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A Feast to Remember

All Saints' Wake Event Icon.png Lv. 15   A Feast to Remember
Quest

Journal detail hr1 07.png Acquisition
Adventurers' Guild Investigator: Central Shroud - Bentbranch - Bentbranch Meadows (x:21.4, y:21.4)
Journal detail hr1 08.png Requirements
080103.png15All Clowns' WakeAll Saints' Wake Event Icon.png All Clowns' Wake (Level 15)

Spacer2.png Any Class (Level 15)

Journal detail hr1 03.png Rewards

1,440
Experience Points



Guaranteed
Pumpkin Cookie
Modern Cosmetics - Clowning Around
Achievement
053408.png The Winners Club
Miscellaneous Reward
Unlocks The Phantoms' Feast
Edit A Feast to Remember's Miscellaneous Reward
Journal detail hr1 04.png Description
The Adventurers' Guild investigator has someone to introduce to you.
※This quest is available for a limited time only.
Journal detail hr1 01.png Objectives
  • Speak with Papa Gruff.
  • Obtain a pumpkin cookie from the Phantoms' Feast, and present it to the Adventurers' Guild investigator.

  • The Adventurers' Guild investigator has someone to introduce to you.
※This quest is available for a limited time only.
  • The investigator introduces you to Marke, the expert on the occult sent by the guild. He hands you two of his inventions that ought to make your journey much less precarious. Properly equipped, you return to the Scarlet Snout and steel yourself for the battle ahead.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
  • The Scarlet Snout informs you that the feast is now ready to welcome visitors. You prepare to make your way to the harlequin guide in the Acorn Orchard to be shown to the banquet. Once you are done at the Phantoms' Feast, return to the Adventurers' Guild investigator with evidence of your experience.
  • You tell the Adventurers' Guild investigator of your time at the feast, and learn that he has warned the other invitees not to take the Snout up on his offer. Assured that the denizens of Gridania are safe once more, you consider paying the party another few visits to make sure there is no one else left in need of your help.

Ah, sorry but things are not quite ready yet. Please return a bit later.
How fascinating. Yes, most fascinating indeed...
Player7 Icon.png Cutscene start.
Ready to proceed with our investigation, are you? Excellent. Allow me to introduce you to our esteemed collaborator. This is Marke, a specialist in matters of the occult dispatched by the guild to assist in apprehending the nefarious Papa Gruff.
A pleasure to make your acquaintance.

Before we go any further, I wish to ensure that I have a grasp on the situation as it stands. If it's quite all right with you, pray share all you have learned about our quarry thus far.


I see...quite fascinating, indeed. Yes, it was all as I read in that tome...


Ah, my apologies. I tend to get lost in my own thoughts sometimes. Allow me to begin by giving you a brief introduction to the so-called “Night of Devilry”—or, at least, as I understand it.


It is said that during All Saints' Wake, the saints are invited to banquets in the heavens each and every night.


At such time, the world below is left unprotected, and fiends summoned by the ogre pumpkinhead are free to wreak havoc on the defenseless denizens. One fiend in particular is said to be especially boisterous...


Aye, I speak of the one known as the Doomsday Clown.


...Though, perhaps, you know him better as “the Scarlet Snout” or “Papa Gruff”. In any event, they are all the same most nefarious personage. If the texts are to be believed, those who set foot in his domain are fated never to return.
I say, just listening to this tale is enough to make my hair stand on end. That said, it seems we've quite a task on our hands even attempting to save his would-be victims. Have we no way of protecting ourselves once inside his lair?
I thought you would never ask. Pray feast your eyes on these fine creations of mine.

I present to you two artifacts I have recreated by referencing a number of ancient tomes—together with some of my own personal touches, of course. Behold the fiendish lantern and a phial of warding holy water.


But what do they do? You must wonder. Well, allow me to explain! First of all, the fiendish lantern emits a certain wavelength of light that voidsent absolutely detest.


As for the warding holy water, it not only protects the holder's soul from being stolen, but also enables one to rescue the lost souls of others and return them to their mortal frames.


I have not yet had the opportunity to test them and thus cannot vouch for their effectiveness, but I am very much hoping that they will serve you well—for both our sakes.
Wait, you mean there's no guarantee that—

Ah, but it matters not. We face a potential crisis here, and beggars cannot be choosers in times of need. My friend, are you willing to put your faith in Marke's creations and do what needs be done?


Excellent! In the meantime, I shall do my best to ensure that the Scarlet Snout is not able to lure anyone else into his trap.


Speaking of the Snout, I have also heard another rumor—apparently, he has been handing out odd pumpkin cookies to those who attend his feast. Should you come into possession of such a confection, might you show it to me when you returned?
Splendid. Before you go, allow me to furnish you with a linkpearl. Rest assured that I shall do my damnedest to support you from afar after you enter the dread clown's personal domain.
Also, should you wish to know aught more about the items with which I have furnished you, just say the word.
I shall return to Mih Khetto's Amphitheatre and see that no other frightening high jinks ensue. When you have found out what you would about the Snout, pray visit me there.
Player7 Icon.png Cutscene end.
Quest Accepted
Ah, is there something you'd like to know?

What will you ask about?

The Scarlet Snout. The fiendish lantern. The warding holy water. Nothing.
It is said that during All Saints' Wake, the saints are invited to banquets in the heavens each and every night.

At such time, the world below is left unprotected, and fiends summoned by the ogre pumpkinhead are free to wreak havoc on the defenseless denizens. One fiend in particular is said to be especially boisterous...


Aye, I speak of the one known as the Doomsday Clown.


...Though, perhaps, you know him better as “the Scarlet Snout” or “Papa Gruff”. In any event, they are all the same most nefarious personage. If the texts are to be believed, those who set foot in his domain are fated never to return. How utterly terrifying!


This is why I fashioned my greatest creations: the fiendish lantern and the warding holy water. Inspired by what I gleaned from many an ancient tome, I have no doubt that they will serve you well in your quest to quash the Snout's nefarious plot.
The fiendish lantern emits a wavelength of light that voidsent absolutely detest.
Should you encounter any such fiends, pray put it to good use. I have no doubt it will serve you well.
The warding holy water not only protects the holder's soul from being stolen, but also enables one to rescue the lost souls of others and return them to their mortal frames.
I have afforded you with a full phial, so please do not hesitate to use it should you come across any souls in need of succor.
Ah, if it isn't my friend, Forename! Terribly sorry for the delay. Your timing couldn't be better—I'm pleased to report that I've finished preparing for the festivities.
Let my loyal harlequin guide know once you're ready, and he'll be more than happy to show you the way to the venue.
System
You now have access to the Phantoms' Feast seasonal instance.

To join the feast, speak with the harlequin guide under the Bentbranch Meadows bridge or in the Acorn Orchard.


The Phantoms' Feast is a light party instance (four players). There are no class, job, or level requirements for participation.


Parties that register for the instance with less than four members will be filled out automatically via the matching system.
I'm frightfully sorry for having kept you waiting. Do you wish to head to the banquet now? Master Gruff is eagerly anticipating your arrival.
Enter the Phantoms' Feast?
Yes No
Ah, there you are! Glad to see you returned from the spectral realm in one piece! I say, did Marke's inventions provide adequate aid?
Player7 Icon.png Cutscene start.
Relieved I am to hear that! Small wonder the man came so highly recommended. And of course, I must thank you for risking life and limb to put them to use. Thanks to you, we can rest assured that the souls of the Gridanian people are safe from the fiend's trickery.

I am full glad to finally lay my eyes upon this rumored cookie as well. Oh, and just to be safe, I took the liberty of advising the other invitees not to attend the feast...for their own good.


I am concerned, however, that some of them did not seem so keen on heeding my instructions. Should you find any that have gone on ahead, pray save as many of them as you can.


Now that we know that Marke's creations can be relied upon, there is no reason to think we should not be able to rescue everyone from the Snout's clutches.
P-Papa! Wh-Where have all my new friends gone? <sob>
Don't worry, sweetheart. Father will sort this all out.
What the heck were those abominable trinkets, anyway!? And why did you not warn me that one of those despicable adventurers might crash our party!?
Oh, my beloved! Pray calm your heart. That adventurer Template:Loretextmale was one thing, but rest assured that none of our ordinary guests will be equipped with such artifacts. We shall have our fun soon enough—believe you me!

What's more, I found someone who has volunteered to help us in our quest. They say the best approach is to just wander around the town shouting out invitations to anyone within earshot.


Why, just imagine how many guests they'll manage to lure here with such a bold approach!


Now, listen to me. Be sure to invite as many people as possible, all right? The more terror, the better, I say!
Your wish is my command, Master Gruff!
Heh heh... This will be a fine All Saints' Wake, indeed. That said, I do wonder who this mysterious new acquaintance might be...?
Rest assured that I will be keeping close watch on the Scarlet Snout to make sure that his baleful plans never comes to fruition.

I will see to it that none of his expected visitors attend his banquet. Then, when he comes out to ascertain what has gone amiss...we will strike with an expert team assembled by the Adventurers' Guild, putting an end to the villainy once and for all.


In the meantime, I ask that you pray go and rescue anyone the Snout has already managed to lure into his domain. That would doubtless encourage him to abandon his scheme even sooner.
Player7 Icon.png Cutscene end.
Quest Completed
Player7 Icon.png Cutscene start.
System
You can now attempt the The Phantoms' Feast seasonal instance again by speaking with the harlequin guide in either Mih Khetto's Amphitheatre or the Acorn Orchard.

Successfully completing the instance will earn you a pumpkin cookie.


You can exchange your cookies for items and equipment by speaking with the shady smock in Mih Khetto's Amphitheatre.


You can also speak with the genial guiser, and join the marvelous masquerade in the Haunted Manor.
Player7 Icon.png Cutscene end.
We will monitor the Scarlet Snout from afar to ensure that he does not attempt any more mischief. And once all the souls he holds captive have been safely freed, I will personally see to it that he answers for his vile deeds.
Ah, greetings there, friend. How fare you in your efforts to thwart the Scarlet Snout's plans? If there is aught you wish to know about my inventions, just say the word.

What will you ask about?

The Scarlet Snout. The fiendish lantern. The warding holy water. Nothing.
It is said that during All Saints' Wake, the saints are invited to banquets in the heavens each and every night.

At such time, the world below is left unprotected, and fiends summoned by the ogre pumpkinhead are free to wreak havoc on the defenseless denizens. One fiend in particular is said to be especially boisterous...


Aye, I speak of the one known as the Doomsday Clown.


...Though, perhaps, you know him better as “the Scarlet Snout” or “Papa Gruff”. In any event, they are all the same most nefarious personage. If the texts are to be believed, those who set foot in his domain are fated never to return. How utterly terrifying!


This is why I fashioned my greatest creations: the fiendish lantern and the warding holy water. Inspired by what I gleaned from many an ancient tome, I have no doubt that they will serve you well in your quest to quash the Snout's nefarious plot.
The fiendish lantern emits a wavelength of light that voidsent absolutely detest.
Should you encounter any such fiends, pray put it to good use. I have no doubt it will serve you well.
The warding holy water not only protects the holder's soul from being stolen, but also enables one to rescue the lost souls of others and return them to their mortal frames.
I have afforded you with a full phial, so please do not hesitate to use it should you come across any souls in need of succor.
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