- Raubahn knows exactly what he would like you to do.
- Having resolved to carry out Vice Marshal Tarupin's plan to destroy prototype magitek weapons, General Aldynn is eager to begin at once. He bids you lie in wait for an imperial patrol near Castrum Oriens and slaughter the soldiers in order to goad the Garleans into a response.
- The trap has been baited with dead imperials. Raubahn and the others are already in position, waiting for you and the prototype weapons to arrive.
- The imperial officer charged with overseeing the field testing of the prototype magitek weapons is none other than Grynewaht, the brutish Roegadyn whom you faced on the Carteneau Flats. Needless to say, he is surprised to see you in Gyr Abania, but eager to seize the opportunity for revenge.
- Though Grynewaht sends wave after wave of imperial soldiers and magitek against you and your comrades, it is not enough. As the smoldering wreck of his beloved weapon belches smoke into the sky, the imperial officer flees, leaving the combined force of Alliance regulars and Resistance fighters to celebrate a momentous victory.
- The operation is a resounding success. Not only were the imperials humiliated and their magitek destroyed, but your allies suffered no casualties in the process. Thoroughly satisfied with this outcome, Commander Kemp and General Aldynn exchange a few words before withdrawing to their respective headquarters.
We've been careful to avoid needless shows of force this side of the Wall. But that's all about to change─and when it does, you may be sure they'll send their new toys out to entertain us.
I would ask you to participate in this operation...but from that look I see it is a foregone conclusion. My thanks.
Per Pipin's plan, we need to turn East End into an imperial graveyard. You're a dab hand at this, and I'd be a fool not to use you.
Head to this spot on your map─right here, aye. A patrol should be along shortly. Deal with them, then rendezvous with the rest of us at this location. Go well, Forename.
|
Prototype magitek armor, eh? This may prove a challenge.
|
Fate has a way of leading one into the most unexpected alliances, does it not?
|
We will have Flames and Adders with us for this operation. The Maelstrom and the Temple Knights will wait in reserve at the castrum.
|
You know what to do. Be messy, be loud, and rejoin us when you've finished.
|
All went to plan, then? Good.
Our scouts report that a unit escorting the prototype weapons has left Castellum Velodyna. The Resistance is already in position, so we have but to wait for our guests to arrive.
|
Cutscene start.
|
Cutscene end.
|
My information was inaccurate, it would seem. The patrol never came...
|
Fate has a way of leading one into the most unexpected alliances, does it not?
|
Cutscene start.
|
Cutscene end.
|
Well done, all of you. I'd call this operation a resounding success.
|
Can't say I'm surprised. The “Bull of Ala Mhigo” had an impressive military record before he went west, as I recall.
|
Credit where it's due, Master Kemp. 'Twas Marshal Tarupin who made this plan, and all of you, Resistance and Alliance alike, who carried it out to perfection.
|
Aye, that they did. Not a single casualty, for which I'm grateful beyond words. I've no doubt our comrades back at the Reach will feel the same.
|
It's been a pleasure, General. Until the next battle.
M'naago─I leave the Scions in your care.
|
We shall return to the castrum, then. Forename, Mistress Leveilleur─once more you have my thanks. As Master Kemp said, until the next battle.
|
I'd heard the stories, but to actually see you in action... I almost found myself pitying the imperials. Seriously, though─it was inspirational.
Ah, but you must be tired of hearing that, eh? I'll keep it simple, then─thanks for the help out there!
|
That brute of an imperial officer was a force to be reckoned with, wasn't he? A fool, mayhap, but he held his own against the Flame General...
|
We couldn't have done it without you. Thank you, Forename. Thank you.
|
'Twas a good battle, and we have much to show for it. Pipin should be proud─I know I am.
|
You'll first face a Laquearius and Signifier in the open world, a marauder and thaumaturge respectively. Take out the thaumaturge first before beating on the tank, then meet Raubahn for the real fight.
You'll be aided by Raubahn, Alisaie, a Flame Pugilist, and a Serpent Conjurer. Throughout the fight Raubahn will be fighting Grynewaht (Uses Augmented Suffering and Firebomb for AoE damage centered on himself and a random target respectively, and Augmented Uprising for conal damage), the pugilist will fight the Hastatus (A gladiator), the Conjurer will be fighting the Princeps (A thaumaturge), and Alisaie will be fighting the Prototype. Of these, only the prototype needs to be defeated, the three others have a prohibitive quantity of HP and defeating them yields little benefit. Both the Conjurer and Alisaie will support the party with healing.
Focus on the Prototype while dealing with the adds, which usually go down easily enough to AoE. At first there will just be two slasher adds, but more will be summoned as the fight progresses. In this first phase it will use Cermet Pile, a line AoE, at whatever it's targeting. Once taken below 90% four more slashers will appear and the Prototype will begin using Open Fire, which hits several large random circles on the battlefield. At about 75% it will summon two Hoplomachuses and two Signifiers.
Finally, at 65% it will begin using Mine Layer. This summons a Magitek Turret that will tether to you, and slowly fly to you until it self destructs. Simply lead it away from your comrades until it explodes. At 55% it will summon about 7 more Magitek Slashers, and Raubahn will ready Immortal Flame. Just survive until it goes off and they will be defeated. At 40% a cutscene will play and the final phase will begin.
In the final phase you'll be joined by three Resistance Fighters (A gladiator, lancer, and archer), M'naago of the Crooked Fletch (archer), and Conrad Farsight (thaumaturge). You'll need the extra DPS as the prototype will begin channeling Self-destruct, and if it goes off you wipe. Just focus all the damage you can, you have 1 minute to take it from 40% to dead.

|