Astrologian

Astrologian Icon 3.pngAstrologian (AST)
Healerroleicon.png  Disciple of Magic > Healer
The Armoury
This new job harnesses the power of the stars to cast potent healing magicks while drawing energies for supporting magicks from constellation-based divining cards. These cards swirl around the star globe, the Astrologian’s main arm, and can be used in different combinations for different effects. Like the other jobs in Heavensward, no base class will be involved.


Ever has men coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight — but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens. Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties. Thus was astromancy born — a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.

Unknownbattle1 Icon.png Weapon Type: Star Globe
Main Command 3 Icon.png Primary Stat: MindPiety
Main Command 41 Icon.png Heavensward: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  MaleficMalefic Icon.png Malefic
(Spell)
Deals unaspected damage with a potency of 150.
The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  BeneficBenefic Icon.png Benefic
(Spell)
Restores target's HP.
Cure Potency: 400
Additional Effect: 15% chance next Benefic II will restore critical HP

Duration: 15s

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  CombustCombust Icon.png Combust
(Spell)
Deals unaspected damage over time.
Potency: 40
Duration: 18s
The mathematical base strength of an ability.40
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  LightspeedLightspeed Icon.png Lightspeed
(Ability)
Reduces cast times for spells by 2.5 seconds.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  HeliosHelios Icon.png Helios
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 330
The mathematical base strength of an ability.330
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.700 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000001200000012 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  AscendAscend Icon.png Ascend
(Spell)
Resurrects target to a weakened state.
The amount of time it takes from pressing an ability, to when the ability activates.8s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.2400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Essential DignityEssential Dignity Icon.png Essential Dignity
(Ability)
Restores target's HP.
Cure Potency: 400
Potency increases up to 1,100 as the target's HP decreases.

Maximum Charges: 2

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.40s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Benefic IIBenefic II Icon.png Benefic II
(Spell)
Restores target's HP.
Cure Potency: 700
The mathematical base strength of an ability.700
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.700 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  PlayPlay Icon.png Play
(Ability)
Triggers the effect of your drawn arcanum.

Only one arcanum can be drawn at a time.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  DrawDraw Icon.png Draw
(Ability)
Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time.

Arcanum effect can be triggered using the action Play.

Additional Effect: Restores 8% of maximum MP
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Diurnal SectDiurnal Sect Icon.png Diurnal Sect
(Ability)
Adds Regen to certain actions.
Cannot be used with Nocturnal Sect.
Shares a recast timer with Nocturnal Sect.
Effect cannot be removed while in combat.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  UndrawUndraw Icon.png Undraw
(Ability)
Return the currently drawn arcanum back to the deck.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: SpireCard: Spire Icon.png Card: Spire
(Ability)
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: ArrowCard: Arrow Icon.png Card: Arrow
(Ability)
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: SpearCard: Spear Icon.png Card: Spear
(Ability)
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: Lord of CrownsCard: Lord of Crowns Icon.png Card: Lord of Crowns
(Ability)
Increases damage dealt by a party member or self by 8% if target is melee DPS or tank, or 4% for all other roles.
Duration: 15s

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: Lady of CrownsCard: Lady of Crowns Icon.png Card: Lady of Crowns
(Ability)
Increases damage dealt by a party member or self by 8% if target is ranged DPS or healer, or 4% for all other roles.
Duration: 15s

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: EwerCard: Ewer Icon.png Card: Ewer
(Ability)
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: BoleCard: Bole Icon.png Card: Bole
(Ability)
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Card: BalanceCard: Balance Icon.png Card: Balance
(Ability)
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003400000034 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Aspected BeneficAspected Benefic Icon.png Aspected Benefic
(Spell)
Restores target's HP.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 200
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with scholar's Galvanize.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400-700 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  RedrawRedraw Icon.png Redraw
(Ability)
Draws a different arcanum from your deck.

Maximum Charges: 3

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x3
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Aspected HeliosAspected Helios Icon.png Aspected Helios
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with scholar's Galvanize.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.800 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  GravityGravity Icon.png Gravity
(Spell)
Deals unaspected damage with a potency of 130 to target and all enemies nearby it.
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000004600000046 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Combust IICombust II Icon.png Combust II
(Spell)
Deals unaspected damage over time.
Potency: 50

Duration: 30s

The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  SynastrySynastry Icon.png Synastry
(Ability)
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Nocturnal SectNocturnal Sect Icon.png Nocturnal Sect
(Ability)
Adds a damage-nullifying barrier to certain actions. Also increases MP cost of Aspected Benefic.
Cannot be used with Diurnal Sect.
Shares a recast timer with Diurnal Sect.
Effect cannot be removed while in combat.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Minor ArcanaMinor Arcana Icon.png Minor Arcana
(Ability)
Converts currently drawn arcanum into the Lord of Crowns when Balance, Arrow, or Spear, or the Lady of Crowns when Bole, Ewer, or Spire.

Only one arcanum effect can be applied to a target at a time.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  DivinationDivination Icon.png Divination
(Ability)
Increases damage dealt by self and nearby party members.
Duration: 15s
Can only be executed after obtaining three Seals of Arcana by playing at least three arcanum.
Effectiveness is determined by the number of different types of seals in play.
1 Seal Type: 4%
2 Seal Types: 5%

3 Seal Types: 6%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Malefic IIMalefic II Icon.png Malefic II
(Spell)
Deals unaspected damage with a potency of 170.
The mathematical base strength of an ability.170
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Collective UnconsciousCollective Unconscious Icon.png Collective Unconscious
(Ability)
Creates a celestial ring around the caster.
Diurnal Sect Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter
Duration: 18s
Wheel of Fortune Effect (Diurnal): Regen
Cure Potency: 100
Duration: 15s
Nocturnal Sect Effect: Grants healing over time and applies Wheel of Fortune to self and any party members who enter
Cure Potency: 100
Duration: 18s
Wheel of Fortune Effect (Nocturnal): Reduces damage taken by 10%
Duration: 20s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)8y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Celestial OppositionCelestial Opposition Icon.png Celestial Opposition
(Ability)
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
Duration: 30s

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)10y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Earthly StarEarthly Star Icon.png Earthly Star
(Ability)
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.
Duration: 10s
Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 100 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 540
After 10s, Earthly Dominance effect is changed to Giant Dominance.
Duration: 10s
Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores own HP and the HP of all nearby party members.

Cure Potency: 720

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.30y
Ground-target AoE (epicenter: targeted ground; angle: 360°)8y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Stellar DetonationStellar Detonation Icon.png Stellar Detonation
(Ability)
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 100 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 540
While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members

Cure Potency: 720

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Ground-target AoE (epicenter: targeted ground; angle: 360°)8y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Malefic IIIMalefic III Icon.png Malefic III
(Ability)
Deals unaspected damage with a potency of 210.
The mathematical base strength of an ability.210
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Sleeve DrawSleeve Draw Icon.png Sleeve Draw
(Ability)
Draws a card (arcanum) from your divining deck.
You cannot draw an arcanum if you are aligned with its Seal of Arcana. When aligned with all three seals, any arcanum may be drawn.
Duration: 30s

Sleeve Draw Effect: Using your drawn arcanum consumes a stack of Sleeve Draw and draws another card.

Additional Effect: Restores 8% of maximum MP
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Malefic IVMalefic IV Icon.png Malefic IV
(Spell)
Deals unaspected damage with a potency of 250.
The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Combust IIICombust III Icon.png Combust III
(Spell)
Deals unaspected damage over time.
Potency: 60

Duration: 30s

The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Celestial IntersectionCelestial Intersection Icon.png Celestial Intersection
(Ability)
Restores own or target party member's HP.
Cure Potency: 200
Diurnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
Duration: 30s
Nocturnal Sect Effect: Regen
Cure Potency: 150
Duration: 15s
Effect cannot be stacked.

Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  HoroscopeHoroscope Icon.png Horoscope
(Ability)
Reads your fortune and those of nearby party members, granting them Horoscope.
Duration: 10s
Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios.
Duration: 30s
Reading the cards a second time will restore the HP of those under either effect.
Horoscope Cure Potency: 200

Horoscope Helios Cure Potency: 400

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AstrologianAstrologian Icon 3.png  Neutral SectNeutral Sect Icon.png Neutral Sect
(Ability)
Increases healing magic potency by 20%.
Additional Effect: Aspected Helios and Aspected Benefic receive the effects of both Diurnal Sect and Nocturnal Sect

Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Level Name   Description Acquisition
&0000000000000008000000Healerroleicon.png ReposeRepose Icon.png Repose
(Spell)
Afflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.30y
Self: Ability targets the user alone.0y
&000000000000001000000010 Healerroleicon.png EsunaEsuna Icon.png Esuna
(Spell)
Removes a single detrimental effect from target.
The amount of time it takes from pressing an ability, to when the ability activates.1s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Healerroleicon.png SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000002400000024 Healerroleicon.png Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Gradually restores own MP.
Potency: 50
Duration: 21s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000004400000044 Healerroleicon.png SurecastSurecast Icon.png Surecast
(Ability)
Spells can be cast without interruption.

Additional Effect: Nullifies most knockback and draw-in effects

Duration: 6s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.0y
&000000000000004800000048 Healerroleicon.png RescueRescue Icon.png Rescue
(Ability)
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

Level Name Description
&000000000000002000000020Magick and Mend Magick and Mend Icon.png Magick and Mend Astrologian: Increases base action damage and HP restoration by 10%.

Thaumaturge: Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.

&000000000000003600000036Enhanced Benefic Enhanced Benefic Icon.png Enhanced Benefic Grants a 15% chance that your next Benefic II will be a critical heal.

Duration: 15s

&000000000000004000000040Magick and Mend II Magick and Mend II Icon.png Magick and Mend II Astrologian: Increases base action damage and HP restoration by 30%.

Thaumaturge: Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half.

&000000000000004600000046Combust Mastery Combust Mastery Icon.png Combust Mastery Upgrades Combust to Combust II.
&000000000000005400000054Malefic Mastery Malefic Mastery Icon.png Malefic Mastery Upgrades Malefic to Malefic II.
&000000000000006400000064Malefic Mastery II Malefic Mastery II Icon.png Malefic Mastery II Upgrades Malefic II to Malefic III.
&000000000000006800000068Hyper Lightspeed Hyper Lightspeed Icon.png Hyper Lightspeed Reduces Lightspeed recast time to 90 seconds.
&000000000000007200000072Combust Mastery II Combust Mastery II Icon.png Combust Mastery II Combust II is upgraded to Combust III.
&000000000000007200000072Malefic Mastery III Malefic Mastery III Icon.png Malefic Mastery III Malefic III is upgraded to Malefic IV.
&000000000000007800000078Enhanced Essential Dignity Enhanced Essential Dignity Icon.png Enhanced Essential Dignity Allows the accumulation of charges for consecutive uses of Essential Dignity.
Maximum Charges: 2

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Healer Icon 3.png  Healing WindHealing Wind Icon.png Healing Wind
(Limit Break Level 1)
Restores 25% of HP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Healer Icon 3.png  Breath of the EarthBreath of the Earth Icon.png Breath of the Earth
(Limit Break Level 2)
Restores 60% of HP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3HealerAstrologian Icon 3.png  Astral StasisAstral Stasis Icon.png Astral Stasis
(Limit Break Level 3)
Restores 100% of HP of all nearby party members, even if they are currently dead. If resurrected this way, party members also revive with 100% MP and are not given Weakness or Brink of Death debuffs.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y

Arcana Gauge50.png The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action Draw, and is placed in the middle of the gauge. Using the Play command executes the arcanum's corresponding action.
Divination Gauge50.png Upon learning the action Divination, the Divination Gauge will be displayed. Depending on your drawn arcanum, a Lunar, Solar, or Celestial seal will be added to the gauge. After acquiring three seals, you can execute Divination.

Name   Description Stats
Aspected Benefic (PvP)Aspected Benefic (PvP) Icon.png Aspected Benefic (PvP)
(Spell)
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Regen
Cure Potency: 800
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equaling HP restored
Duration: 10s
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately
Can only be executed while under the effect of Neutral Sect.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Aspected Helios (PvP)Aspected Helios (PvP) Icon.png Aspected Helios (PvP)
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000
Additional Effect: Regen
Cure Potency: 400
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equaling half of HP restored
Duration: 10s
Can only be cast while under the effect of Neutral Sect.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Benefic (PvP)Benefic (PvP) Icon.png Benefic (PvP)
(Spell)
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately

※Action changes to Aspected Benefic while under the effect of Neutral Sect.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Benefic II (PvP)Benefic II (PvP) Icon.png Benefic II (PvP)
(Spell)
Restores target's HP.

Cure Potency: 4,000

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Celestial Opposition (PvP)Celestial Opposition (PvP) Icon.png Celestial Opposition (PvP)
(Ability)
Removes all Regen and barrier effects from nearby enemies.
Additional Effect: Grants Regen to self and nearby party members
Cure Potency: 800
Duration: 15s
Additional Effect: Creates a barrier around self and nearby party members that absorbs damage equivalent to a heal of 2,000 potency

Duration: 10s

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Combust III (PvP)Combust III (PvP) Icon.png Combust III (PvP)
(Spell)
Deals unaspected damage with a potency of 800.
Additional Effect: Reduces target's damage dealt and healing potency by 10%

Duration: 15s

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Divination (PvP)Divination (PvP) Icon.png Divination (PvP)
(Ability)
Increases damage dealt by self and nearby party members by 10%, while reducing damage taken by 10%.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Empyrean Rain (PvP)Empyrean Rain (PvP) Icon.png Empyrean Rain (PvP)
(The Feast Adrenaline Rush Ability)
Restores 50% of own HP and the HP of all nearby party members.
Additional Effect: Removes Stun, Sleep, Bind, Heavy, and Silence

Can only be executed while the Adrenaline Gauge is full.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)30y
Essential Dignity (PvP)Essential Dignity (PvP) Icon.png Essential Dignity (PvP)
(Ability)
Restores target's HP.
Cure Potency: 2,500
Potency increases up to 5,000 as the target's HP decreases.

Maximum Charges: 2

The mathematical base strength of an ability.2500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Gravity (PvP)Gravity (PvP) Icon.png Gravity (PvP)
(Spell)
Deals unaspected damage with a potency of 1,600 to target and all enemies nearby it. Potency increases up to 3,000 as target's HP nears maximum.

This action does not share a recast timer with any other actions.

The mathematical base strength of an ability.1,600
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
Helios (PvP)Helios (PvP) Icon.png Helios (PvP)
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000

※Action changes to Aspected Helios while under the effect of Neutral Sect.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Lady of Crowns (PvP)Lady of Crowns (PvP) Icon.png Lady of Crowns (PvP)
(Ability)
Reduces damage taken by a party member or self by 20%.
Duration: 15s
Shares a recast timer with Minor Arcana.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Lord of Crowns (PvP)Lord of Crowns (PvP) Icon.png Lord of Crowns (PvP)
(Ability)
Increases damage dealt by a party member or self by 20%.
Duration: 15s
Shares a recast timer with Minor Arcana.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Malefic IV (PvP)Malefic IV (PvP) Icon.png Malefic IV (PvP)
(Spell)
Deals unaspected damage with a potency of 1,200.
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s

Abridged Effect: Next spell is cast immediately

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Minor Arcana (PvP)Minor Arcana (PvP) Icon.png Minor Arcana (PvP)
(Ability)
Draws either Lord of Crowns or Lady of Crowns.

Shares a recast timer with Lord of Crowns and Lady of Crowns.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Neutral Sect (PvP)Neutral Sect (PvP) Icon.png Neutral Sect (PvP)
(Ability)
Reduces spell cast time and recast time by 10%

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Role Name   Description Stats
Healerroleicon.png Attunement (PvP)Attunement (PvP) Icon.png Attunement (PvP)
(Ability)
Restores own HP.
Cure Potency: 3,000
Potency increases up to 6,000 as your HP decreases.
Additional Effect: Nullifies 99% of damage taken but prevents movement or use of other actions

Duration: 3s

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Ability)
Movement speed is increased.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Healerroleicon.png Largesse (PvP)Largesse (PvP) Icon.png Largesse (PvP)
(Ability)
Increases healing potency by 25%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Medical Kit (PvP)Medical Kit (PvP) Icon.png Medical Kit (PvP)
(Ability)
Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.

Maximum Charges: 3

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.15s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x3
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Healerroleicon.png Protect (PvP)Protect (PvP) Icon.png Protect (PvP)
(Ability)
Reduces damage taken by a party member or self by 20%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Ability)
Restores own or target party member's HP while also removing Stun, Sleep, Bind, Heavy, and Silence.
Cure Potency: 2,000

Cure potency is doubled when a status affliction is removed. Can be used regardless of own status affliction.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Repose (PvP)Repose (PvP) Icon.png Repose (PvP)
(Ability)
Afflicts target with Sleep.

Duration: 3s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Healerroleicon.png Rescue (PvP)Rescue (PvP) Icon.png Rescue (PvP)
(Ability)
Instantly draws target party member to your side.
Ignores knockback resistance and can no longer be prevented by enfeeblements.

Additional Effect: Removes Holmgang effect from target

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

PvP Arcana Gauge50.png The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. Using Minor Arcana will draw either Lord of Crowns or Lady of Crowns, which can then be used to grant various effects to yourself and party members.

Information provided is based on an in-development build of FFXIV: Endwalker and content in the final version is subject to change!
Red text indicates changes to skills, a red background indicates new skills.

You can see our other coverage specific to this Job here!

Action Acquired Type Cast Recast MP Range
Radius
Effect
Malefic Icon.png
Malefic
Astrologian Icon 3.png Lv. 1 Spell 1.5s 2.5s 400 25y
0y
Deals unaspected damage with a potency of 150.
Benefic Icon.png
Benefic
Astrologian Icon 3.png Lv. 2 Spell 1.5s 2.5s 400 30y
0y
Restores target's HP.
Cure Potency: 500
Additional Effect: 15% chance next Benefic II will restore critical HP
Duration: 15s
Combust Icon.png
Combust
Astrologian Icon 3.png Lv. 4 Spell Instant 2.5s 400 25y
0y
Deals unaspected damage over time.
Potency: 40
Duration: 18s
Lightspeed Icon.png
Lightspeed
Astrologian Icon 3.png Lv. 6 Ability Instant 90s 0y
0y
Reduces cast times for spells by 2.5 seconds.
Duration: 15s
Helios Icon.png
Helios
Astrologian Icon 3.png Lv. 10 Spell 2s 2.5s 700 0y
15y
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Ascend Icon.png
Ascend
Astrologian Icon 3.png Lv. 12 Spell 8s 2.5s 2400 30y
0y
Resurrects target to a weakened state.
Essential Dignity Icon.png
Essential Dignity
Astrologian Icon 3.png Lv. 15 Ability Instant 40s 30y
0y
Restores target's HP.
Cure Potency: 400
Potency increases up to 1,100 as the target's HP decreases.

Maximum Charges: 2

Benefic II Icon.png
Benefic II
Astrologian Icon 3.png Lv. 26 Spell 2s 2.5s 700 30y
0y
Restores target's HP.
Cure Potency: 800
Diurnal Sect Icon.png
Diurnal Sect
Removed
Draw Icon.png
Draw
Astrologian Icon 3.png Lv. 30 Ability Instant 30s 0y
0y
Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time.
Arcanum effect can be triggered using the action Play.
Additional Effect: Restores 5% of maximum MP
Additional Effect: Grants Clarifying Draw, allowing the execution of Redraw

Maximum Charges: 2

Undraw Icon.png
Undraw
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 0y
0y
Return the currently drawn arcanum back to the deck.
Play Icon.png
Play
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 0y
0y
Triggers the effect of your drawn arcanum.
Card: Balance Icon.png
The Balance
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 30y
0y
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

Card: Arrow Icon.png
The Arrow
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 30y
0y
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

Card: Spear Icon.png
The Spear
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 30y
0y
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

Card: Bole Icon.png
The Bole
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 30y
0y
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

Card: Ewer Icon.png
The Ewer
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 30y
0y
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

Card: Spire Icon.png
The Spire
Astrologian Icon 3.png Lv. 30 Ability Instant 1s 30y
0y
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat
Only one arcanum effect can be applied to a target at a time.

※This action cannot be assigned to a hotbar.

Aspected Benefic Icon.png
Aspected Benefic
Astrologian Icon 3.png Lv. 34 Spell Instant 2.5s 400 30y
0y
Restores target's HP.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 250
Duration: 15s

Removed: Nocturnal Sect effects and references to Diurnal Sect.

Redraw Icon.png
Redraw
Astrologian Icon 3.png Lv. 40 Ability Instant 1s 0y
0y
Draws a different arcanum from your deck.
Can only be executed while under the effect of Clarifying Draw.

Removed: Charges.

Aspected Helios Icon.png
Aspected Helios
Astrologian Icon 3.png Lv. 42 Spell 2s 2.5s 800 0y
15y
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s

Removed: Nocturnal Sect effects and references to Diurnal Sect.

Gravity Icon.png
Gravity
Astrologian Icon 3.png Lv. 45 Spell 1.5s 2.5s 400 25y
5y
Deals unaspected damage with a potency of 120 to target and all enemies nearby it.
Combust II Icon.png
Combust II
Astrologian Icon 3.png Lv. 46 Spell Instant 2.5s 400 25y
0y
Deals unaspected damage over time.
Potency: 50
Duration: 30s
Nocturnal Sect Icon.png
Nocturnal Sect
Removed
Synastry Icon.png
Synastry
Astrologian Icon 3.png Lv. 50 Ability Instant 120s 30y
0y
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.
Duration: 20s
Divination Icon.png
Divination
Astrologian Icon 3.png Lv. 50 Ability Instant 120s 0y
15y
Increases damage dealt by self and nearby party members by 6%.
Duration: 15s

Removed: No longer requires Arcana Seals.

Astrodyne Icon.png
Astrodyne
Astrologian Icon 3.png Lv. 50 Ability Instant 1s 0y
0y
Grants an effect using the astrosigns read from your divining deck.
Can only be executed after reading three astrosigns. Effects granted are determined by the number of different types of astrosigns read.
1 Sign Type: Grants Harmony of Spirit
2 Sign Types: Grants Harmony of Spirit and Harmony of Body
3 Sign Types: Grants Harmony of Spirit, Harmony of Body, and Harmony of Mind
Duration: 15s
Harmony of Spirit Effect: Gradually restores own MP
Potency: 60
Harmony of Body Effect: Reduces spell cast time and recast time, and auto-attack delay by 10%

Harmony of Mind Effect: Increases damage dealt and healing potency by 5%

Malefic II Icon.png
Malefic II
Astrologian Icon 3.png Lv. 54 Spell 1.5s 2.5s 400 25y
0y
Deals unaspected damage with a potency of 170.
Collective Unconscious Icon.png
Collective Unconscious
Astrologian Icon 3.png Lv. 58 Ability Instant 60s 0y
8y
Creates a celestial ring around the caster.
Additional Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter
Duration: 18s
Wheel of Fortune Effect: Regen
Cure Potency: 100
Duration: 15s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Removed: Nocturnal Sect effects and references to Diurnal Sect.

Celestial Opposition Icon.png
Celestial Opposition
Astrologian Icon 3.png Lv. 60 Ability Instant 60s 0y
15y
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Additional Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.

Removed: Nocturnal Sect effects and references to Diurnal Sect.

Earthly Star Icon.png
Earthly Star
Astrologian Icon 3.png Lv. 62 Ability Instant 60s 30y
8y
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.
Duration: 10s
Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 240 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 540
After 10s, Earthly Dominance effect is changed to Giant Dominance.
Duration: 10s
Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 320 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 720
Stellar Detonation Icon.png
Stellar Detonation
Astrologian Icon 3.png Lv. 62 Ability Instant 3s 0y
8y
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 240 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 540
While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 320 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 720
Malefic III Icon.png
Malefic III
Astrologian Icon 3.png Lv. 64 Spell 1.5s 2.5s 400 25y
0y
Deals unaspected damage with a potency of 210.
Minor Arcana Icon.png
Minor Arcana
Astrologian Icon 3.png Lv. 70 Ability Instant 60s 0y
0y
Draws either the Lord of Crowns or the Lady of Crowns from your divining deck.
Arcanum effect can be triggered using the action Crown Play.
Can only be executed while in combat.

Removed: No longer requires a currently drawn arcanum.

Crown Play Icon.png
Crown Play
Astrologian Icon 3.png Lv. 70 Ability Instant 1s 0y
0y
Triggers the effect of your drawn arcanum.
Sleeve Draw Icon.png
Sleeve Draw
Removed
Card: Lord of Crowns Icon.png
Lord of Crowns
Astrologian Icon 3.png Lv. 70 Ability Instant 1s 0y
20y
Deals unaspected damage with a potency of 250 to all nearby enemies.
※This action cannot be assigned to a hotbar.

Removed: No longer grants damage boost.

Card: Lady of Crowns Icon.png
Lady of Crowns
Astrologian Icon 3.png Lv. 70 Ability Instant 1s 0y
20y
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
※This action cannot be assigned to a hotbar.

Removed: No longer grants damage boost.

Combust III Icon.png
Combust III
Astrologian Icon 3.png Lv. 72 Spell Instant 2.5s 400 25y
0y
Deals unaspected damage over time.
Potency: 55
Duration: 30s
Malefic IV Icon.png
Malefic IV
Astrologian Icon 3.png Lv. 72 Spell 1.5s 2.5s 400 25y
0y
Deals unaspected damage with a potency of 230.
Celestial Intersection Icon.png
Celestial Intersection
Astrologian Icon 3.png Lv. 74 Ability Instant 30s 30y
0y
Restores own or target party member's HP.
Cure Potency: 200
Additional Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
Duration: 30s
Maximum Charges: 2

Removed: Nocturnal Sect effects and references to Diurnal Sect.

Horoscope Icon.png
Horoscope
Astrologian Icon 3.png Lv. 76 Ability Instant 60s 0y
20y
Reads your fortune and those of nearby party members, granting them Horoscope.
Duration: 10s
Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios.
Duration: 30s

Restores the HP of those under either effect when the cards are read a second time or the effect expires.

Horoscope Cure Potency: 200
Horoscope Helios Cure Potency: 400
Neutral Sect Icon.png
Neutral Sect
Astrologian Icon 3.png Lv. 80 Ability Instant 120s 0y
0y
Increases healing magic potency by 20%.
Duration: 20s

Additional Effect: When casting Aspected Benefic or Aspected Helios, erects a magicked barrier which nullifies damage

Aspected Benefic Effect: Nullifies damage equaling 250% of the amount of HP restored
Aspected Helios Effect: Nullifies damage equaling 125% of the amount of HP restored
Duration: 20s

Removed: Nocturnal Sect effects and references to Diurnal Sect.

Fall Malefic Icon.png
Fall Malefic
Astrologian Icon 3.png Lv. 82 Spell 1.5s 2.5s 400 25y
0y
Deals unaspected damage with a potency of 250.
Gravity II Icon.png
Gravity II
Astrologian Icon 3.png Lv. 82 Spell 1.5s 2.5s 400 25y
5y
Deals unaspected damage with a potency of 130 to target and all enemies nearby it.
Exaltation Icon.png
Exaltation
Astrologian Icon 3.png Lv. 86 Ability Instant 60s 30y
0y
Reduces damage taken by self or target party member by 10%.
Duration: 8s
Additional Effect: Restores HP at the end of the effect's duration
Cure Potency: 500
Macrocosmos Icon.png
Macrocosmos
Astrologian Icon 3.png Lv. 90 Spell 1.5s 120s 600 0y
20y
Deals unaspected damage to all nearby enemies with a potency of 250 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Macrocosmos to self and all nearby party members
Duration: 15s
Action changes to Microcosmos upon execution. For the effect's duration, 50% of damage taken is compiled.

Restores HP equal to compiled damage when the effect expires or upon execution of Microcosmos. Amount restored cannot exceed the target's maximum HP.

Information provided is based on an in-development build of FFXIV: Endwalker and content in the final version is subject to change!
Red text indicates changes to skills, a red background indicates new skills.

You can see our other coverage specific to this Job here!

Trait Acquired Effect
Maim and Mend Icon.png
Maim and Mend
Astrologian Icon 3.png Lv. 20 Increases base action damage and HP restoration by 10%.
Enhanced Benefic Icon.png
Enhanced Benefic
Astrologian Icon 3.png Lv. 36 Grants a 15% chance that your next Benefic II will restore critical HP.
Duration: 15s
Maim and Mend II Icon.png
Maim and Mend II
Astrologian Icon 3.png Lv. 40 Increases base action damage and HP restoration by 30%.
Enhanced Draw Icon.png
Enhanced Draw
Astrologian Icon 3.png Lv. 40 Grants Clarifying Draw after executing Draw.
Combust Mastery Icon.png
Combust Mastery
Astrologian Icon 3.png Lv. 46 Upgrades Combust to Combust II.
Enhanced Draw II Icon.png
Enhanced Draw II
Astrologian Icon 3.png Lv. 50 Grants a Solar Sign, Lunar Sign, or Celestial Sign according to your arcanum played in combat.
Malefic Mastery Icon.png
Malefic Mastery
Astrologian Icon 3.png Lv. 54 Upgrades Malefic to Malefic II.
Malefic Mastery II Icon.png
Malefic Mastery II
Astrologian Icon 3.png Lv. 64 Upgrades Malefic II to Malefic III.
Hyper Lightspeed Icon.png
Hyper Lightspeed
Astrologian Icon 3.png Lv. 68 Reduces Lightspeed recast time to 90 seconds.
Combust Mastery II Icon.png
Combust Mastery II
Astrologian Icon 3.png Lv. 72 Combust II is upgraded to Combust III.
Malefic Mastery III Icon.png
Malefic Mastery III
Astrologian Icon 3.png Lv. 72 Malefic III is upgraded to Malefic IV.
Enhanced Essential Dignity Icon.png
Enhanced Essential Dignity
Astrologian Icon 3.png Lv. 78 Allows the accumulation of charges for consecutive uses of Essential Dignity.

Maximum Charges: 2

Malefic Mastery IV Icon.png
Malefic Mastery IV
Astrologian Icon 3.png Lv. 82 Upgrades Malefic IV to Fall Malefic.
Gravity Mastery Icon.png
Gravity Mastery
Astrologian Icon 3.png Lv. 82 Upgrades Gravity to Gravity II.
Enhanced Healing Magic Icon.png
Enhanced Healing Magic
Astrologian Icon 3.png Lv. 85 Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic's Regen effect to 250, Aspected Helios to 250, and Aspected Helio's Regen effect to 150.
Enhanced Celestial Intersection Icon.png
Enhanced Celestial Intersection
Astrologian Icon 3.png Lv. 88 Allows the accumulation of charges for consecutive uses of Celestial Intersection.

Maximum Charges: 2

Job Gauge Endwalker Astrologian.png

Additional Information
Divider3.png
Gear
Main Hand Astrologian Weapons
Armor Astrologian Head Astrologian Body Astrologian Hands Astrologian Legs Astrologian Feet
Accessories Astrologian Earrings Astrologian Necklace Astrologian Bracelets Astrologian Ring Astrologian Waist
Exclusive & Sets Astrologian Exclusive Astrologian Sets
 
Class/Job Quests
Name Level
Fortune Favors the Bole &000000000000003000000030&000000000006754900000067,549Fortune Favors the Bole Astrologian Icon 3.png Lvl.30
Hanging in the Balance &000000000000003500000035&000000000006755000000067,550Hanging in the Balance Astrologian Icon 3.png Lvl.35
A Lesson in Patience &000000000000004000000040&000000000006755100000067,551A Lesson in Patience Astrologian Icon 3.png Lvl.40
Slings and Arrows &000000000000004000000040&000000000006755200000067,552Slings and Arrows Astrologian Icon 3.png Lvl.40
Ewer Right &000000000000004500000045&000000000006755300000067,553Ewer Right Astrologian Icon 3.png Lvl.45
Stairway to the Heavens &000000000000005000000050&000000000006754800000067,548Stairway to the Heavens Spacer2.png Lvl.50
Loved by the Sun &000000000000005000000050&000000000006755400000067,554Loved by the Sun Astrologian Icon 3.png Lvl.50
Sharlayan Ascending &000000000000005000000050&000000000006755600000067,556Sharlayan Ascending Astrologian Icon 3.png Lvl.50
Empty Nest &000000000000005200000052&000000000006755700000067,557Empty Nest Astrologian Icon 3.png Lvl.52
Conviction &000000000000005400000054&000000000006755800000067,558Conviction Astrologian Icon 3.png Lvl.54
Feather in the Cap &000000000000005600000056&000000000006755900000067,559Feather in the Cap Astrologian Icon 3.png Lvl.56
Trumped &000000000000005800000058&000000000006756000000067,560Trumped Astrologian Icon 3.png Lvl.58
The Hands of Fate &000000000000006000000060&000000000006756100000067,561The Hands of Fate Astrologian Icon 3.png Lvl.60
East Meets West &000000000000006000000060&000000000006794500000067,945East Meets West Astrologian Icon 3.png Lvl.60
Ride Like the Wind &000000000000006300000063&000000000006794600000067,946Ride Like the Wind Astrologian Icon 3.png Lvl.63
Come Rain or Shrine &000000000000006500000065&000000000006794700000067,947Come Rain or Shrine Astrologian Icon 3.png Lvl.65
Behind Door Number Two &000000000000006800000068&000000000006794800000067,948Behind Door Number Two Astrologian Icon 3.png Lvl.68
Foxfire &000000000000007000000070&000000000006794900000067,949Foxfire Astrologian Icon 3.png Lvl.70
Traditions and Travails &000000000000007000000070&000000000006880300000068,803Traditions and Travails Healer Lvl.70
Affronts and Allies &000000000000007200000072&000000000006880400000068,804Affronts and Allies Healer Lvl.72
The Scientific Method &000000000000007400000074&000000000006880500000068,805The Scientific Method Healer Lvl.74
The Lost and the Found &000000000000007600000076&000000000006880600000068,806The Lost and the Found Healer Lvl.76
Never to Return &000000000000007800000078&000000000006880700000068,807Never to Return Healer Lvl.78
Love, Astrologically &000000000000008000000080&000000000006875800000068,758Love, Astrologically Astrologian Icon 3.png Lvl.80
The Soul of Temperance &000000000000008000000080&000000000006880800000068,808The Soul of Temperance Healer Lvl.80


Images
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