- This Hoobigo messenger is looking for a well-traveled adventurer.
- There is trouble in Mamook, and Miilal Ja is hopeful the unique insights of an adventurer may shed new light on the situation. Assuming you are willing, the Hoobigo messenger bids you go and speak with her at once.
- As Miilal Ja explains it, their troubles began when they found an armor-clad stranger unconscious in the Skydeep Cenote. They have no means of deducing whence he came, and he himself can remember nothing of who he is. Before they can press further, however, Zereel Ja barges in with upsetting news─the shade of Gulool Ja Ja has returned to Yak T'el. Bakool Ja Ja labors to keep the apparition at bay, but his chances appear grim. The Landsguard will soon be assembled to assist him, but Miilal Ja fears their help will be too little, too late. To that end, she asks you venture to Gok Draak Descent to help her son.
- You find Bakool Ja Ja down, but not yet out, somehow managing to hold his own. Before you can take up arms, another enemy─a young girl named Prishe─soon joins the fray. She is eager to fight, but the shade suggests a tactical withdrawal, disappearing into a nearby portal. Bakool Ja Ja is unsatisfied with this conclusion, and so he gives chase, heedless of what dangers may be lurking beyond the rift.
- The stranger's brief altercation with Prishe has helped him to recall part of his past. He now remembers enough to know that Prishe is a friend, and that some malevolent force has likely taken hold of her. While determined to go and rescue her, his body is quick to protest his attempts to leave. You insist that he rest, regarding the portal with equal parts determination and trepidation.
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- ※Jeuno: The First Walk can be accessed via the Duty Finder.
- No sooner do you step through the portal than you arrive in what appears to be a city, littered with monsters. The ensuing battle feels like a fever dream, unseen powers whisking you from one locale to the next. After overcoming what appears to be the last of the nightmarish foes, you somehow find yourself back where you started in the mysterious city.
- Bakool Ja Ja arrives carrying a slumbering Prishe. She soon stirs awake, bereft of any memory of your previous encounters. Mysteries abound as you struggle to make sense of your surroundings.
- You and Bakool Ja Ja emerge from your ordeal with more questions than answers, but for now you are safe. He thanks you for your timely assistance, but it remains to be seen if he will have further need of your strength.
Say, aren't you Forename? That certainly saves me a lot of trouble. I was asked to find you on behalf of Miilal Ja.
Curious happenings abound in Mamook of late, and we thought one with your worldly experience may be able to help us make sense of things.
If you have the time and inclination to aid us, she awaits you in Mamook. You'll find her west of the plaza, in the large building near the two-headed statue.
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Cutscene start.
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Thank you for coming. Truth be told, I was unsure if I was right to call on you, but the troubles we now face cannot be overcome with our strength alone.
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It all began when we found a fallen traveler in the Skydeep Cenote. For a mercy, his wounds were not life-threatening.
His kind is not a common sight in these lands. Tall and slender of build, with pointed ears.
He has yet to awaken, but speaks in his sleep of strange things that make little sense to us.
It was our hope that you might recognize something in his ramblings, or perhaps even jog his memory once he regains consciousness. Might you be willing to speak with him?
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You mentioned youeself.
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Hoobigo Messenger enters the room.
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Miilal Ja. The traveler stirs.
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Very good. If you would be so kind as to bring him here?
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Hoobigo Messenger nods and left the room.
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Cutscene end.
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Cutscene start.
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Hoobigo Messenger returns with mysterious npc.
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We are glad to see you awake, and in good health besides. May I ask your name, traveler?
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I'm sorry. I can't remember.
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It would seem the fall has affected his memory. In any case, his presence here is a complete mystery to us, his armor the only hint as to whence he came. Does anything about him strike you as out of the ordinary?
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What will you say?
1) Looks like your typical adventure to me.
2) Not much different from any other Elezen I've met. Or...would that be Eldite?
Elezen? Eldite? No, that's not quite right...
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Agh!
I...I remember. I'm an Elvaan. An Elvaan adventurer!
And you're Mamool Ja... Could it be I've come to Mamook?
Wait, if I'm in Mamook, then...I must have been taken prisoner!
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To so readily believe us enemies, perhaps he comes from a land unfamiliar with our customs, across the salt.
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What will you say?
1) He could be from Eorzea.
2) I'm not so sure...
3) Maybe he came from Alexandria?
We've no way to know for certain. In which case─
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Miilal Ja! We must gather our strongest fighters at once!
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Gulool Ja Ja's shade has returned! It's been sighted near Gok Draak Descent. Bakool Ja Ja has engaged the apparition, but I fear the worst.
The Vow of Resolve's companion, from the Feat of the Brotherhood. I suspect you would understand the graveness of this situation better than most.
In recent days, the late Dawnservant's shade has been seen wandering the woods of Yak T'el. I have reason to believe it was invoked in like manner to the one used in the feat.
Only a privileged few of the Boonewa should be privy to the knowledge required to perform the rite. The culprit will be found in time, but we've a more pressing matter at hand now.
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The Dawnservant's shade... I fear he may not hold out until the guard assembles.
I am loath to ask such a favor, but would you aid Bakool Ja Ja in this battle?
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I'm in your debt. Gok Draak Descent is to the west of here. Please, go and help my son.
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Cutscene end.
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It goes without saying that Gulool Ja Ja's shade is dangerous. Please hurry. I fear my son will not last long on his own.
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On interacting with destination at 10.9-32.3
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Cutscene start.
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Hmph. Pathetic. And you dare call yourselves blessed siblings?
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<pant> <pant> Not bad... You might actually prove a challenge.
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If you've come to help, best stay on your guard. He's not alone...
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What's this? Another monster in need of slaying? Don't worry─I'll send them packing!
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I can't explain why, but something told me I had to be here.
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Hah! Not bad. Not bad at all. But it'll take more than a couple of taurus to stop me!
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Taurus? Are you daft, girl?
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You can speak! A shame you don't seem to have any manners.
The name's Prishe. You'd do well to remember it.
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Hahaha! Looks like I win.
One taurus down, one to go. I hope you're ready!
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Gehehehe. At ease, Prishe. We've seen to our task. Come.
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Ulmia? What is she talking about?
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Prishe...wait...! Please, don't go...
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I'm guessing word of the Dawnservant's shade is what brought you here. I don't know what that girl has to do with all this, but clearly she's aligned with whoever summoned them.
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The way remains open, though there's no telling where it leads.
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Even so, they can't be allowed to return. We've a duty to protect this forest, and I'll not see it torn apart by some two-headed impostor.
Let's hurry after them, Brother. Watch over that one, won't you?
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Prishe... What's happened to you?
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Cutscene end.
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Only a privileged few of the Boonewa could have done this, but who?
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Cutscene start.
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Everything's still hazy, but I recall fighting alongside that girl. We were comrades-in-arms, I think.
But something was clearly wrong with her. She not only mistook me for a monster, but she called her two-headed companion “Ulmia.”
The Ulmia I know is an Elvaan woman. A far cry from the reptilian fiend we encountered.
Something dark has taken hold of her, clouded her mind. I have to go and─
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What will you say?
1) You're not going anywhere with those wounds.
2) I'll go after Prishe.
But she needs me...
You would go in my stead? I know not how to thank you.
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You would put yourself in harm's way for my sake? Thank you...
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I recognize that look. The eyes of a man who's seen more than their fair share of battle.
Despite what Prishe has done, she was a dear friend to me. I'm fairly certain.
Have care, friend. There's no telling what lies beyond that portal.
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Cutscene end.
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I was expecting the townsfolk to be indifferent, if not hostile, when I asked for a sword and shield, but they did not hesitate to help and send me on my way.
I think I've always been accustomed to such armaments, though. Once recovered, I should be glad to put them to good use at your side.
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Cutscene start.
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She's merely sleeping. It remains to be seen if she'll give us a fight when she wakes.
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Bwaaahhh!
A-A two-headed lizard! Trying to take a bite out of me, huh!?
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A scrawny thing like you would barely make a snack.
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Besides, we don't eat people!
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Sorry, I'm a little on edge.
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If you've no quarrel with us, we've none with you.
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Can they really be trusted?
I should know better than to judge people based on their appearance.
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It's fine. We're an intimidating specimen.
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I'm Prishe, by the way. Nice to meet you.
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Cutscene end.
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Today's just been full of surprises.
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There is much of this we don't understand, but what we do understand is the battle is won. For now, at least.
What would've otherwise been a struggle proved a decisive victory against the Dawnservant's shade and the rest of those fiends. That is to say...erm...
Thank you for your help, Forename.
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