Astrologian

Astrologian Icon 3.pngAstrologian (AST)
Healerroleicon.png  Disciple of Magic > Healer
The Armoury
This new job harnesses the power of the stars to cast potent healing magicks while drawing energies for supporting magicks from constellation-based divining cards. These cards swirl around the star globe, the Astrologian’s main arm, and can be used in different combinations for different effects. Like the other jobs in Heavensward, no base class will be involved.


Ever has men coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight — but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens. Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties. Thus was astromancy born — a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.

Unknownbattle1 Icon.png Weapon Type: Star Globe
Main Command 3 Icon.png Primary Stat: MindPiety
Main Command 41 Icon.png Heavensward: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   MaleficMalefic Icon.png Malefic
(Spell)
Deals unaspected damage with a potency of 150.
The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   BeneficBenefic Icon.png Benefic
(Spell)
Restores target's HP.
Cure Potency: 400
Additional Effect: 15% chance next Benefic II will restore critical HP

Duration: 15s

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   CombustCombust Icon.png Combust
(Spell)
Deals unaspected damage over time.
Potency: 40
Duration: 18s
The mathematical base strength of an ability.40
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   LightspeedLightspeed Icon.png Lightspeed
(Ability)
Reduces cast times for spells by 2.5 seconds.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   HeliosHelios Icon.png Helios
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 330
The mathematical base strength of an ability.330
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.700 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000001200000012 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   AscendAscend Icon.png Ascend
(Spell)
Resurrects target to a weakened state.
The amount of time it takes from pressing an ability, to when the ability activates.8s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.2400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Essential DignityEssential Dignity Icon.png Essential Dignity
(Ability)
Restores target's HP.
Cure Potency: 400
Potency increases up to 1,100 as the target's HP decreases.

Maximum Charges: 2

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.40s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Benefic IIBenefic II Icon.png Benefic II
(Spell)
Restores target's HP.
Cure Potency: 700
The mathematical base strength of an ability.700
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.700 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: SpireCard: Spire Icon.png Card: Spire
(Ability)
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   PlayPlay Icon.png Play
(Ability)
Triggers the effect of your drawn arcanum.

Only one arcanum can be drawn at a time.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   DrawDraw Icon.png Draw
(Ability)
Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time.

Arcanum effect can be triggered using the action Play.

Additional Effect: Restores 8% of maximum MP
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   UndrawUndraw Icon.png Undraw
(Ability)
Return the currently drawn arcanum back to the deck.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: SpearCard: Spear Icon.png Card: Spear
(Ability)
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: BoleCard: Bole Icon.png Card: Bole
(Ability)
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: Lord of CrownsCard: Lord of Crowns Icon.png Card: Lord of Crowns
(Ability)
Increases damage dealt by a party member or self by 8% if target is melee DPS or tank, or 4% for all other roles.
Duration: 15s

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: Lady of CrownsCard: Lady of Crowns Icon.png Card: Lady of Crowns
(Ability)
Increases damage dealt by a party member or self by 8% if target is ranged DPS or healer, or 4% for all other roles.
Duration: 15s

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: ArrowCard: Arrow Icon.png Card: Arrow
(Ability)
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: EwerCard: Ewer Icon.png Card: Ewer
(Ability)
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Card: BalanceCard: Balance Icon.png Card: Balance
(Ability)
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png Diurnal SectDiurnal Sect Icon.png Diurnal Sect
(Ability)
Adds Regen to certain actions.
Cannot be used with Nocturnal Sect.
Shares a recast timer with Nocturnal Sect.
Effect cannot be removed while in combat.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000003400000034 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Aspected BeneficAspected Benefic Icon.png Aspected Benefic
(Spell)
Restores target's HP.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 200
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with scholar's Galvanize.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400-700 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png RedrawRedraw Icon.png Redraw
(Ability)
Draws a different arcanum from your deck.

Maximum Charges: 3

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x3
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Aspected HeliosAspected Helios Icon.png Aspected Helios
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with scholar's Galvanize.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.800 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000004600000046 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Combust IICombust II Icon.png Combust II
(Spell)
Deals unaspected damage over time.
Potency: 50

Duration: 30s

The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Minor ArcanaMinor Arcana Icon.png Minor Arcana
(Ability)
Converts currently drawn arcanum into the Lord of Crowns when Balance, Arrow, or Spear, or the Lady of Crowns when Bole, Ewer, or Spire.

Only one arcanum effect can be applied to a target at a time.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   DivinationDivination Icon.png Divination
(Ability)
Increases damage dealt by self and nearby party members.
Duration: 15s
Can only be executed after obtaining three Seals of Arcana by playing at least three arcanum.
Effectiveness is determined by the number of different types of seals in play.
1 Seal Type: 4%
2 Seal Types: 5%

3 Seal Types: 6%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png Nocturnal SectNocturnal Sect Icon.png Nocturnal Sect
(Ability)
Adds a damage-nullifying barrier to certain actions. Also increases MP cost of Aspected Benefic.
Cannot be used with Diurnal Sect.
Shares a recast timer with Diurnal Sect.
Effect cannot be removed while in combat.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png SynastrySynastry Icon.png Synastry
(Ability)
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png GravityGravity Icon.png Gravity
(Spell)
Deals unaspected damage with a potency of 130 to target and all enemies nearby it.
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png Malefic IIMalefic II Icon.png Malefic II
(Spell)
Deals unaspected damage with a potency of 170.
The mathematical base strength of an ability.170
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png Collective UnconsciousCollective Unconscious Icon.png Collective Unconscious
(Ability)
Creates a celestial ring around the caster.
Diurnal Sect Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter
Duration: 18s
Wheel of Fortune Effect (Diurnal): Regen
Cure Potency: 100
Duration: 15s
Nocturnal Sect Effect: Grants healing over time and applies Wheel of Fortune to self and any party members who enter
Cure Potency: 100
Duration: 18s
Wheel of Fortune Effect (Nocturnal): Reduces damage taken by 10%
Duration: 20s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)8y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png Celestial OppositionCelestial Opposition Icon.png Celestial Opposition
(Ability)
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
Duration: 30s

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)10y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Earthly StarEarthly Star Icon.png Earthly Star
(Ability)
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.
Duration: 10s
Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 100 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 540
After 10s, Earthly Dominance effect is changed to Giant Dominance.
Duration: 10s
Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores own HP and the HP of all nearby party members.

Cure Potency: 720

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.30y
Ground-target AoE (epicenter: targeted ground; angle: 360°)8y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Stellar DetonationStellar Detonation Icon.png Stellar Detonation
(Ability)
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 100 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 540
While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members

Cure Potency: 720

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Ground-target AoE (epicenter: targeted ground; angle: 360°)8y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Malefic IIIMalefic III Icon.png Malefic III
(Ability)
Deals unaspected damage with a potency of 210.
The mathematical base strength of an ability.210
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png Quest Icon.png Quest Icon.png Sleeve DrawSleeve Draw Icon.png Sleeve Draw
(Ability)
Draws a card (arcanum) from your divining deck.
You cannot draw an arcanum if you are aligned with its Seal of Arcana. When aligned with all three seals, any arcanum may be drawn.
Duration: 30s

Sleeve Draw Effect: Using your drawn arcanum consumes a stack of Sleeve Draw and draws another card.

Additional Effect: Restores 8% of maximum MP
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Malefic IVMalefic IV Icon.png Malefic IV
(Spell)
Deals unaspected damage with a potency of 250.
The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Combust IIICombust III Icon.png Combust III
(Spell)
Deals unaspected damage over time.
Potency: 60

Duration: 30s

The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Celestial IntersectionCelestial Intersection Icon.png Celestial Intersection
(Ability)
Restores own or target party member's HP.
Cure Potency: 200
Diurnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
Duration: 30s
Nocturnal Sect Effect: Regen
Cure Potency: 150
Duration: 15s
Effect cannot be stacked.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   HoroscopeHoroscope Icon.png Horoscope
(Ability)
Reads your fortune and those of nearby party members, granting them Horoscope.
Duration: 10s
Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios.
Duration: 30s
Reading the cards a second time will restore the HP of those under either effect.
Horoscope Cure Potency: 200

Horoscope Helios Cure Potency: 400

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 1.png   Neutral SectNeutral Sect Icon.png Neutral Sect
(Ability)
Increases healing magic potency by 20%.
Additional Effect: Aspected Helios and Aspected Benefic receive the effects of both Diurnal Sect and Nocturnal Sect

Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Level Name   Description Acquisition
&0000000000000008000000Healerroleicon.png ReposeRepose Icon.png Repose
(Spell)
Afflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.30y
Self: Ability targets the user alone.0y
&000000000000001000000010 Healerroleicon.png EsunaEsuna Icon.png Esuna
(Spell)
Removes a single detrimental effect from target.
The amount of time it takes from pressing an ability, to when the ability activates.1s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Healerroleicon.png SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000002400000024 Healerroleicon.png Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Gradually restores own MP.
Potency: 50
Duration: 21s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000004400000044 Healerroleicon.png SurecastSurecast Icon.png Surecast
(Ability)
Spells can be cast without interruption.

Additional Effect: Nullifies most knockback and draw-in effects

Duration: 6s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.0y
&000000000000004800000048 Healerroleicon.png RescueRescue Icon.png Rescue
(Ability)
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

Level Name Description
&000000000000002000000020Magick and Mend Magick and Mend Icon.png Magick and Mend Astrologian: Increases base action damage and HP restoration by 10%.

Thaumaturge: Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.

&000000000000003600000036Enhanced Benefic Enhanced Benefic Icon.png Enhanced Benefic Grants a 15% chance that your next Benefic II will be a critical heal.

Duration: 15s

&000000000000004000000040Magick and Mend II Magick and Mend II Icon.png Magick and Mend II Astrologian: Increases base action damage and HP restoration by 30%.

Thaumaturge: Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half.

&000000000000004600000046Combust Mastery Combust Mastery Icon.png Combust Mastery Upgrades Combust to Combust II.
&000000000000005400000054Malefic Mastery Malefic Mastery Icon.png Malefic Mastery Upgrades Malefic to Malefic II.
&000000000000006400000064Malefic Mastery II Malefic Mastery II Icon.png Malefic Mastery II Upgrades Malefic II to Malefic III.
&000000000000006800000068Hyper Lightspeed Hyper Lightspeed Icon.png Hyper Lightspeed Reduces Lightspeed recast time to 90 seconds.
&000000000000007200000072Combust Mastery II Combust Mastery II Icon.png Combust Mastery II Combust II is upgraded to Combust III.
&000000000000007200000072Malefic Mastery III Malefic Mastery III Icon.png Malefic Mastery III Malefic III is upgraded to Malefic IV.
&000000000000007800000078Enhanced Essential Dignity Enhanced Essential Dignity Icon.png Enhanced Essential Dignity Allows the accumulation of charges for consecutive uses of Essential Dignity.
Maximum Charges: 2

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Healer Icon 1.png   Healing WindHealing Wind Icon.png Healing Wind
(Limit Break Level 1)
Restores 25% of HP and MP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.20s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Healer Icon 1.png   Breath of the EarthBreath of the Earth Icon.png Breath of the Earth
(Limit Break Level 2)
Restores 60% of HP and MP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.20s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3Astrologian Icon 1.png   Astral StasisAstral Stasis Icon.png Astral Stasis
(Limit Break Level 3)
Restores 100% HP/MP of all nearby party members, including ones KO'd.
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.20s
Point blank AoE (epicenter: player; angle: 360°)30y

Arcana Gauge50.png The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action Draw, and is placed in the middle of the gauge. Using the Play command executes the arcanum's corresponding action.
Divination Gauge50.png Upon learning the action Divination, the Divination Gauge will be displayed. Depending on your drawn arcanum, a Lunar, Solar, or Celestial seal will be added to the gauge. After acquiring three seals, you can execute Divination.

Name   Description Stats
Aspected Benefic (PvP)Aspected Benefic (PvP) Icon.png Aspected Benefic (PvP)
(Spell)
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Regen
Cure Potency: 800
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equaling HP restored
Duration: 10s
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately
Can only be executed while under the effect of Neutral Sect.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Aspected Helios (PvP)Aspected Helios (PvP) Icon.png Aspected Helios (PvP)
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000
Additional Effect: Regen
Cure Potency: 400
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equaling half of HP restored
Duration: 10s
Can only be cast while under the effect of Neutral Sect.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Benefic (PvP)Benefic (PvP) Icon.png Benefic (PvP)
(Spell)
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately

※Action changes to Aspected Benefic while under the effect of Neutral Sect.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Benefic II (PvP)Benefic II (PvP) Icon.png Benefic II (PvP)
(Spell)
Restores target's HP.

Cure Potency: 4,000

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Celestial Opposition (PvP)Celestial Opposition (PvP) Icon.png Celestial Opposition (PvP)
(Ability)
Removes all Regen and barrier effects from nearby enemies.
Additional Effect: Grants Regen to self and nearby party members
Cure Potency: 800
Duration: 15s
Additional Effect: Creates a barrier around self and nearby party members that absorbs damage equivalent to a heal of 2,000 potency

Duration: 10s

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Combust III (PvP)Combust III (PvP) Icon.png Combust III (PvP)
(Spell)
Deals unaspected damage with a potency of 800.
Additional Effect: Reduces target's damage dealt and healing potency by 10%

Duration: 15s

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Divination (PvP)Divination (PvP) Icon.png Divination (PvP)
(Ability)
Increases damage dealt by self and nearby party members by 10%, while reducing damage taken by 10%.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Empyrean Rain (PvP)Empyrean Rain (PvP) Icon.png Empyrean Rain (PvP)
(The Feast Adrenaline Rush Ability)
Restores 50% of own HP and the HP of all nearby party members.
Additional Effect: Removes Stun, Sleep, Bind, Heavy, and Silence

Can only be executed while the Adrenaline Gauge is full.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)30y
Essential Dignity (PvP)Essential Dignity (PvP) Icon.png Essential Dignity (PvP)
(Ability)
Restores target's HP.
Cure Potency: 2,500
Potency increases up to 5,000 as the target's HP decreases.

Maximum Charges: 2

The mathematical base strength of an ability.2500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Gravity (PvP)Gravity (PvP) Icon.png Gravity (PvP)
(Spell)
Deals unaspected damage with a potency of 600 to target and all enemies nearby it. Potency increases up to 3,000 as target's HP nears maximum.

This action does not share a recast timer with any other actions.

The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
Helios (PvP)Helios (PvP) Icon.png Helios (PvP)
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000

※Action changes to Aspected Helios while under the effect of Neutral Sect.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Lady of Crowns (PvP)Lady of Crowns (PvP) Icon.png Lady of Crowns (PvP)
(Ability)
Reduces damage taken by a party member or self by 10%.
Duration: 30s
Shares a recast timer with Minor Arcana.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Lord of Crowns (PvP)Lord of Crowns (PvP) Icon.png Lord of Crowns (PvP)
(Ability)
Increases damage dealt by a party member or self by 10%.
Duration: 30s
Shares a recast timer with Minor Arcana.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Malefic IV (PvP)Malefic IV (PvP) Icon.png Malefic IV (PvP)
(Spell)
Deals unaspected damage with a potency of 1,200.
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s

Abridged Effect: Next spell is cast immediately

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Minor Arcana (PvP)Minor Arcana (PvP) Icon.png Minor Arcana (PvP)
(Ability)
Draws either Lord of Crowns or Lady of Crowns.

Shares a recast timer with Lord of Crowns and Lady of Crowns.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Neutral Sect (PvP)Neutral Sect (PvP) Icon.png Neutral Sect (PvP)
(Ability)
Reduces spell cast time and recast time by 10%

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Role Name   Description Stats
Healerroleicon.png Attunement (PvP)Attunement (PvP) Icon.png Attunement (PvP)
(Ability)
Restores own HP.
Cure Potency: 3,000
Potency increases up to 6,000 as your HP decreases.
Additional Effect: Nullifies 99% of damage taken but prevents movement or use of other actions

Duration: 3s

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Ability)
Movement speed is increased.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Healerroleicon.png Largesse (PvP)Largesse (PvP) Icon.png Largesse (PvP)
(Ability)
Increases healing potency by 25%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Medical Kit (PvP)Medical Kit (PvP) Icon.png Medical Kit (PvP)
(Ability)
Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.

Maximum Charges: 3

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.15s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x3
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Healerroleicon.png Protect (PvP)Protect (PvP) Icon.png Protect (PvP)
(Ability)
Reduces damage taken by a party member or self by 20%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Ability)
Restores own or target party member's HP while also removing Stun, Sleep, Bind, Heavy, and Silence.
Cure Potency: 2,000

Cure potency is doubled when a status affliction is removed. Can be used regardless of own status affliction.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Repose (PvP)Repose (PvP) Icon.png Repose (PvP)
(Ability)
Afflicts target with Sleep.

Duration: 3s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Rescue (PvP)Rescue (PvP) Icon.png Rescue (PvP)
(Ability)
Instantly draws target party member to your side.
Ignores knockback resistance and can no longer be prevented by enfeeblements.

Additional Effect: Removes Holmgang effect from target

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

PvP Arcana Gauge50.png The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. Using Minor Arcana will draw either Lord of Crowns or Lady of Crowns, which can then be used to grant various effects to yourself and party members.

Additional Information
Divider3.png
Gear
Main Hand Astrologian Weapons
Armor Astrologian Head Astrologian Body Astrologian Hands Astrologian Legs Astrologian Feet
Accessories Astrologian Earrings Astrologian Necklace Astrologian Bracelets Astrologian Ring Astrologian Waist
Exclusive & Sets Astrologian Exclusive Astrologian Sets
 
Class/Job Quests
Name Level
What's Your Sign &00000000000000000000000What's Your Sign&000000000000005000000050
Stairway to the Heavens &00000000000000010000001Stairway to the Heavens&000000000000005000000050
Fortune Favors the Bole &00000000000000020000002Fortune Favors the Bole&000000000000003000000030
Hanging in the Balance &00000000000000030000003Hanging in the Balance&000000000000003500000035
A Lesson in Patience &00000000000000040000004A Lesson in Patience&000000000000004000000040
Slings and Arrows &00000000000000050000005Slings and Arrows&000000000000004000000040
Ewer Right &00000000000000060000006Ewer Right&000000000000004500000045
Loved by the Sun &00000000000000070000007Loved by the Sun&000000000000005000000050
Spearheading Initiatives &00000000000000080000008Spearheading Initiatives&000000000000005000000050
Sharlayan Ascending &00000000000000090000009Sharlayan Ascending&000000000000005000000050
Empty Nest &000000000000001000000010Empty Nest&000000000000005200000052
Conviction &000000000000001100000011Conviction&000000000000005400000054
Feather in the Cap &000000000000001200000012Feather in the Cap&000000000000005600000056
Trumped &000000000000001300000013Trumped&000000000000005800000058
The Hands of Fate &000000000000001400000014The Hands of Fate&000000000000006000000060
East Meets West &000000000000001500000015East Meets West&000000000000006000000060
Ride Like the Wind &000000000000001600000016Ride Like the Wind&000000000000006300000063
Come Rain or Shrine &000000000000001700000017Come Rain or Shrine&000000000000006500000065
Behind Door Number Two &000000000000001800000018Behind Door Number Two&000000000000006800000068
Foxfire &000000000000001900000019Foxfire&000000000000007000000070
Traditions and Travails &000000000006880300000068,803Traditions and Travails&000000000000007000000070
Affronts and Allies &000000000006880400000068,804Affronts and Allies&000000000000007200000072
The Scientific Method &000000000006880500000068,805The Scientific Method&000000000000007400000074
The Lost and the Found &000000000006880600000068,806The Lost and the Found&000000000000007600000076
Never to Return &000000000006880700000068,807Never to Return&000000000000007800000078
The Soul of Temperance &000000000006880800000068,808The Soul of Temperance&000000000000008000000080
Love, Astrologically &000000000006881500000068,815Love, Astrologically&000000000000008000000080


Images
Divider3.png