hamsa have long been kept as livestock in Thavnair, and many a hatchery may be found here. Alas, the largest of these was recently razed by monsters from the tower.

On account of said hatchery being situated near the tower, the Radiant Host repurposed its remnants as an outpost.

That is where my errand takes me, and your own destination is but a stone's throw away.

If you have no objections, let us first make for the outpost. We set forth at your word.
You are ready? Then let us depart. You need only ride and relax─my bird and I will take the lead for yours to follow.
Mount the hamsa and travel to the outpost?
Yes No
Let us be off. If you haven't ridden dodos before, be warned that they have a wobbling gait.

That spectacular formation stretching out over the water is called Khadga─a word which means “sword.”

This sword, legend holds, was wielded by the Manusya against the Mrga before it was cast down at conflict's end.

To the left and requiring no introduction is the tower. As you can see, it straddles a small isle.

Almost there. Though the main part of the hatchery is atop the cliff, the outpost itself is on the beach.

Player7 Icon.png Cutscene start.
And here we are. Manned by the Radiant Host, this outpost is our first line of defense against the tower.
Well, well, who should it be but young Varshahn. On an errand for the satrap?
I am. His Excellency bade me come to collect your report.
He also wished to express his heartfelt gratitude to the brave men and women of the Radiant Host for their unflagging dedication.
We simply do our duty, but we are honored to receive His Excellency's regard.

And yet, for his boundless benevolence, his treatment of one so young could be regarded as...callous.

Though we have enjoyed relative peace and calm these past few days, this remains the front line of battle. No place for children.

Your predecessor too often traveled alone. It's been, what, two years now since you took over? I wonder how the fellow is faring...
Like those before him, he went on to represent the satrap in foreign lands. Wherever he may now be, I am certain he is well.
As for myself, I assure you that all I do, I do of my own volition, and gladly. I pray you do not think ill of His Excellency.
Certainly not, lad... Whatever happens, my faith in the satrap is unwavering. But still I worry for you.
We would be overcome with sadness if something were to befall you, for you are as a little brother to us all. Take care, do you hear?
I will, Nahbdeen. Thank you.
And who might this be? Not Hannish by the look of him.
Permit me to introduce Forename Surname, of the Eorzean contingent, come to assist in the making of the talisman.
From Eorzea, you say! Towers have appeared over there too, yes? Tell me, what is the situation like?
May I suggest that you exchange information with our soldiers? Both parties would stand to learn something of value, I believe.
An excellent idea. Given the unprecedented nature of the threat, some of ours are understandably anxious. We would be glad for any tidings you can share.
You two, bring Varshahn the latest report, and answer any questions he may have.
Player7 Icon.png Cutscene end.
All appears quiet with the tower at the moment. I daresay the soldiers won't mind if you approached them.
The last monster that came out of the tower laid waste to the hatchery, slaughtering many good hamsa. The poor creatures didn't deserve it...
This is the fellow that carried you hither. Its breathing is somewhat ragged, perhaps due to its inexperience as a mount.
It occurs to me I have yet to properly introduce our company.

We are the Radiant Host, a military order under the satrap's command. Our duty is to preserve peace in the land, be it patrolling the streets or dealing with heretofore unknown threats such as now.

We train hard, and admit only capable warriors to our ranks. Even so, we've struggled to contend with the fiends from the tower.

Though we succeeded in striking them down on the two occasions they came in force, we had to pay a heavy price.

What of the towers in Eorzea? Do they likewise spawn monsters?

So it's much the same everywhere... With every nation struggling, we cannot expect calls for outside aid to be answered.

My thanks not only for the information, but for accompanying Varshahn besides. While he's wise beyond his years, he's still a child, and we couldn't bear to see him come to harm.
Ah, I've heard about you. The visitor from Eorzea. Is there anything you can tell us about the Telophoroi?

We know that they're the ones behind the tower, and that they've declared war on the whole world.

But why are they doing this? What is it that they want? This, we don't understand.

...What? They want to die...and take everyone with them!? What madness is this!?

Well, you can bet that we won't let those bastards have their way! We'll fight them with everything we have, like our Eorzean and Far Eastern brothers!

Grrr, those demented fools... If they want to go to hell, they can bloody well arrange their own passage, and leave the rest of us out of it!
You wish to know about the tower? To be honest, we know little and less about it ourselves.

This "Tower of Zot," as folk have taken to calling it, suddenly appeared where it did on the isle of Narunnair.

We're safe from its influence at this distance, but go too far into the water, and you'll expose yourself to its corrupting aether.

You're a foreigner, aren't you? How are they dealing with the tower in your homeland?

Our struggles are not unique... Then our hopes still lie with the talismans. We must keep the monsters contained until they're ready.

When the tower first appeared, we sent scouts on a boat to investigate. But it quickly became apparent that something was amiss.
One after another our comrades were corrupted. We could only look on in horror as they slew each other...
Finished speaking with the soldiers, have you? I hope it was as enlightening for you as it was for them.

As a neutral nation and trading hub both, Radz–at–Han ordinarily receives a steady stream of news from abroad. Alas, this stream dried up when trading vessels stopped coming.

Amidst the dearth of information, everyone will have been grateful for your account.

...But come, you had best see to your original errand. As mine will keep me here awhile longer, however, I'm afraid I cannot guide you the rest of the way.

Worry not, the path is straightforward─you need but follow the road east. Upon the hamsa, you will arrive before you know it.

Brief though it was, I enjoyed our time together. Till we meet again.

Lest you have forgotten, to get to the Giantsgall Grounds, you need but follow the road east. The hamsa should deliver you there quite quickly.
Though the hamsa appears to want to return home, it reluctantly offers you its back.
Should you become separated from your steed, speak with the Radiant beastkeeper at the Hamsa Hatchery to mount it again.
Mount the hamsa?
Yes No
If you're looking for your hamsa, it returned here by itself a while ago. You still have need of it?
Mount the hamsa?
Yes No
Speak with the Radiant beastkeeper at the Hamsa Hatchery to mount the hamsa, then ride it to the Giantsgall Grounds.
No sooner do you arrive at your destination than the hamsa dashes off...
Aye, this is indeed the Giantsgall Grounds, and I am Zeynuha. Is there something you require?

Giantsgall for the alchemists, you say? But of course they shall have it!

They labor tirelessly to deal with the tower, and 'tis the least we can do to provide them with the materials they need.
Quest Completed

Ideally, a military organization such as ours should have a little breathing room. That way, we may lead a helping hand to the people in their daily lives, such as gathering ingredients for the alchemists.
But now it is all we can do to keep them safe. We must deal with that damnable tower, and soon...
Those Telophoroi bastards and their bloody tower have caused our people untold suffering.
They better pray they never run into me, because if they do, I'll beat them to a bloody pulp with my bare fists!
If we're to protect our people effectively, it would be best to have everyone in one place, namely within the city. Alas, it isn't so simple.
Every settlement plays an important role in the running of our nation. They can't simply be abandoned, even if it means our numbers are spread thin.
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