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A Trip to the Moon

Mainquest1 Icon.png Lv. 83   A Trip to the Moon

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in the open world.
G'raha Tia: The Nethergate (x:21.6, y:22)

Map33 Icon.pngClosest Aetheryte: Camp Broken Glass → Lente's Arrow

Journal detail hr1 08.png Requirements
071201.png83Gateway of the GodsMainquest1 Icon.png Gateway of the Gods (Level 83)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 83)

Journal detail hr1 03.png Rewards
Journal detail hr1 04.png Description
G'raha Tia is pondering the technological marvel you have just beheld.
Journal detail hr1 01.png Objectives
  • Activate the teleportation device.
  • Activate the teleportation device.
  • Speak with the ancient spirit. 0/3
  • Speak with the ancient spirit again.
  • Survey the destination.
  • Search the Watcher's Palace for the source of the voice.
Journal detail hr1 02.png Unlocks Quests
071201.png83Sea of SorrowMainquest1 Icon.png Sea of Sorrow (Level 83)
071341.png83That Specimen Came from the MoonFeaturequest1 Icon.png That Specimen Came from the Moon (Level 83)

Journal detail hr1 07.png NPCs Involved
G'raha TiaAlphinaudAlisaieY'shtolaThancredUriangerEstinienKrileAncient SpiritThe Watcher
Journal detail hr1 08.png Objects Involved
Allagan Teleportation Device, Destination
Journal detail hr1 08.png Mobs Involved
Lingering Grief

  • G'raha Tia is pondering the technological marvel you have just beheld.
  • You rouse G'raha Tia from his intense contemplation, and he informs you that the device Fandaniel used to transport himself and Zenos to the moon is of Allagan design. After taking a moment to speculate as to the Ascian's lingering attachment to the life he led as Amon, he sends you on your way with a few words of encouragement.
※In the event that you leave the Nethergate, you may re-enter by speaking with the Lente's arrow in the Enceladeum.
  • Having availed yourself of similar teleportation devices in the past, there is no need to question the safety of this one. Nevertheless, it does come as a bit of a relief when you are painlessly transported to the moon in a rush of aetherial energy.
  • No sooner do you arrive on the moon than do you hear a strange, haunting voice call to you. The ally of whom Hydaelyn spoke, or someone else...?
  • You approach a tall figure you find wandering nearby, only to be attacked by specters of grief─demonstrating that you could stand to be a little more prudent in your search for a friendly face. However, for lack of a better plan...
  • You attempt to prod the ancient spirit again, but it vanishes ere the voice you heard earlier echoes in the distance once more. It now gives more specific instructions, summoning you to “cerulean halls.”
  • Though you arrive at the aforementioned cerulean halls, you find your immediate surrounds empty. You can but hope the source of the voice is secreted deeper within.
  • You at last locate the source of the voice, who identifies himself as “the watcher,” keeper of Zodiark's seal. He tells you that he has restored one of the brands that keep the god of Darkness imprisoned, but that he cannot tend to the remnants of the other four, beset as they are by the restless spirits of sacrificed ancients that now wander the moon. He assures you that even should you expel them from where they stand, they will not be consigned to oblivion so long as Zodiark remains the moon's captive, and thus requests that you aid him in maintaining that stasis.

My apologies─I was lost in thought. This device is of Allagan design, which leads me to think I was right about Fandaniel.

No matter what he claims, he still has an attachment to the trappings of his past...

Whether knowing this will make your path forward clearer, I cannot say, but bear it in mind.

But let us turn to the task at hand. As Hydaelyn said, the flow of aether will transport you to Mare Lamentorum.

We must hope this ally of Hers can provide you with the necessary assistance to restore the seal before Zenos and Fandaniel arrive to stop you.

It seems we are ever one step behind, but I have faith that you'll make up the difference.

Know that whatever awaits, our prayers are with you. Now go─beyond the sky!
Quest Accepted
Spare a glance our way from on high, will you? We shall not waver, knowing that you're counting on us.
Travel to Mare Lamentorum?
Yes No
Player7 Icon.png Voiced cutscene start.
Long, long before Dalamud was forged to imprison an elder primal...

The eldest of them all─savior of the star─was sealed within a moon of His own.

Souls sacrificed to grant Him life still slumber and dream of the day He and we will be made whole.

Here He waits, in this cold, barren place. His cradle and His grave.

Silent lamentations and prayers of hope echo soundlessly to a sundered star, adrift and alone.
You... With me...
Hydaelyn's champion...
Player7 Icon.png Voiced cutscene end.

I... I...

Return... I must...return...

Why... Why... Why!?
The vision's grief takes form and lashes out!
Home... I want... I need...
Player7 Icon.png Cutscene start.
You mustn't...touch...
In cerulean halls...find me...
Player7 Icon.png Cutscene end.

No steps echo through this looming spire save your own, but you nevertheless sense a presence above...
Player7 Icon.png Voiced cutscene start.
Apologies. I have been preoccupied for quite some time, and am...out of practice at conversation...

Ever since this moon was created by Hydaelyn, I have served integral part. I am the watcher.

I am responsible for the prisoner and the devices that hold Him fast.

Zodiark Himself. A projection of the moon's core.

Though rent asunder by Hydaelyn, He grows more powerful with every Rejoining. Seven there have been. Seven too many...

And yet, for all His servants' machinations, He remains incomplete. The fallen are beyond salvation.

No attempt would be made to free Zodiark. Not until He is whole once more.

But someone has taken action. The shackles that hold Him nearly shattered.

Six locks to his gaol, great and grand.

Gargantuan swords driven deep. Brands to bind Zodiark forevermore.

Five were destroyed by his would-be liberator. One of these I have restored.

I strive to mend the remaining four, but my efforts are being impeded...

Souls sacrificed to summon Zodiark, their manifestation consequence of the waning seal.

They labor in opposition to my work. They must be expelled for the preservation of all.
What will you say?
If keeping Zodiark imprisoned is the right thing to do, I will aid you. I will only resort to "expelling" them if all else fails.
What is right and good? Ask a thousand souls and receive a thousand answers. I offer none.
Of that I have no doubt. You are Her chosen.
I am the watcher and the gaoler. I am not the judge.

Know this. Hydaelyn commands the forces of stasis, and this moon is the product of such power.

So long as Zodiark remains imprisoned in this place, no more sacrifices will be made in His name. Nor will those souls rendered up in His name fade into oblivion.

Go. Meet with these wandering spirits. Do what you think is right.
Player7 Icon.png Voiced cutscene end.
Quest Completed

From endless dreams...I awake...
...Awaken? Is it time...?
I was... We were...

Those halcyon days...
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