Armorer

Armorer Icon 9.pngArmorer (ARM)
  Disciple of the Hand
The Armoury
Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers.

Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations.

Main Command 3 Icon.png Primary Stat: ControlCPCraftsmanship
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Basic Synthesis (Armorer)Basic Synthesis (Armorer) Icon.png Basic Synthesis (Armorer)
(Ability)
Increases progress.
Efficiency: 90%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000005000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Basic Touch (Armorer)Basic Touch (Armorer) Icon.png Basic Touch (Armorer)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000007000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Master's Mend (Armorer)Master's Mend (Armorer) Icon.png Master's Mend (Armorer)
(Ability)
Restores item durability by 30.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.88 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Hasty Touch (Armorer)Hasty Touch (Armorer) Icon.png Hasty Touch (Armorer)
(Ability)
Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 60%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Rapid Synthesis (Armorer)Rapid Synthesis (Armorer) Icon.png Rapid Synthesis (Armorer)
(Ability)
Increases progress.
Efficiency: 250%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001100000011 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Inner Quiet (Armorer)Inner Quiet (Armorer) Icon.png Inner Quiet (Armorer)
(Ability)
Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Tricks of the Trade (Armorer)Tricks of the Trade (Armorer) Icon.png Tricks of the Trade (Armorer)
(Ability)
Restores 20 CP. Available only when material condition is Good or Excellent.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Observe (Armorer)Observe (Armorer) Icon.png Observe (Armorer)
(Ability)
Do nothing for one step.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Waste Not (Armorer)Waste Not (Armorer) Icon.png Waste Not (Armorer)
(Ability)
Reduces loss of durability by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.56 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Veneration (Armorer)Veneration (Armorer) Icon.png Veneration (Armorer)
(Ability)
Increases the efficiency of Synthesis actions by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Standard Touch (Armorer)Standard Touch (Armorer) Icon.png Standard Touch (Armorer)
(Ability)
Increases quality.
Efficiency: 125%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002100000021 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Great Strides (Armorer)Great Strides (Armorer) Icon.png Great Strides (Armorer)
(Ability)
Increases the efficiency of the next Touch action by 100%. Effect active for three steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Innovation (Armorer)Innovation (Armorer) Icon.png Innovation (Armorer)
(Ability)
Increases efficiency of Touch actions by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Name of the Elements (Armorer)Name of the Elements (Armorer) Icon.png Name of the Elements (Armorer)
(Ability)
For the next three steps, Brand of the Elements efficiency is increased by up to 200%. Increase determined by current progress.
Can only be used once per synthesis.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.30 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Brand of the Elements (Armorer)Brand of the Elements (Armorer) Icon.png Brand of the Elements (Armorer)
(Ability)
Increases progress.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Final Appraisal (Armorer)Final Appraisal (Armorer) Icon.png Final Appraisal (Armorer)
(Ability)
The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.1 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004700000047 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Waste Not II (Armorer)Waste Not II (Armorer) Icon.png Waste Not II (Armorer)
(Ability)
Reduces loss of durability by 50% for the next eight steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.98 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Byregot's Blessing (Armorer)Byregot's Blessing (Armorer) Icon.png Byregot's Blessing (Armorer)
(Ability)
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005300000053 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Precise Touch (Armorer)Precise Touch (Armorer) Icon.png Precise Touch (Armorer)
(Ability)
Increases quality.
Additional Effect: Increases Inner Quiet stack by one (up to 11).
Available only when material condition is Good or Excellent.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Muscle Memory (Armorer)Muscle Memory (Armorer) Icon.png Muscle Memory (Armorer)
(Ability)
Efficiency of your next Synthesis action is increased by 100%.
Available only on the first step.
Additional effect is active for five steps.
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Careful Synthesis (Armorer)Careful Synthesis (Armorer) Icon.png Careful Synthesis (Armorer)
(Ability)
Increases progress.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Patient Touch (Armorer)Patient Touch (Armorer) Icon.png Patient Touch (Armorer)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006500000065 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Manipulation (Armorer)Manipulation (Armorer) Icon.png Manipulation (Armorer)
(Ability)
Restores 5 points of durability after each step for the next eight steps. Each step overwrites all other durability-restoring actions.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.96 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Prudent Touch (Armorer)Prudent Touch (Armorer) Icon.png Prudent Touch (Armorer)
(Ability)
Increases quality at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.25 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006700000067 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Focused Synthesis (Armorer)Focused Synthesis (Armorer) Icon.png Focused Synthesis (Armorer)
(Ability)
Increases progress.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 200%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.5 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Focused Touch (Armorer)Focused Touch (Armorer) Icon.png Focused Touch (Armorer)
(Ability)
Increases quality.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 150%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006900000069 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Reflect (Armorer)Reflect (Armorer) Icon.png Reflect (Armorer)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007100000071 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Preparatory Touch (Armorer)Preparatory Touch (Armorer) Icon.png Preparatory Touch (Armorer)
(Ability)
Increases quality at a greater cost to durability.
Additional Effect: Increases Inner Quiet stack by one (up to 11)
Durability Cost: 20
Efficiency: 200%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.40 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Groundwork (Armorer)Groundwork (Armorer) Icon.png Groundwork (Armorer)
(Ability)
Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost.
Durability Cost: 20
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Delicate Synthesis (Armorer)Delicate Synthesis (Armorer) Icon.png Delicate Synthesis (Armorer)
(Ability)
Increases both progress and quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007800000078 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Intensive Synthesis (Armorer)Intensive Synthesis (Armorer) Icon.png Intensive Synthesis (Armorer)
(Ability)
Increases progress.

Available only when material condition is Good or Excellent.
Efficiency: 400%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 3.png  Trained Eye (Armorer)Trained Eye (Armorer) Icon.png Trained Eye (Armorer)
(Ability)
Increases quality by 100%.

Available only on the first step. Recipe level must be at least 10 levels below yours.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.250 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name   Description Stats
&000000000000005500000055 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Armorer (Specialist)Armorer Icon 3.png  Careful Observation (Armorer)Careful Observation (Armorer) Icon.png Careful Observation (Armorer)
(Specialist Action)
Do nothing for one step, preserving the status of any actions presently in effect.

A crafter's delination is used upon execution. Can only be used up to three times per synthesis. This action does not increase the step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Three times
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name Description
&000000000000001500000015Practice Makes Perfect Practice Makes Perfect Icon.png Practice Makes Perfect Allows you to execute trial synthesis.
&000000000000003100000031Basic Synthesis Mastery Basic Synthesis Mastery Icon.png Basic Synthesis Mastery Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
&000000000000006300000063Quality Assurance Quality Assurance Icon.png Quality Assurance Slightly increases chances of material condition becoming Good.
&000000000000006300000063Rapid Synthesis Mastery Rapid Synthesis Mastery Icon.png Rapid Synthesis Mastery Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.

Additional Information
Divider3.png
Gear
Tools & Off-Hand Primary Tool Secondary Tool
Armor Armorer Head Armorer Body Armorer Hands Armorer Legs Armorer Feet
Accessories Armorer Earrings Armorer Necklace Armorer Bracelets Armorer Ring Armorer Waist
Exclusive Gear Armorer Exclusive Armorer Sets
Recipes (2057)
Recipes
Collectables


Levequests (120)
 
Class/Job Quests
Name Level
Way of the Armorer &00000000000000010000001&000000000006580900000065,809Way of the Armorer Spacer2.png Lvl.1
My First Doming Hammer &00000000000000010000001&000000000006581000000065,810My First Doming Hammer Armorer Icon 3.png Lvl.1
From Thigh to Neck &00000000000000050000005&000000000006581100000065,811From Thigh to Neck Armorer Icon 3.png Lvl.5
The Base Fundamentals &000000000000001000000010&000000000006581200000065,812The Base Fundamentals Armorer Icon 3.png Lvl.10
One's Own Worst Critic &000000000000001500000015&000000000006581300000065,813One's Own Worst Critic Armorer Icon 3.png Lvl.15
An Armorer's Pride &000000000000002000000020&000000000006581400000065,814An Armorer's Pride Armorer Icon 3.png Lvl.20
Showing Your Steel &000000000000002500000025&000000000006581500000065,815Showing Your Steel Armorer Icon 3.png Lvl.25
May the Best Armorer Win &000000000000003000000030&000000000006581600000065,816May the Best Armorer Win Armorer Icon 3.png Lvl.30
Pans of Steel &000000000000003500000035&000000000006581700000065,817Pans of Steel Armorer Icon 3.png Lvl.35
Best of Three &000000000000004000000040&000000000006581800000065,818Best of Three Armorer Icon 3.png Lvl.40
For the Good of the Guild &000000000000004500000045&000000000006581900000065,819For the Good of the Guild Armorer Icon 3.png Lvl.45
Rivalry and Respect &000000000000005000000050&000000000006582000000065,820Rivalry and Respect Armorer Icon 3.png Lvl.50
The Breaking of Blanstyr &000000000000005000000050&000000000006757400000067,574The Breaking of Blanstyr Armorer Icon 3.png Lvl.50
Light-headed &000000000000005300000053&000000000006757500000067,575Light-headed Armorer Icon 3.png Lvl.53
Fancy Lancer &000000000000005500000055&000000000006757600000067,576Fancy Lancer Armorer Icon 3.png Lvl.55
The Reforging of Blanstyr &000000000000005800000058&000000000006757700000067,577The Reforging of Blanstyr Armorer Icon 3.png Lvl.58
The Pride of Vymelli &000000000000006000000060&000000000006757800000067,578The Pride of Vymelli Armorer Icon 3.png Lvl.60
Original Blanstyr &000000000000006000000060&000000000006813000000068,130Original Blanstyr Armorer Icon 3.png Lvl.60
Eastern Apprentice &000000000000006300000063&000000000006813100000068,131Eastern Apprentice Armorer Icon 3.png Lvl.63
Forging with Scales &000000000000006500000065&000000000006813200000068,132Forging with Scales Armorer Icon 3.png Lvl.65
Head-to-head Contest &000000000000006800000068&000000000006813300000068,133Head-to-head Contest Armorer Icon 3.png Lvl.68
A Confluence of Style &000000000000007000000070&000000000006813400000068,134A Confluence of Style Armorer Icon 3.png Lvl.70
Iola, Forgemaster &000000000000007000000070&000000000006876300000068,763Iola, Forgemaster 
Facet of Forging (BSM, ARM, GSM)
 Lvl.70
To Struggle Nu Mou &000000000000007500000075&000000000006876400000068,764To Struggle Nu Mou 
Facet of Forging (BSM, ARM, GSM)
 Lvl.75
The Iron Bellows &000000000000008000000080&000000000006876500000068,765The Iron Bellows 
Facet of Forging (BSM, ARM, GSM)
 Lvl.80


Images
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