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Aspected Benefic

Aspected Benefic Icon.pngAspected Benefic
Action

Restores target's HP.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 250
Duration: 15s

Enhanced by:

Patch Changes
Edit Aspected Benefic/Version History
Patch 5.3
  • MP cost when under the effect of Diurnal Sect has been reduced from 500 to 400.
  • MP cost when under the effect of Nocturnal Sect has been reduced from 900 to 700.
Patch 5.1
  • MP cost when under the effect of Nocturnal Sect has been reduced from 1,000 to 900.
Patch 5.0 Shadowbringers release:
  • MP cost has been set at 500 MP.
  • Cure potency has been increased from 140 to 200.
  • Effect duration has been reduced from 18 to 15 seconds.
  • The requirement "Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect" has been added.
Patch 4.0 Stormblood release:
  • Cure potency increased from 190 to 200.
  • Nocturnal Sect cure potency has been removed.
  • Nocturnal Sect effect changed from "Erects a magicked barrier which nullifies damage equaling 130% the amount of HP restored" to "Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored."
  • MP cost has been increased.
Patch 3.4
  • Amount of damage nullified by the barrier from Nocturnal Sect has been increased from 130% of HP restored to 170% of HP restored.
Patch 3.07
  • Potency of the regen effect from Diurnal Sect has been increased from 100 to 140.
  • Amount of damage nullified by the barrier from Nocturnal Sect has been increased from 100% of HP restored to 130% of HP restored.
Patch 3.0 Heavensward release:
  • Aspected Benefic has been added to the game.

Acquired: Astrologian Icon 1.png Astrologian (Lv. 34)
Affinity: Astrologian Icon 1.png AST
Potency: The mathematical base strength of an ability.250
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.2.5s
Cost: The cost associated with the use of the ability.400 MP
Range: The range of an ability, measured between player and target, in yalms.30y
Radius: Single Target: Ability which targets a single target.0y