Black Mage
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The Armoury | |||
In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.
Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will. | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Blizzard(Spell) | Deals ice damage with a potency of 180. |
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2 ![]() |
Fire(Spell) | Deals fire damage with a potency of 180. |
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4 ![]() |
Transpose(Ability) | Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. |
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6 ![]() |
Thunder(Spell) | Deals lightning damage with a potency of 30. |
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12 ![]() |
Blizzard II(Spell) | Deals ice damage with a potency of 100 to target and all enemies nearby it. |
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15 ![]() |
Scathe(Spell) | Deals unaspected damage with a potency of 100. |
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18 ![]() |
Fire II(Spell) | Deals fire damage with a potency of 100 to target and all enemies nearby it. |
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26 ![]() |
Thunder II(Spell) | Deals lightning damage with a potency of 50 to target and all enemies nearby it. |
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30 ![]() |
Manafont(Ability) | Restores 30% of maximum MP. |
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30 ![]() |
Manaward(Ability) | Creates a barrier that nullifies damage totaling up to 30% of maximum HP. |
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35 ![]() |
Fire III(Spell) | Deals fire damage with a potency of 260. |
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35 ![]() |
Blizzard III(Spell) | Deals ice damage with a potency of 260. |
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40 ![]() |
Freeze(Spell) | Deals ice damage with a potency of 120 to target and all enemies nearby it. |
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45 ![]() |
Thunder III(Spell) | Deals lightning damage with a potency of 50. |
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50 ![]() |
Flare(Spell) | Deals fire damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 40% less for all remaining enemies. |
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50 ![]() |
Aetherial Manipulation(Ability) | Rush to a target party member's side. |
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52 ![]() |
Ley Lines(Ability) | Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%. |
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54 ![]() |
Sharpcast(Ability) | Ensures the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud. |
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58 ![]() |
Blizzard IV(Spell) | Deals ice damage with a potency of 310. |
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60 ![]() |
Fire IV(Spell) | Deals fire damage with a potency of 310. |
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62 ![]() |
Between the Lines(Ability) | Move instantly to Ley Lines drawn by you. |
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64 ![]() |
Thunder IV(Spell) | Deals lightning damage with a potency of 50 to target and all enemies nearby it. |
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66 ![]() |
Triplecast(Ability) | The next three spells will require no cast time. |
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70 ![]() |
Foul(Spell) | Deals unaspected damage to target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies. |
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72 ![]() |
Despair(Spell) | Deals fire damage with a potency of 340. |
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76 ![]() |
Umbral Soul(Spell) | Grants Umbral Ice and 1 Umbral Heart. |
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80 ![]() |
Xenoglossy(Spell) | Deals unaspected damage with a potency of 880. |
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82 ![]() |
High Fire II(Spell) | Deals fire damage with a potency of 140 to target and all enemies nearby it. |
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82 ![]() |
High Blizzard II(Spell) | Deals ice damage with a potency of 140 to target and all enemies nearby it. |
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86 ![]() |
Amplifier(Spell) | Grants Polyglot. |
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90 ![]() |
Paradox(Spell) | Deals unaspected damage with a potency of 500. |
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Level | Name | Description | Acquisition | |
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8 ![]() |
Addle(Ability) | Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
Duration: 10s |
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10 ![]() |
Sleep(Spell) | Puts target and all nearby enemies to sleep.
Duration: 30s Cancels auto-attack upon execution. |
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14 ![]() |
Lucid Dreaming(Ability) | Gradually restores own MP.
Potency: 55 Duration: 21s |
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18 ![]() |
Swiftcast(Ability) | Next spell is cast immediately.
Duration: 10s |
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44 ![]() |
Surecast(Ability) | Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
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Level | Name | Description |
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1 | ![]() |
Casting of certain fire and ice spells will grant a stack of Astral Fire and Umbral Ice respectively
While under the effect of either Astral Fire or Umbral Ice, casting a spell of the opposite element will consume no MP. Effect does not apply to Flare. |
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Allows the stacking of a second Astral Fire and Umbral Ice. |
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Astrologian: Increases base action damage and HP restoration by 10%.
Thaumaturge: Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice. |
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Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder spell you cast will add its full damage over time amount to its initial damage, have no cast time, and cost no MP. Duration: 40s Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder spell you cast will add its full damage over time amount to its initial damage, have no cast time, and cost no MP. Duration: 40s Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder spell you cast will add its full damage over time amount to its initial damage, have no cast time, and cost no MP. Duration: 40s Grants a 10% chance that after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder spell you cast will add its full damage over time amount to its initial damage, have no cast time, and cost no MP. Duration: 40s |
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Allows the stacking of a third Astral Fire and Umbral Ice.
Casting Fire II or Blizzard II grants maximum stacks of Astral Fire or Umbral Ice respectively. |
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Astrologian: Increases base action damage and HP restoration by 30%.
Thaumaturge: Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half. |
42 | ![]() |
Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no cast time.Duration: 30s Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no cast time.Duration: 30s Grants a 40% chance that your next Fire III will require no time to cast and cost no MP.Duration: 30s |
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Upgrades Thunder to Thunder III. |
56 | ![]() |
Increases damage dealt by 5% while under the effect of Astral Fire or Umbral Ice.
Upon successfully landing Fire II while under the effect of Astral Fire, grants Enhanced Flare. Enhanced Flare effect ends if Astral Fire is lost. |
58 | ![]() |
Grants 3 Umbral Hearts upon casting Freeze. |
64 | ![]() |
Upgrades Thunder II to Thunder IV. |
70 | ![]() |
Grants the effect of Polyglot upon maintaining Enochian for 30 seconds. Also improves Enochian's magic damage increase to 10%. |
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Reduces Sharpcast recast timer to 30 seconds. |
78 | ![]() |
Improves Enochian's magic damage increase to 15%. |
80 | ![]() |
Allows for the immediate casting of Foul. |
80 | ![]() |
Allows the stacking of a second Polyglot. |
82 | ![]() |
Upgrades Fire II to High Fire II. Upgrades Blizzard II to High Blizzard II. |
84 | ![]() |
Reduces Manafont recast time to 120 seconds. |
86 | ![]() |
Improves Enochian's magic damage increase to 23%. |
88 | ![]() |
Allows the accumulation of charges for consecutive uses of Sharpcast.
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90 | ![]() |
Adds a Paradox marker to your Elemental Gauge.
The marker is made active after reaching Astral Fire III then swapping to the opposite element. Conversely, the marker can also be made active after reaching Umbral Ice III and gaining 3 Umbral Hearts then swapping to the opposite element. Blizzard and Fire become Paradox when the Paradox marker is made active. |
Level | Name | Description | Stats | |
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1 ![]() |
Skyshard(Limit Break Level 1) | Deals 60% the damage of Braver to all enemies in a circular area. |
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1 ![]() |
Starstorm(Limit Break Level 2) | Deals 130% the damage of Braver to all enemies in a circular area. |
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Meteor(Limit Break Level 3) | Deals 210% the damage of Braver to all enemies in a circular area. |
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The Elemental Gauge indicates whether you are under the effect of Astral Fire or Umbral Ice, and the duration of their effects.
Casting Fire spells grants Astral Fire, which increases the power of Fire spells in exchange for their increased MP cost. Casting Ice spells grants Umbral Ice, which decreases the MP cost of Ice spells and greatly increases the speed with which MP is recovered. If maximum stacks are accumulated for either Astral Fire or Umbral Ice, there will be no MP cost for spells of the opposite element. | |
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When you learn the trait Enochian, the lower-right corner of the Elemental Gauge will display its status.
Enochian will be granted when you are under the effects of either Astral Fire or Umbral Ice, and it will increase the amount of magic damage you deal. The effect will disappear when Astral Fire/Umbral Ice has finished. |
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Casting Blizzard IV grants three Umbral Hearts which are represented by arrows in the Elemental Gauge's lower-left corner.
An Umbral Heart is consumed each time a Fire spell is cast, nullifying the MP cost increase applied by Astral Fire. |
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Foul or Xenoglossy can be used every 30 seconds while Enochian is active.
The duration of Enochian can be confirmed in the lower-right corner of the Elemental Gauge. When Foul or Xenoglossy are available, the Crystal (Polyglot) at the bottom of the gauge will light up. |
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Upon learning the trait Enhanced Polyglot, you will be able to stack a second Polyglot. |
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Upon learning the trait Aspect Mastery V, the Paradox Gauge will be displayed. The marker is made active after reaching Astral Fire III then swapping to the opposite element. Conversely, the marker can also be made active after reaching Umbral Ice III and gaining 3 Umbral Hearts then swapping to the opposite element. Blizzard and Fire become Paradox when the Paradox marker is made active.
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Name | Description | Stats | |
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Aetherial Manipulation (PvP)(Ability) | Rush to a targeted enemy's or party member's location.
Additional Effect: Grants Swiftcast Swiftcast Effect: Next spell can be cast immediately Duration: 10s Maximum Charges: 2 Cannot be executed while bound. |
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Blizzard (PvP)(Spell) | Deals ice damage with a potency of 4,000.
Requires no cast time when cast under the effect of Astral Fire. Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3 Duration: 15s Effect cannot be stacked with Astral Warmth. Additional Effect: Grants Umbral Ice II Duration: 30s Effect cannot be stacked with Astral Fire. ※Action changes to Blizzard IV while under the effect of Umbral Ice II. |
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Blizzard IV (PvP)(Spell) | Deals ice damage with a potency of 6,000.
Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3 Duration: 15s Effect cannot be stacked with Astral Warmth. Additional Effect: Grants Umbral Ice III Duration: 30s Effect cannot be stacked with Astral Fire. Can only be executed while under the effect of Umbral Ice II. ※Action changes to Freeze while under the effect of Umbral Ice III. ※This action cannot be assigned to a hotbar. |
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Burst (PvP)(Spell) | Deals lightning damage to all nearby enemies with a potency of 16,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency Duration: 10s This action does not share a recast timer with any other actions. |
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Fire (PvP)(Spell) | Deals fire damage with a potency of 4,000.
Requires no cast time when cast under the effect of Umbral Ice. Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3 Duration: 15s Effect cannot be stacked with Umbral Freeze. Additional Effect: Grants Astral Fire II Duration: 30s Effect cannot be stacked with Umbral Ice. ※Action changes to Fire IV while under the effect of Astral Fire II. |
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Fire IV (PvP)(Spell) | Deals fire damage with a potency of 6,000.
Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3 Duration: 15s Effect cannot be stacked with Umbral Freeze. Additional Effect: Grants Astral Fire III Duration: 30s Effect cannot be stacked with Umbral Ice. Can only be executed while under the effect of Astral Fire II. ※Action changes to Flare while under the effect of Astral Fire III. ※This action cannot be assigned to a hotbar. |
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Flare (PvP)(Spell) | Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3 Duration: 15s Effect cannot be stacked with Umbral Freeze. Can only be executed while under the effect of Astral Fire III. Astral Fire III effect expires upon execution. ※This action cannot be assigned to a hotbar. |
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Foul (PvP)(Spell) | Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.
Can only be executed while under the effect of Polyglot. ※This action cannot be assigned to a hotbar. |
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Freeze (PvP)(Spell) | Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3 Duration: 15s Effect cannot be stacked with Astral Warmth. Can only be executed while under the effect of Umbral Ice III. Umbral Ice III effect expires upon execution. ※This action cannot be assigned to a hotbar. |
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Night Wing (PvP)(Ability) | Afflicts target and all enemies nearby it with Half-asleep.
Duration: 3s Half-asleep Effect: Targets succumb to Sleep when effect expires Duration: 3s Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate. |
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Paradox (PvP)(Spell) | Deals unaspected damage with a potency of 8,000.
Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum Duration: 15s This action does not share a recast timer with any other actions. |
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Soul Resonance (PvP)(Limit Break) | Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
Additional Effect: Grants Polyglot and Apocatastasis Polyglot Effect: Action changes to Foul Duration: 60s Apocatastasis Effect: Reduces damage taken by 10% Duration: 15s Additional Effect: Reduces the recast time of Superflare by 15 seconds Can only be executed when the limit gauge is full. Gauge Charge Time: 60s |
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Superflare (PvP)(Ability) | Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time Potency: 3,000 Duration: 6s Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s. Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated 1 Stack: Heavy 2 Stacks: Bind 3 Stacks: Deep Freeze Duration: 2s Maximum Charges: 2 |
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Role | Name | Description | Stats | |
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Guard (PvP)(Ability) | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
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Purify (PvP)(Ability) | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects. Resilience Effect: Nullifies status afflictions that can be removed by Purify
Can be used even when under the effect of certain status afflictions. |
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Recuperate (PvP)(Ability) | Restores own HP.
Cure Potency: 15,000 |
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Sprint (PvP)(Ability) | Increases movement speed by 50%.
Effect ends upon reuse or execution of another action. |
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Standard-issue Elixir (PvP)(Ability) | Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken. |
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The Elemental Gauge indicates whether you are under the effect of Astral Fire (after casting Fire or Flare) or Umbral Ice (after casting Blizzard or Freeze). While under the effect of Astral Fire, Fire spells will have increased potency, and you will be able to cast Fire IV. While under the influence of Umbral Ice, all spells will have reduced cast and recast times, and you will be able to cast Blizzard IV. | |
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You will be granted Polyglot after maintaining Astral Fire or Umbral Ice for 30 seconds, represented by crystals at the bottom of the Elemental Gauge. Polyglot can be consumed to execute Xenoglossy and Foul. |
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The time required to acquire a stack of Polyglot is reset should Astral Fire or Umbral Ice fade. However, any accumulated stacks will not be lost. |
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