- Y'shtola is intrigued by the legend of Alzadaal III.
- Y'shtola and G'raha Tia ponder the tales of Alzadaal III, wondering what marvels may await them beneath the Bounty. The ever-practical Estinien, on the other hand, has no patience for conjecture and proposes an immediate departure. The time has come to gather your companions and ascertain the truth of Alzadaal's Legacy.
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- ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
- The path through the island ruins leads you deep beneath the Bounty's waves. After braving a gauntlet of devilish traps and murderous constructs, you are at last free to claim the glittering treasures of Alzadaal's Legacy...
- In the final chamber of the expansive treasure vault, you behold a massive, silk-draped contrivance not unlike a Hannish alchemical furnace. Even as Y'shtola steps forward to investigate, however, Varshahn arrives to beg you keep your distance. After some prompting, the wyrm's youthful simulacrum agrees to divulge to you the purpose for which the mechanism was designed. He dispels the wards and reveals what G'raha identifies as a functioning gateway to the void.
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- ※In the event that you leave the instance, you may re-enter by speaking with Matsya in Akyaali.
- G'raha Tia contemplates aloud the difference between planar fissures and voidgates, observing that the phenomenon before you is more akin to the latter owing to the elaborate control mechanism. As he stares into the inky swirls of the portal, the former Exarch waxes nostalgic about old friends and foes...
Cutscene start.
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Alzadaal III... I confess I am somewhat embarrassed that the tale of his journey to another world escaped my notice. Could it be more than simple folklore?
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And what of the treasure he supposedly brought back? This undersea vault may hold relics from another reflection!
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My friends, we should temper our expectations. The map doth promise ruins, but beyond that we know not what we will find.
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Not until we find it, aye.
So let us dispense with the conjecture and set sail for the vault.
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Cutscene end.
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I am aware that this story about an otherworldly journey may be just that─a story. But even the wildest tale often contains a few grains of truth, and that is worth investigating.
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The treasure vault of a satrap will surely be filled with diverse traps and devilish deterrents. Caution is paramount.
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One can only spend so many days hunched over a desk before it begins to take its toll. A spot of vigorous exploration is exactly what I needed!
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None who enter these ruins come out alive... Well, we shall see about that.
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The Unending Journey: # 1: Voiced cutscene start.
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'Tis not unlike a Hannish alchemical furnace in design...
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Well, there is one way we might find out...
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Stop! You mustn't touch it!
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Vrtra... Ah, my apologies. Should I continue calling you “Varshahn”?
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You may address me as you wish. My nature is no longer a secret.
Still, this is not the setting I imagined for our reunion. Surely you've not entered these ruins as common looters...?
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Would that we could deny your accusations...but I fear you're not far from the truth.
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Great Vrtra. Might we beseech thee to explain the nature of this strange contrivance?
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It was crafted by our alchemists at my behest. For the purpose of...sealing something away.
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What will you say?
Sealing away what, exactly?
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I wasn't going to touch it, but you know Y'shtola...
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...
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You and I will speak later.
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Not the time for frivolity, my friend, not the time...
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This "something" of which thou speakest... Might it be some manner of threat?
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Perhaps I should simply show you.
I have lifted the seal, if only for the moment. By an authority only I possess.
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No, my friend... Small though it may be, this is a functioning gate into the void!
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The Unending Journey: # 1: Voiced cutscene end.
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Return to Akyaali?
Yes
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No
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My boat is at your disposal!
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Proceed to Weaver's Warding?
Yes
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No
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I came here in search of something that might further my research. I did not anticipate a fully functioning voidgate.
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Even in the learned halls of Sharlayan, 'tis forbidden to throw wide the gates to the abyss. The peril is far too great...
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Can such a tiny portal truly be so dangerous?
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I expect you have more questions...
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Voidgates and fissures are much the same thing in practice, in the sense that both allow passage between the Source and the Thirteenth. The difference in terminology refers to the circumstances of their creation.
A fissure is an incidental tear in the fabric between worlds, whereas a voidgate is the product of deliberate action.
I suspect this is the latter, judging by the elaborate mechanism put in place to control it.
To think that our search for material riches would lead to this priceless discovery!
That swirling emptiness... It puts me in mind of old friends, not to mention old foes.
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System
You may now enter Alzadaal's Legacy with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu.
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Perhaps I might linger a touch longer...
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