Before the Dawn

Mainquest1 Icon.png Lv. 50   Before the Dawn

Journal detail hr1 07.png Acquisition
Haurchefant: Coerthas Central Highlands - Dragonhead - First Dicasterial Observatorium of Aetherial and Astrological Phenomena (x:26.8, y:17.5)

Map33 Icon.pngClosest Aetheryte: Camp Dragonhead

Journal detail hr1 08.png Requirements
071201.png50The Parting GlassMainquest1 Icon.png The Parting Glass (Level 50)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 50)

Journal detail hr1 03.png Rewards

Experience Points

026002.png My Left Arm
Edit Before the Dawn's Miscellaneous Reward
Journal detail hr1 04.png Description
In times of trouble, there are few things more precious than unconditional support.
Journal detail hr1 01.png Objectives
  • Speak with the House Fortemps guard.
Journal detail hr1 02.png Unlocks Quests
071201.png50Coming to IshgardMainquest1 Icon.png Coming to Ishgard (Level 50)
071341.png50A Dark SpectacleFeaturequest1 Icon.png A Dark Spectacle (Level 50)
071341.png50A Fitting TomestoneFeaturequest1 Icon.png A Fitting Tomestone (Level 50)
071341.png50An Exemplary ExampleFeaturequest1 Icon.png An Exemplary Example (Level 50)
071341.png50Better Axe AroundFeaturequest1 Icon.png Better Axe Around (Level 50)
071341.png50Black BooksFeaturequest1 Icon.png Black Books (Level 50)
071341.png50Breaking New GroundFeaturequest1 Icon.png Breaking New Ground (Level 50)
071341.png50Call from the CloudsFeaturequest1 Icon.png Call from the Clouds (Level 50)
071341.png50Forging NorthwardsFeaturequest1 Icon.png Forging Northwards (Level 50)
071341.png50Form to the FormlessFeaturequest1 Icon.png Form to the Formless (Level 50)
071341.png50Lance of a LifetimeFeaturequest1 Icon.png Lance of a Lifetime (Level 50)
071341.png50On the Road AgainFeaturequest1 Icon.png On the Road Again (Level 50)
071341.png50Plenty More Fish in the SeaFeaturequest1 Icon.png Plenty More Fish in the Sea (Level 50)
071341.png50Sky's the LimitFeaturequest1 Icon.png Sky's the Limit (Level 50)
071341.png50So You Want to Be a MachinistFeaturequest1 Icon.png So You Want to Be a Machinist (Level 50)
071341.png50Strangers in a Strange LandFeaturequest1 Icon.png Strangers in a Strange Land (Level 50)
071341.png50Taint MisbehavingFeaturequest1 Icon.png Taint Misbehaving (Level 50)
071341.png50The Breaking of BlanstyrFeaturequest1 Icon.png The Breaking of Blanstyr (Level 50)
071341.png50The Green DeathFeaturequest1 Icon.png The Green Death (Level 50)
071341.png50The Legend ContinuesFeaturequest1 Icon.png The Legend Continues (Level 50)
071341.png50The Social KnitworkFeaturequest1 Icon.png The Social Knitwork (Level 50)
071341.png50Turndown ServiceFeaturequest1 Icon.png Turndown Service (Level 50)
071341.png50Wait on MeFeaturequest1 Icon.png Wait on Me (Level 50)
071341.png50What's Your SignFeaturequest1 Icon.png What's Your Sign (Level 50)
071341.png50Without a TraceFeaturequest1 Icon.png Without a Trace (Level 50)

  • In times of trouble, there are few things more precious than unconditional support.
  • You learn that the Dravanians renewed their assault on Ishgard in your absence, and that several wyverns broke free into the city proper. The beasts were duly slain, though not before wreaking considerable havoc, and so it comes as little surprise that your petition for asylum will not be heard until the threat to Ishgard has diminished. For the time being, Lord Haurchefant invites you and Alphinaud to join your companions in the intercessory. Speak with the knight stationed outside to gain entry, and find out who awaits you within.
  • To your surprise, you find Tataru and Yugiri waiting for you in the intercessory, the refugee leader having rescued the young receptionist from Crystal Braves in Limsa Lominsa. Together, you learn, they traveled to the Waking Sands, where Urianger cast a powerful glamour to mask the presence of those taking refuge within. This small blessing is soon tempered by the realization that, aside from you and Alphinaud, every other Scion who attended the banquet remains unaccounted for. Succumbing to a fit of melancholy, Alphinaud curses himself for being blind to the traitors in his midst, and foolishly believing that he could save the world single-handedly. Seeing this, Lord Haurchefant and Tataru remind him that all is not lost─that they still have allies to whom they can turn. With these words ringing in their ears, the remnants of the Scions of the Seventh Dawn resolve to resume their journey, and seek their step at a time.
※The next main scenario quest will be available from Alphinaud once you have completed the main scenario quest “Before the Dawn.”

...Who managed to escape? And what of those who did not?
Player7 Icon.png Voiced cutscene start.
There has been word from the capital. Ishgard has weathered another assault, and 'tis said several wyverns broke through into the city proper.

The Temple Knights succeeded in slaying the beasts, but the intrusion prompted orders to further strengthen the guard and to place the city under a perpetual state of alert.

How keenly we feel the loss of our wards at the Gates of Judgement...

Yet we must not bemoan our misfortune. Ser Aymeric is safely returned from Ul'dah and once more leads the defense of Ishgard.

As for the matter of your asylum, I am afraid no progress will be made until the threat to our nation has diminished.

But do not despair! You are not without allies.

You are more than welcome to shelter here for as long as you wish. Pray think of it as a new headquarters of sorts─the “Falling Snows” or some such!

All frivolity aside, any who come here in search of you will receive no aid from House Fortemps. For once, the Ishgardian reputation for inhospitality shall work in our favor.

Agents of Ul'dah will find their every inquiry dismissed, and their every request for entry rebuffed, until such time as their masters have acknowledged your innocence.

You once fought to preserve the honor of my dear friend─'tis a blessing that I may now repay that debt in kind.

But let us dwell no more on this. Pray join the rest of your companions.

'Tis bitterly cold this day. I suspect there are those who might welcome the warmth your presence brings.
Player7 Icon.png Voiced cutscene end.
The intercessory awaits, Forename. Pray do not keep your companions in suspense. I am certain their hearts will soar at the sight of you!
Quest Accepted
Greetings, sir. Shall I show you inside?
Upon proceeding to the intercessory, several cutscenes will play in sequence.
It is recommended that you set aside sufficient time to view these scenes in their entirety.
Quest Complete
Player7 Icon.png Cutscene start.
Alphinaud!? Forename!? Is it really you?

I...I'm so happy that...that you are... <sniffle> <sob>

I tried contacting Minfilia and the others, but no one would respond...

And then Crystal Braves─our own people!─turned on us in the marketplace.

F'lhaminn told me to run, and so I did. I ran and I ran until my lungs burned and my feet ached... But I lost my way...and then...
Fortunately, I had observed some of the Braves behaving suspiciously beforehand.
Hm? Ah, yes, my mask─it was lost in the struggle.
Pretty, isn't she!?

Anyway, after Yugiri found me, we traveled to Vesper Bay and met up with Urianger. When we told him what had happened, he used his magicks to weave a glamour around the Waking Sands. From the outside, our old headquarters now looks like an abandoned storehouse!

The transformation didn't take long, either. Apparently, Urianger started making preparations after the imperial attack, just in case the Empire ever chose to pay us another visit. Good thinking, eh!?

Sorry, where was I? Oh yes, so we waited there at the Waking Sands, hoping others would come...but no one else did.
My people are searching for the other Scions even as we speak, but we have met with no success as yet. I had hoped that you might be able to suggest further places to look. Ah, but you should know, the Rising Stones did not share the Waking Sands' good fortune. Only Crystal Braves await you there.

Be that as it may, we yet have cause to hope, do we not? If the two of you escaped, it is not impossible that the others could have done so as well.

You may have been forsaken by men and women believed true, but rest assured that the people of Doma yet stand with you. We welcome this opportunity to repay our debts, and shall continue our efforts to locate the others and see the Scions restored to their rightful place of honor.
Player7 Icon.png Cutscene end.
Player7 Icon.png Voiced cutscene start.

'Tis all my doing...

I believed myself the only one who truly understood Eorzea's woes. And look what that arrogance has wrought.

I gave commands, influenced governments with my certainty...

I treated the Crystal Braves, and even the Scions themselves, as pawns in my great scheme to save the realm.

But in my headlong rush unto imagined glory, I paid no heed to the ground upon which I trod!

The salvation of Eorzea... What was it that I hoped to achieve?

Did I believe that I could rid the realm of every danger and difficulty? That I could defeat the Empire and the Ascians, and find homes for every refugee?

Oh yes, I was so very clever. “Become a guardian of Eorzea,” I implored, and sat back to watch my perfect army cleanse the land of chaos.

'Twas all but a means to feed my own vanity.

Only when all is lost do I finally realize the truth.
Oh, Alphinaud...
So, Master Alphinaud, are you content to remain a broken blade? Is there no flame hot enough to reforge you?
What of the fine companions who yet stand at your side? I daresay the fires of their determination will soon have you slicing the air again with your customary wit!
I hardly deserve such friendship. And besides, where are we to go...?
Alphinaud? If I may...?

Should this place not serve our purpose, then...then we shall go to Ishgard!

Minfilia told me many times: as long as we stand fast against despair, the beacon of hope will never be lost to sight.

Be it in the snow or in the clouds, we few will see that the dawn's light shines again!
You are right, Tataru, thank you. And thank you for your kind words, Lord Haurchefant.

'Tis true that Eorzea yet has her guardians.

The Scions have achieved much, and 'twould be remiss of me to discard it all in a fit of self-pity.

Let us then resume our journey, step at a time.
All has been arranged as you desired, my lord.
Player7 Icon.png Voiced cutscene end.
Player7 Icon.png Cutscene start.
Nabriales is no more.
The Ardor was not his to invoke. His demise was of his own making.
Nevertheless, it concerns me. They have...extinguished that which should rightly be eternal.
Mayhap he was not wholly mistaken. Greater haste may be warranted.
We are of one mind.
The northern lands, then?
The earth is fertile, and the seeds well sown. By my will, they shall reap salvation unlike any the world has known.
By His will.
...By His will.
I have answered thy summons, Emissary. Speak and make thine intent known.
I would speak of fate, Archon. Yours, mine─the fate of this very star.
Player7 Icon.png Cutscene end.
Player7 Icon.png Voiced cutscene start.
Heh heh heh. Thou thinkest sanctuary lieth beyond?
Delusion. Despair. Death. Thou shalt find naught else here.
Player7 Icon.png Voiced cutscene start.
Player7 Icon.png Cutscene end.
Edit Before the Dawn's Dialogue

After approximately 10 minutes of cutscenes, credits for Final Fantasy XIV: A Realm Reborn will roll to Answers playing. The credits are lengthy, but can be sped up by pressing down. An additional 5 minute cutscene follows the credits.

Edit Before the Dawn's Miscellaneous Reward

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