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A Workshop of Wonders

060091.pngNew Lv. 1   A Workshop of Wonders
Quest

Journal detail hr1 07.png Acquisition
Felicitous Furball: Unnamed Island - Home Sweet Hideaway (x:11.6, y:29.4)

Map33 Icon.pngClosest Aetheryte: Moraby Drydocks

Journal detail hr1 08.png Requirements
060091.png1Adorable Animals060091.png Adorable Animals (Level 1)

Spacer2.png Any Class (Level 1)

Journal detail hr1 03.png Rewards

5,000
Island Sanctuary

1,500
Seafarer's Cowrie


Miscellaneous Reward
MainIcon5.png
An additional 3515 Island Sanctuary XP is provided from mandatory crafting/construction activities.
Edit A Workshop of Wonders's Miscellaneous Reward
Journal detail hr1 04.png Description
Journal detail hr1 01.png Objectives
  • Speak with the felicitous furball.
  • Request the pathological pathfinder mk. I to level the ground.
  • Speak with the pathological pathfinder mk. I.
  • Craft an islekeep's stone hammer after collecting the requisite materials.
  • Construct a workshop after collecting the requisite materials.
  • Report to the pathological pathfinder mk. I.
Journal detail hr1 02.png Unlocks Quests
060091.png1The Perfect Paradise060091.png The Perfect Paradise (Level 1)

Journal detail hr1 08.png Items Involved
Island Stone
Island Log
Island Vine
Islekeep's Stone Hammer
Island Palm Leaf
Island Limestone
Island Sand
Workshop I
Journal detail hr1 07.png NPCs Involved
MainIcon7.png
Maps
Felicitous FurballPathological Pathfinder Mk. I
 

You've finished with the pasture already!? V-Very good, very good! Let's see, perhaps next you can find a use for all the materials you'll be getting from the animals and cropland? We could make a workshop, and craft...um, isleworks handicrafts! That's a fine name as any!

Lest you worry, you need not concern yourself with the crafting. Nay, I'll make my subordinates do it. I enjoy watching them suffer.


We're awfully pressed for space as it is, so we'll need to clear away the trees around here in order to build a workshop.


For all matters concerning the wanton destruction of plant life and vegetation, the pathological pathfinders are the mammets for the job.
System
The hideaway may now be expanded! Speak with the pathological pathfinder mk. I to get started.
Produce Producer
Pardon me, afraid I'm on a break. Yes. A break. Someone else around here can give you something to do for a change, damn it.
Ah, you must be the owner. Our felicitous friend told me today is the day I can finally do the job I was created to do. Will you let me do that job?
Expand Home Sweet Hideaway?
Cut away this vexatious vegetation! Not right now.
Pathological Pathfinder Mk. I
Take a seat. You're about to see something real special.
Produce Producer
Oh... Okay. No, that's fine. That's perfectly all right. It's not like I was looking forward to this or anything.
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Produce Producer
Look, I completely understand if you're alarmed by our utterly deranged pathfinding friend here. But? There is no but. That's all I wanted to say.

And that's how you do it. Good-bye irksome trees and plants, hello vegetationless land. If you like what you saw today, I'm always happy to do more. I'll just need the shells to get the necessary help.


You can use these two plots to build a workshop, or at least that's what the furball told me to say. You can leave it as is or play around in it for all I care.


If you do decide to build a workshop, you'll be needing plenty of limestone. And you'll break your hatchet if you try to chop a rock with it, so you should probably make a hammer. There's nothing better than a hammer for smashing things!


s for the materials you'll need to build the workshop... Beats me. The felicitous furball said something about writing them all on the logboards, though.


Oh. I suppose there's enough space for you to release your minions now, but I can't see why you'd want to do that. Are we, your loyal, hardworking mammets, not enough for you? Because by releasing them, you're saying we're not enough for you.
System
New plots of land are now available. Further expansion appears possible, but you will need a sizable amount of seafarer's cowries to cover the necessary expenses.

The islekeep's stone hammer recipe has been added to the sanctuary crafting log. Crafting this new tool will allow you to gather various stones from rocks by smashing them.


You may now release your minions and allow them to roam around various locations within your hideaway. Access Manage Minions from the islekeep's index to begin.
Pathological Pathfinder Mk. I
The hammer? Check your crafting log, you just need to follow the instructions.
Pathological Pathfinder Mk. I
The materials necessary to build the workshop should be written on the logboards. Unless the furball was lying. Which seems more likely than not.
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Produce Producer
I'm pretty sure the pathfinder's looking for you. I would appreciate it if you see what the lunatic wants before it topples the cabin out of sheer bloody-midedness.
Pathological Pathfinder Mk. I

I see you've built a workshop. Shame, I liked how the place looked before. Anyway, I suppose you can have a team of mammets craft stuff now.


If you have them sell the items they craft, it should become a valuable source of seafarer's cowries...cowries which you can then give to myself and other like-minded models so we can keep doing what we do best.


Oh, and before I forget, don't expect any buildings to be constructed as quickly as this one going forward. The team worked extra hard since there were no functioning facilities to speak of, but now that there are, there's hardly any rush.

System
The workshop is now available. Speak with the tactful taskmaster near the cozy cabin to set up a production schedule.

Constructing a building will now require a set amount of hours (Earth time) to pass before it is fully constructed.


All buildings aside from the cozy cabin may be moved to a different location by accessing the appropriate logboard and selecting “Move facility.” from the menu.


For additional information regarding the above features, access the guide from the islekeep's index.


The maximum sanctuary rank has been increased. Raise your sanctuary rank to unlock new sanctuary crafting recipes and types of buildings.
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