Alexander - The Soul of the Creator

Raidicon.pngAlexander - The Soul of the Creator
Raid
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Alexander - The Soul of the Creator.png
As the crystalline heart of the primal swells ever greater, its thirst for power unquenchable, your only hope lies in calling upon the knowledge of the Enigma Codex to cut off the flow of aether to the colossus's core. So it is that you and your companions must make a final, brave foray into the belly of the great steel beast. Yet your path will not be an easy one, for the Illuminati mastermind Quickthinx has promised that your next journey to the core will be your last. Who will be judged worthy of inheriting the future, and who will be cast aside as a forgotten afterthought to history? Your final confrontation with the Illuminati is at hand!

Requirements:

One to 8 players (2 Tanks, 2 Healers, 4 DPS)
  • The above composition requirement is not imposed upon preformed parties.
Class: Disciples of War or Magic
Level: 60
Avg. Item Level: 230


Tankroleicon.png Healerroleicon.png Dpsroleicon.png
2 2 4
Type: Raid
Zone: Soul of the Creator
Region: Dravania
Minimum Level: 60
Synced Level: 60
Min iLvl: 230
Unlock Quest: Judgment Day
Duty Finder: Raids (ARR & Heavensward)
Duty Roulette: Normal Raids
Expansion: Heavensward
Patch: Patch 3.4
Tomestones
Allagan Tomestone of Poetics Icon.png
20
Objectives
  • Defeat Alexander Prime: 0/1

Alexander Prime
Divider3.png
Attack Name Description
Divine Spear Frontal cleave on the MT that deals moderate damage. Keep the boss facing away from the group.
Punishing Heat Tankbuster.
Mega Holy Raid-wide AoE that deals moderate damage.
Sacrament The boss will shoot out wide line AoEs (wider than his hitbox) in a cross pattern from his front, back, and both sides. Safe spots are a few steps away at the diagonals of his hitbox. Being hit applies a stack of Damage Down and Vulnerability.
Blazing Scourge Two players will be marked with a round red marker. After a few seconds, they will be hit with a small AoE, dealing heavy damage to themselves and anyone caught in the AoE.

Advice and Tips

  • Don't stand in front of the boss unless you want to die to Divine Spear.
  • Make sure to stand at the boss' diagonals to avoid Sacrament.

Phase 2

Alexander will leap away and spawn multiple waves of adds for players to deal with.

Attack Name Description
Wave 1 Spawns 2 packs of 3 Arhidaeus's Lanner adds. Group them up in the center and nuke them down.
Wave 2 Spawns 2 The General's Might adds. Each tank should take one and face them away from the group as they do frontal cleaves.
Wave 3 Spawns 4 The General's Wing adds at the intermediate directions. These will repeatedly cast Almost Holy until they are dead. It's best to focus down 1 or 2 of them to prevent the heavy damage of the combined Almost Holy's before finishing off the rest.
Judgement Used after all the Waves have been killed or too much time passes. Must use the tank LB to survive. Signals the start of Phase 3.

Advice and Tips

  • Tanks can pop the LB at 3-5 seconds on the boss' countdown for Judgement. Any later and it won't be in time to save the group. Much earlier could mean the buff falls off before the damage actually hits.

Phase 3

Uses all abilities from Phase 1.

Attack Name Description
Temporal Stasis Stops time for all players for ~9 seconds. Buffs and debuffs will have their countdown timers paused until this debuff falls off. Players will need to deal with Plaint of Solidarity and Plaint of Severity during this. Midway through while the attacks are going off, the boss will leap away to a random edge of the arena and face a random player to target with Sacrament. Players will have ~2 seconds after their time freeze debuff wears off to get out of the way.
Plaint of Solidarity Obvious stack mechanic. Marked before Temporal Stasis goes off, hits shortly after players are frozen.
Plaint of Severity Marks 2 random players with a green marker before Temporal Stasis goes off, hits shortly after players are frozen. Deals AoE damage centered on the player.
Time Gate The boss will move to the center and spawn 4 adds around him. These adds will then move towards the outer edge of the arena before entering a portal. One player will need to follow each add through the portal and kill it. Once your add is dead, you can move to either side to assist your teammates to kill theirs. Once all are dead, players will be returned to the arena. If the adds aren't killed in time, the raid will wipe.
Gravitational Anomaly Spawns multiple large black AoEs with red edges overlapping each other, with tiny safe spots in little triangles between the circles towards the boss and larger safe areas along the edges. The pattern is always the same, it will just be at different angles.
Incinerating Heat Obvious stack mechanic.
Summon Alexander Will summon a massive version of Alexander to the north of the arena.
Communion Only used after Summon Alexander. Targets multiple players with red laser beams extending from the Giant Alexander. Players will then drop 4 white AoE puddles in a row while taking minor DoT damage. Take these to the edge of the arena so others don't need to worry about walking in them. Can happen during Temporal Stasis.

Advice and Tips

  • When dealing with Gravitational Anomaly during Temporal Stasis, adjust to avoid the Gravitational Anomaly AoEs first as they will go off before Sacrament.

Chest 1
Tarnished Alexandrian Crank Icon.png Tarnished Alexandrian Shaft Icon.png Tarnished Alexandrian Spring Icon.png
Chest 2
Toy Alexander Icon.png
(Fixed Rate Drop)
Alexander Exoplating Icon.png Alexander Prime Card Icon.png Alexandrian Gear Icon.png


Drop Table (7)
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Item Type iLvl Requirements Stats
 Toy Alexander Icon.png  
Toy Alexander
Gold chest icon.png
 Minion   A special something for all good Illuminati gobs and girls.
 Alexander Prime Card Icon.png  
Alexander Prime Card
Gold chest icon.png
 Triple Triad Card  &00000000000000010000001&00000000000000010000001
Req. Level 1
A rare (★★★) card used in the game Triple Triad.
 Alexander Exoplating Icon.png  
Alexander Exoplating
Gold chest icon.png
 Metal  &0000000000000250000000250 A heavy metal square removed from the outermost layer of Alexander's protective plating.
 Tarnished Alexandrian Crank Icon.png  
Tarnished Alexandrian Crank
Gold chest icon.png
 Miscellany  &0000000000000250000000250 A uniquely crafted crank discovered in Alexander's main sector.
Two cranks can be traded for special arm gear.
 Tarnished Alexandrian Shaft Icon.png  
Tarnished Alexandrian Shaft
Gold chest icon.png
 Miscellany  &0000000000000250000000250 A uniquely crafted shaft discovered in Alexander's main sector.
Four shafts can be traded for special body gear.
 Tarnished Alexandrian Spring Icon.png  
Tarnished Alexandrian Spring
Gold chest icon.png
 Miscellany  &0000000000000250000000250 A uniquely crafted spring discovered in Alexander's main sector.
Four springs can be traded for special leg gear.
 Alexandrian Gear Icon.png  
Alexandrian Gear
Gold chest icon.png
 Miscellany  &0000000000000260000000260 A round cog removed from Alexander's main sector.